Cauldron

Cauldron
Hideout Doodads
Stack Size: 1 / 20
Creates an object in your hideout
Shift click to unstack.
DropLevel 1
BaseType Cauldron
Class Hideout Doodads
TypeMetadata/Items/Hideout/HideoutForestCauldron
SoundAudio/Sound Effects/ItemSounds/orb_use.ogg
ThemesEncampment
Cauldron

Cauldron

SpectreN
Area
Tagsimmobile, construct
Damage100%
Life100%
Ailment Threshold100%
Critical Strike Chance5%
TypeCauldronSpawner
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread0%
Accuracy+100%

CauldronSummonZombie
number_of_monsters_to_summon [1]
alternate_minion [266]
summon_specific_monsters_in_front_offset [95]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 3.333 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Cauldron287531430.31.5761916161854800000

CauldronSummonZombie
number_of_monsters_to_summon [1]
alternate_minion [266]
summon_specific_monsters_in_front_offset [95]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 3.333 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Cauldron257521275.71.5633414198794500000

CauldronSummonZombie
number_of_monsters_to_summon [1]
alternate_minion [266]
summon_specific_monsters_in_front_offset [95]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 3.333 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Cauldron199271013.11.5426810940685200000

CauldronSummonZombie
number_of_monsters_to_summon [1]
alternate_minion [266]
summon_specific_monsters_in_front_offset [95]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 3.333 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Cauldron148047561.527167872567600000

CauldronSummonZombie
number_of_monsters_to_summon [1]
alternate_minion [266]
summon_specific_monsters_in_front_offset [95]

summoned_monsters_are_minions monster_no_drops_or_experience Spell SpellCanRepeat Triggerable
Cast Time: 3.333 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Cauldron107685611.517225642468100000
SummonSpecificMonstersInFront30IHaveFewerThanFiveMinions ForceTargetSelf

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
}

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
	static = true
	locked_orientation = true
}

Pathfinding
{
	immobile = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	set_cannot_be_afflicted = 1
}
Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/BanditLeaderInt/AliraCauldronSpawner.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "nothing"

Transitionable
{
	create_untransitioned = "PlayAnimation( fadein ); PauseAnimation();"
	create_transitioned = "PlayAnimation( idle );"
}

Render
{

}
Resists FireResists ColdResists LightningResists Chaos
0000
0000
0000
Path of Building
Spectre
-- Data\3_0\Spectres.lua
minions["Metadata/Monsters/BanditLeaderInt/AliraCauldronSpawner"] = {
    name = "Cauldron",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "CauldronSummonZombie",
    },
    modList = {
    },
}
-- Data\3_0\Skills\spectre.lua
skills["CauldronSummonZombie"] = {
    name = "CauldronSummonZombie",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.333,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 266, 95, levelRequirement = 1, statInterpolation = {1, 1, 1},  },
    },
}