Котёл
Создаёт объект в вашем убежище
Cauldron
Котёл
Механизм
Cauldron
SpectreN
Tagsconstruct, immobile, is_unarmed, medium_height, metal_armour, non_attacking, very_slow_movement
Здоровье
100%
Ailment Threshold
100%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
CauldronSpawner
Metadata
AliraCauldronSpawner
Уровень
68
Здоровье
6,433
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
CauldronSummonZombie
Spell, Multicastable, Triggerable
Время применения: 3.333 сек.
alternate minion [266]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters in front offset [95]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
}

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
	static = true
	locked_orientation = true
}

Pathfinding
{
	immobile = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	set_cannot_be_afflicted = 1
}
Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/BanditLeaderInt/AliraCauldronSpawner.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "nothing"

Transitionable
{
	create_untransitioned = "PlayAnimation( fadein ); PauseAnimation();"
	create_transitioned = "PlayAnimation( idle );"
}

Render
{

}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BanditLeaderInt/AliraCauldronSpawner"] = {
    name = "Cauldron",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "CauldronSummonZombie",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CauldronSummonZombie"] = {
    name = "CauldronSummonZombie",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.333,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 266, 95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}