大釜
コンストラクト
Cauldron
SpectreN
Tagsconstruct, immobile, is_unarmed, medium_height, metal_armour, non_attacking, very_slow_movement
ライフ
100%
Ailment Threshold
100%
耐性
0 0 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
経験値
100%
Model Size
100%
Type
CauldronSpawner
Metadata
AliraCauldronSpawner
レベル
68
ライフ
6,433
アーマー
28,790
回避力
4,739
Damage
374
スペルダメージ
374
命中
580
Attack Time
1.5
経験値
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
CauldronSummonZombie
Spell, Multicastable, Triggerable
キャストタイム: 3.333 秒
alternate minion [266]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters in front offset [95]
summoned monsters are minions [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
}

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
	static = true
	locked_orientation = true
}

Pathfinding
{
	immobile = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	untargetable_by_monster_ai = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_power_charges = 0
	set_max_endurance_charges = 0
	base_cannot_be_damaged = 1
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_monster_no_beyond_portal = 1
	set_cannot_be_afflicted = 1
}
Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Monsters/BanditLeaderInt/AliraCauldronSpawner.ao"
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "nothing"

Transitionable
{
	create_untransitioned = "PlayAnimation( fadein ); PauseAnimation();"
	create_transitioned = "PlayAnimation( idle );"
}

Render
{

}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BanditLeaderInt/AliraCauldronSpawner"] = {
    name = "Cauldron",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "CauldronSummonZombie",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CauldronSummonZombie"] = {
    name = "CauldronSummonZombie",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.333,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_in_front_offset",
        "summoned_monsters_are_minions",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 266, 95, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
大釜
Tags:
Category: 森林
隠れ家に装飾品を設置します。
Cauldron
大釜 HideoutForestCauldron /2
名前全ての説明を表示
Path of Exile1
Early Access0
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