Caldero
Cauldron
Caldero
Constructo
Cauldron
Spectre | N |
---|---|
Tags | construct, immobile, is_unarmed, medium_height, metal_armour, non_attacking, very_slow_movement |
Vida
100%
Ailment Threshold
100%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
CauldronSpawner
Metadata
AliraCauldronSpawner
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CauldronSummonZombie
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 3.333 seg
alternate minion [266]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters in front offset [95]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters in front offset [95]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Positioned { collision_hull_type = "projectile" blocking = false static = true locked_orientation = true } Pathfinding { immobile = true } Stats { immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 untargetable_by_monster_ai = 1 set_monster_do_not_fracture = 1 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_max_endurance_charges = 0 base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 set_monster_no_beyond_portal = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" } Life { corpse_usable = false } Animated { animated_object = "Metadata/Monsters/BanditLeaderInt/AliraCauldronSpawner.ao" } DiesAfterTime { }
Object Type Codes
version 2 extends "nothing" Transitionable { create_untransitioned = "PlayAnimation( fadein ); PauseAnimation();" create_transitioned = "PlayAnimation( idle );" } Render { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BanditLeaderInt/AliraCauldronSpawner"] = { name = "Cauldron", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "CauldronSummonZombie", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CauldronSummonZombie"] = { name = "CauldronSummonZombie", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_in_front_offset", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1, 266, 95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }