裝飾物:大鍋湯
Price: 160
Lowest Price: 80
為你的藏身處增添一個大鍋湯。
裝飾物可以被用來裝飾你的個人藏身處且可以免費重複收回使用。
裝飾物:大鍋湯 商城 /6
名字WasOn SaleStart AtEnd At
裝飾物:大鍋湯160852024-09-20T01:00:01Z2024-09-24T01:00:00Z
裝飾物:大鍋湯160852024-07-19T01:00:01Z2024-07-23T01:00:00Z
裝飾物:大鍋湯160852024-05-24T00:00:01Z2024-05-28T00:00:00Z
裝飾物:大鍋湯160852024-03-22T00:00:01Z2024-03-26T00:00:00Z
裝飾物:大鍋湯160802024-02-07T16:00:00Z2024-02-11T16:00:00Z
裝飾物:大鍋湯160802016-03-28T00:00:00Z2016-04-18T04:00:00Z
大鍋湯
藏身處裝飾
標籤: 家具, 商店
Category: 營地
在你的藏身處放置一個擺設
Cauldron
大鍋湯 HideoutForestCauldron /9
名字顯示物品素質
DropLevel 1
BaseType Cauldron
BaseType 大鍋湯
Class 藏身處裝飾
TypeMetadata/Items/Hideout/HideoutForestCauldron
SoundAudio/Sound Effects/ItemSounds/orb_use.ogg
商城營地
IconArt/2DItems/Hideout/ForestCauldron
ReferenceCommunity Wiki
大鍋爐
創造物
Cauldron
幽魂N
標籤construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking, very_slow_movement
生命
100%
異常狀態臨界值
100%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
CauldronSpawner
Metadata
AliraCauldronSpawner
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
1.5
經驗值
10,255
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
CauldronSummonZombie
法術, 法術可重複, 可觸發
施放時間: 3.333 秒
alternate minion [266]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters in front offset [95]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
}

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
	static = true
	locked_orientation = true
}

Pathfinding
{
	immobile = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	set_cannot_be_afflicted = 1
}
Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/BanditLeaderInt/AliraCauldronSpawner.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "nothing"

Transitionable
{
	create_untransitioned = "PlayAnimation( fadein ); PauseAnimation();"
	create_transitioned = "PlayAnimation( idle );"
}

Render
{

}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BanditLeaderInt/AliraCauldronSpawner"] = {
    name = "Cauldron",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "CauldronSummonZombie",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CauldronSummonZombie"] = {
    name = "CauldronSummonZombie",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.333,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 266, 95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}