Cauldron Decoration
Price: 55
Lowest Price: 5
Adds a boiling cauldron to your personal Hideout.
Hideout Decorations can be placed in your personal Hideout and can be reclaimed and used again for free.
Cauldron Decoration 상점 /44
이름WasOn SaleStart AtEnd At
Cauldron Decoration55302024-09-20T01:00:01Z2024-09-24T01:00:00Z
Cauldron Decoration55302024-07-19T01:00:01Z2024-07-23T01:00:00Z
Cauldron Decoration55302024-05-24T01:00:01Z2024-05-28T01:00:00Z
Cauldron Decoration55302024-03-22T00:00:01Z2024-03-26T00:00:00Z
Cauldron Decoration55302024-02-02T00:00:01Z2024-02-06T00:00:00Z
Cauldron Decoration55302023-12-01T00:00:01Z2023-12-05T00:00:00Z
Cauldron Decoration5552023-11-24T00:00:01Z2023-11-28T08:00:00Z
Cauldron Decoration55302023-10-13T00:00:01Z2023-10-17T00:00:00Z
Cauldron Decoration55302023-08-11T00:00:01Z2023-08-15T00:00:00Z
Cauldron Decoration55302023-06-23T00:00:01Z2023-06-27T00:00:00Z
Cauldron Decoration55302023-03-31T00:00:01Z2023-04-04T00:00:00Z
Cauldron Decoration55302023-01-20T00:00:01Z2023-01-24T00:00:00Z
Cauldron Decoration55302022-12-02T00:00:01Z2022-12-06T00:00:00Z
Cauldron Decoration55272022-11-25T00:00:00Z2022-11-29T00:00:00Z
Cauldron Decoration55302022-11-04T00:00:01Z2022-11-08T00:00:00Z
Cauldron Decoration55302022-08-12T01:00:00Z2022-08-16T01:00:00Z
Cauldron Decoration55302022-07-29T01:00:00Z2022-08-02T01:00:00Z
Cauldron Decoration55302022-05-06T01:00:00Z2022-05-10T01:00:00Z
Cauldron Decoration55302022-04-29T01:00:00Z2022-05-03T01:00:00Z
Cauldron Decoration55302022-01-28T00:00:00Z2022-02-01T00:00:00Z
Cauldron Decoration55302022-01-07T00:00:00Z2022-01-11T00:00:00Z
Cauldron Decoration5552021-11-26T00:00:00Z2021-11-30T08:00:00Z
Cauldron Decoration55302021-10-15T03:00:00Z2021-10-19T03:00:00Z
Cauldron Decoration55302021-08-19T04:00:00Z2021-08-26T04:00:00Z
Cauldron Decoration55302021-07-16T04:00:00Z2021-07-20T04:00:00Z
Cauldron Decoration55302021-04-09T04:00:00Z2021-04-13T04:00:00Z
Cauldron Decoration55302021-02-09T03:00:00Z2021-02-10T03:00:00Z
Cauldron Decoration55302021-01-08T03:00:00Z2021-01-12T03:00:00Z
Cauldron Decoration55302020-09-11T04:00:00Z2020-09-18T20:00:00Z
Cauldron Decoration55302020-09-04T04:00:00Z2020-09-08T04:00:00Z
Cauldron Decoration55302020-06-12T04:00:00Z2020-06-16T04:00:00Z
Cauldron Decoration55302020-05-06T00:00:00Z2020-05-13T04:00:00Z
Cauldron Decoration55302020-03-06T03:00:00Z2020-03-10T03:00:00Z
Cauldron Decoration55302019-11-29T03:00:00Z2019-12-03T03:00:00Z
Cauldron Decoration55302019-08-30T04:00:00Z2019-09-03T04:00:00Z
Cauldron Decoration55302019-07-16T04:00:00Z2019-07-23T04:00:00Z
Cauldron Decoration55302019-04-23T04:00:00Z2019-04-24T04:00:00Z
Cauldron Decoration55302019-02-22T03:00:00Z2019-02-26T03:00:00Z
Cauldron Decoration55302019-02-19T03:00:00Z2019-02-20T03:00:00Z
Cauldron Decoration55302019-01-02T03:00:00Z2019-01-03T03:00:00Z
Cauldron Decoration55302018-12-18T03:00:00Z2018-12-19T03:00:00Z
Cauldron Decoration55302018-11-16T03:00:00Z2018-11-20T03:00:00Z
Cauldron Decoration55302018-09-18T04:00:00Z2018-09-19T04:00:00Z
Cauldron Decoration55302018-10-30T03:00:00Z2018-10-31T03:00:00Z
가마솥
은신처 장식물
Tags: 가구, 상점
Category: 야영지
은신처에 오브젝트 생성
Cauldron
가마솥 HideoutForestCauldron /9
이름상세 설명 표시
DropLevel 1
BaseType Cauldron
BaseType 가마솥
Class 은신처 장식물
TypeMetadata/Items/Hideout/HideoutForestCauldron
SoundAudio/Sound Effects/ItemSounds/orb_use.ogg
상점야영지
IconArt/2DItems/Hideout/ForestCauldron
ReferenceCommunity Wiki
가마솥
구조물
Cauldron
SpectreN
Tagsconstruct, immobile, is_unarmed, medium_height, metal_armour, non_attacking, very_slow_movement
생명력
100%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
CauldronSpawner
Metadata
AliraCauldronSpawner
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
CauldronSummonZombie
Spell, Multicastable, Triggerable
시전 속도: 3.333 초
alternate minion [266]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters in front offset [95]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
}

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
	static = true
	locked_orientation = true
}

Pathfinding
{
	immobile = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	set_cannot_be_afflicted = 1
}
Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/BanditLeaderInt/AliraCauldronSpawner.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "nothing"

Transitionable
{
	create_untransitioned = "PlayAnimation( fadein ); PauseAnimation();"
	create_transitioned = "PlayAnimation( idle );"
}

Render
{

}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BanditLeaderInt/AliraCauldronSpawner"] = {
    name = "Cauldron",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "CauldronSummonZombie",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CauldronSummonZombie"] = {
    name = "CauldronSummonZombie",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.333,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 266, 95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}