Эйнар, охотник на изгнанников
Гуманоид
Einhar, Exilehunter
Spectre | N |
---|---|
Tags | Чародейский, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
Здоровье
400%
Energy Shield From Life
33%
Броня
+33%
Уклонение
+33%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
200%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 60
Attack Time
1.98 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
EinharFrey
Metadata
EinharSupporter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
25,733
Броня
38,291
Уклонение
6,303
Энергетический щит
2,022
Damage
747
Урон от чар
747
Точность
290
Attack Time
1.98
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeEinhar
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Герой наносит обычный удар.
Снаряды пронзают все цели
Скорость атаки на 25% больше
Нельзя уклониться
arrow projectile variation [3]
skill can fire arrows [1]
skill can fire wand projectiles [1]
Скорость атаки на 25% больше
Нельзя уклониться
arrow projectile variation [3]
skill can fire arrows [1]
skill can fire wand projectiles [1]
MasterGrantBuffEinhar
Перезарядка: 40 сек.
Базовая длительность - 300 секунд(-ы)
EmptyActionEinharStartLifeAura
Spell
Время применения: 1 сек.
EinharGrenadeMortarSupporter
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1.33 сек.
Перезарядка: 5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile minimum range [20]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-50]
is area damage [1]
number of projectiles override [1]
projectile minimum range [20]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-50]
EinharGrenadeMortarSecondarySupporter
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Выпускает дополнительных снарядов: 8
Выпускает снаряды по кругу
base is projectile [1]
is area damage [1]
mortar projectile distance override [12]
projectile minimum range [20]
projectile spread radius [6]
projectile swap from to locations [1]
Выпускает снаряды по кругу
base is projectile [1]
is area damage [1]
mortar projectile distance override [12]
projectile minimum range [20]
projectile spread radius [6]
projectile swap from to locations [1]
SpellNovaEinharGrenadeSupporter
Spell, Triggerable
Время применения: 1 сек.
Наносит от 3655 до 5483 физического урона
Наносит на 25% больше урона
40% физического урона становится уроном от огня
ignores proximity shield [1]
is area damage [1]
Наносит на 25% больше урона
40% физического урона становится уроном от огня
ignores proximity shield [1]
is area damage [1]
SpellNovaEinharGrenade2Supporter
Spell, Triggerable
Время применения: 1 сек.
Наносит от 1828 до 2741 физического урона
Наносит на 25% больше урона
40% физического урона становится уроном от огня
ignores proximity shield [1]
is area damage [1]
Наносит на 25% больше урона
40% физического урона становится уроном от огня
ignores proximity shield [1]
is area damage [1]
EinharMultishot
Attack
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Перезарядка: 5 сек.
Скорость атаки на 25% меньше
main hand base maximum attack distance [40]
skill cannot be knocked back [1]
skill cannot be stunned [1]
main hand base maximum attack distance [40]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EinharCurveProjectile1
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [150]
lunaris glaive angle [-25]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [150]
lunaris glaive angle [-25]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [900]
lunaris glaive acceleration y [50]
lunaris glaive angle [-20]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [900]
lunaris glaive acceleration y [50]
lunaris glaive angle [-20]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [750]
lunaris glaive acceleration y [100]
lunaris glaive angle [-15]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [750]
lunaris glaive acceleration y [100]
lunaris glaive angle [-15]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile4
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [450]
lunaris glaive acceleration y [60]
lunaris glaive angle [-10]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [450]
lunaris glaive acceleration y [60]
lunaris glaive angle [-10]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile5
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration y [-100]
lunaris glaive angle [-5]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration y [-100]
lunaris glaive angle [-5]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile6
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [-750]
lunaris glaive acceleration y [-50]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [-750]
lunaris glaive acceleration y [-50]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharSnipeSupporter
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Снаряды пронзают все цели
Наносит на 100% больше урона
Скорость атаки на 33% больше
Нельзя уклониться
base is projectile [1]
monster projectile variation [53]
skill visual scale +% [100]
Наносит на 100% больше урона
Скорость атаки на 33% больше
Нельзя уклониться
base is projectile [1]
monster projectile variation [53]
skill visual scale +% [100]
SSMEinharSupporterSummonBeasts
Spell, Multicastable, Triggerable
Время применения: 1 сек.
Перезарядка: 5 сек.
alternate minion [639]
number of monsters to summon [1]
summon specific monsters radius +% [80]
summoned monster rarity [2]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters radius +% [80]
summoned monster rarity [2]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Bow" basic_action = "EinharCaptureMonster" slow_animations_go_to_idle = false basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" } Stats { npc_master_damage_+%_final_vs_capturable_monsters = -75 life_regeneration_rate_per_minute_% = 30 projectile_uses_contact_position = 1 untargetable_by_monster_ai = 1 } StateMachine { define_shared_state = "mission" define_shared_state = "first_mission_finished" } MinimapIcon { icon = "NPC" } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/bloodlord/monster_boil.epk );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/Master_pointlight_Red.epk );" } Preload { preload_misc_animated = "EinharGrenadeImpact" preload_misc_animated = "EinharGrenadeImpactSmall" preload_misc_animated = "EinharProjectileImpact" preload_misc_animated = "EinharTeleportEffect" preload_misc_animated = "EinharTeleportEffectOut" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Bestiary/Einhar/trailer/fire_harpoon_gun/fire_gun_no_portal.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Bestiary/EPKs/rare_beasts/enraged.epk" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Bestiary/EPKs/rare_beasts/CaptureFail.ao" preload_buff = "einhar_life_aura" } Render { has_light = true } ProximityTrigger { condition = "players" radius = 50 on_triggered = "FaceNearestPlayer();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Masters/EinharSupporter"] = { name = "Einhar, Exilehunter", life = 4, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.98, attackRange = 60, accuracy = 1, weaponType1 = "Bow", skillList = { "MeleeEinhar", "SSMEinharSupporterSummonBeasts", "EinharCurveProjectile1", "EinharCurveProjectile2", "EinharCurveProjectile3", "EinharCurveProjectile4", "EinharCurveProjectile5", "EinharCurveProjectile6", "SpellNovaEinharGrenadeSupporter", "SpellNovaEinharGrenade2Supporter", "MasterGrantBuffEinhar", "EmptyActionEinharStartLifeAura", "EinharGrenadeMortarSupporter", "EinharGrenadeMortarSecondarySupporter", "EinharMultishot", "EinharSnipeSupporter", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeEinhar"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "arrow_projectile_variation", "active_skill_attack_speed_+%_final", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "global_always_hit", "always_pierce", }, levels = { [1] = {3, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMEinharSupporterSummonBeasts"] = { name = "SSMEinharSupporterSummonBeasts", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monster_rarity", "summoned_monsters_are_minions", }, levels = { [1] = {1, 639, 80, 2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EinharCurveProjectile1"] = { name = "EinharCurveProjectile1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "active_skill_attack_speed_+%_final", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "triggered_skill_use_animation_event", "cannot_stun", "global_always_hit", }, levels = { [1] = {-90, -25, 150, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {90, -25, 150, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EinharCurveProjectile2"] = { name = "EinharCurveProjectile2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "lunaris_glaive_acceleration_y", "active_skill_attack_speed_+%_final", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "triggered_skill_use_animation_event", "cannot_stun", "global_always_hit", }, levels = { [1] = {-90, -20, 900, 50, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {90, -20, 900, 50, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EinharCurveProjectile3"] = { name = "EinharCurveProjectile3", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "lunaris_glaive_acceleration_y", "active_skill_attack_speed_+%_final", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "triggered_skill_use_animation_event", "cannot_stun", "global_always_hit", }, levels = { [1] = {-90, -15, 750, 100, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {90, -15, 750, 100, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EinharCurveProjectile4"] = { name = "EinharCurveProjectile4", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "lunaris_glaive_acceleration_y", "active_skill_attack_speed_+%_final", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "triggered_skill_use_animation_event", "cannot_stun", "global_always_hit", }, levels = { [1] = {-90, -10, 450, 60, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {90, -10, 450, 60, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EinharCurveProjectile5"] = { name = "EinharCurveProjectile5", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_angle", "lunaris_glaive_acceleration_y", "active_skill_attack_speed_+%_final", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "triggered_skill_use_animation_event", "cannot_stun", "global_always_hit", }, levels = { [1] = {-90, -5, -100, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {90, -5, -100, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EinharCurveProjectile6"] = { name = "EinharCurveProjectile6", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "lunaris_glaive_acceleration_x", "lunaris_glaive_acceleration_y", "active_skill_attack_speed_+%_final", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", "triggered_skill_use_animation_event", "cannot_stun", "global_always_hit", }, levels = { [1] = {-90, -750, -50, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {90, -750, -50, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpellNovaEinharGrenadeSupporter"] = { name = "SpellNovaEinharGrenadeSupporter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "ignores_proximity_shield", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 40, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpellNovaEinharGrenade2Supporter"] = { name = "SpellNovaEinharGrenade2Supporter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_fire", "is_area_damage", "ignores_proximity_shield", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 40, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MasterGrantBuffEinhar"] = { name = "MasterGrantBuffEinhar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {300000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionEinharStartLifeAura"] = { name = "EmptyActionEinharStartLifeAura", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EinharGrenadeMortarSupporter"] = { name = "EinharGrenadeMortarSupporter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "number_of_projectiles_override", "spell_maximum_action_distance_+%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {5, 20, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EinharGrenadeMortarSecondarySupporter"] = { name = "EinharGrenadeMortarSecondarySupporter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "projectile_spread_radius", "projectile_minimum_range", "number_of_additional_projectiles", "mortar_projectile_distance_override", "is_area_damage", "base_is_projectile", "projectiles_nova", "projectile_swap_from_to_locations", }, levels = { [1] = {6, 20, 8, 12, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EinharMultishot"] = { name = "EinharMultishot", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {40, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EinharSnipeSupporter"] = { name = "EinharSnipeSupporter", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "monster_projectile_variation", "skill_visual_scale_+%", "active_skill_attack_speed_+%_final", "base_is_projectile", "always_pierce", "global_always_hit", }, levels = { [1] = {100, 53, 100, 33, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, }