Эйнар, охотник на изгнанников
Гуманоид
Einhar, Exilehunter
| Spectre | N |
|---|---|
| Tags | Чародейский, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
Здоровье
2000%
Energy Shield From Life
5%
Броня
+33%
Уклонение
+33%
Ailment Threshold
2000%
Сопротивление
Damage
200%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 60
Attack Time
1.98 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
EinharFreySupporter
Metadata
EinharSupporter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
122,234
Броня
38,291
Уклонение
6,303
Энергетический щит
6,127
Damage
747
Урон от чар
747
Точность
580
Attack Time
1.98
Опыт
20,510
Minion Life
26,514
Minion Energy Shield
1,329
Minion Damage
597
Ailment Threshold
128,667
Chill
407
Shock
407
Brittle
2,302
Scorch
407
Sap
1,124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeEinhar
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Герой наносит обычный удар.
Снаряды пронзают все цели
Скорость атаки на 25% больше
Нельзя уклониться
arrow projectile variation [3]
skill can fire arrows [1]
skill can fire wand projectiles [1]
MasterGrantBuffEinhar
Перезарядка: 40 сек.
Базовая длительность - 300 секунд(-ы)
EmptyActionEinharStartLifeAura
Spell
Время применения: 1 сек.
EinharGrenadeMortarSupporter
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1.33 сек.
Перезарядка: 5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile minimum range [20]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-50]
EinharGrenadeMortarSecondarySupporter
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Выпускает дополнительных снарядов: 8
Выпускает снаряды по кругу
base is projectile [1]
is area damage [1]
mortar projectile distance override [12]
projectile minimum range [20]
projectile spread radius [6]
projectile swap from to locations [1]
SpellNovaEinharGrenadeSupporter
Spell, Triggerable
Время применения: 1 сек.
Наносит от 2559 до 3838 физического урона
Наносит на 25% больше урона
40% физического урона становится уроном от огня
ignores proximity shield [1]
is area damage [1]
SpellNovaEinharGrenade2Supporter
Spell, Triggerable
Время применения: 1 сек.
Наносит от 1279 до 1919 физического урона
Наносит на 25% больше урона
40% физического урона становится уроном от огня
ignores proximity shield [1]
is area damage [1]
EinharMultishot
Attack
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Перезарядка: 5 сек.
Скорость атаки на 25% меньше
main hand base maximum attack distance [40]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EinharCurveProjectile1
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [150]
lunaris glaive angle [-25]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [900]
lunaris glaive acceleration y [50]
lunaris glaive angle [-20]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [750]
lunaris glaive acceleration y [100]
lunaris glaive angle [-15]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile4
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [450]
lunaris glaive acceleration y [60]
lunaris glaive angle [-10]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile5
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration y [-100]
lunaris glaive angle [-5]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile6
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 31.82% больше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [-750]
lunaris glaive acceleration y [-50]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharSnipeSupporter
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.98 сек.
Снаряды пронзают все цели
Наносит на 100% больше урона
Скорость атаки на 33% больше
Нельзя уклониться
base is projectile [1]
monster projectile variation [53]
skill visual scale +% [100]
SSMEinharSupporterSummonBeasts
Spell, Multicastable, Triggerable
Время применения: 1 сек.
Перезарядка: 5 сек.
alternate minion [639]
number of monsters to summon [1]
summon specific monsters radius +% [80]
summoned monster rarity [2]
summoned monsters are minions [1]
EinharCurveProjectile1Supporter
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Урон от атаки: 10%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 18.939393939394% меньше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [150]
lunaris glaive angle [-25]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile2Supporter
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Урон от атаки: 10%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 18.939393939394% меньше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [900]
lunaris glaive acceleration y [50]
lunaris glaive angle [-20]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile3Supporter
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Урон от атаки: 10%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 18.939393939394% меньше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [750]
lunaris glaive acceleration y [100]
lunaris glaive angle [-15]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile4Supporter
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Урон от атаки: 10%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 18.939393939394% меньше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [450]
lunaris glaive acceleration y [60]
lunaris glaive angle [-10]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile5Supporter
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Урон от атаки: 10%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 18.939393939394% меньше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration y [-100]
lunaris glaive angle [-5]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile6Supporter
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Шанс критического удара: 5%
Урон от атаки: 10%
Attack Time: 1.98 сек.
Ваши удары не могут оглушать врагов
Наносит на 18.939393939394% меньше урона
Скорость атаки на 20% больше
Нельзя уклониться
base is projectile [1]
lunaris glaive acceleration x [-750]
lunaris glaive acceleration y [-50]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Bow"
basic_action = "EinharCaptureMonster"
slow_animations_go_to_idle = false
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
}
Stats
{
npc_master_damage_+%_final_vs_capturable_monsters = -75
life_regeneration_rate_per_minute_% = 30
projectile_uses_contact_position = 1
untargetable_by_monster_ai = 1
}
StateMachine
{
define_shared_state = "mission"
define_shared_state = "first_mission_finished"
}
MinimapIcon
{
icon = "NPC"
}
BaseEvents
{
on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/bloodlord/monster_boil.epk );"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
BaseEvents
{
on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/Master_pointlight_Red.epk );"
}
Preload
{
preload_misc_animated = "EinharGrenadeImpact"
preload_misc_animated = "EinharGrenadeImpactSmall"
preload_misc_animated = "EinharProjectileImpact"
preload_misc_animated = "EinharTeleportEffect"
preload_misc_animated = "EinharTeleportEffectOut"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Bestiary/Einhar/trailer/fire_harpoon_gun/fire_gun_no_portal.ao"
preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Bestiary/EPKs/rare_beasts/enraged.epk"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Bestiary/EPKs/rare_beasts/CaptureFail.ao"
preload_buff = "einhar_life_aura"
}
Render
{
has_light = true
}
ProximityTrigger
{
condition = "players"
radius = 50
on_triggered = "FaceNearestPlayer();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Masters/EinharSupporter"] = {
name = "Einhar, Exilehunter",
life = 20,
energyShield = 0.05,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.98,
attackRange = 60,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"MeleeEinhar",
"SSMEinharSupporterSummonBeasts",
"EinharCurveProjectile1",
"EinharCurveProjectile2",
"EinharCurveProjectile3",
"EinharCurveProjectile4",
"EinharCurveProjectile5",
"EinharCurveProjectile6",
"EinharCurveProjectile1Supporter",
"EinharCurveProjectile2Supporter",
"EinharCurveProjectile3Supporter",
"EinharCurveProjectile4Supporter",
"EinharCurveProjectile5Supporter",
"EinharCurveProjectile6Supporter",
"SpellNovaEinharGrenadeSupporter",
"SpellNovaEinharGrenade2Supporter",
"MasterGrantBuffEinhar",
"EmptyActionEinharStartLifeAura",
"EinharGrenadeMortarSupporter",
"EinharGrenadeMortarSecondarySupporter",
"EinharMultishot",
"EinharSnipeSupporter",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeEinhar"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"arrow_projectile_variation",
"active_skill_attack_speed_+%_final",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_always_hit",
"always_pierce",
},
levels = {
[1] = {3, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMEinharSupporterSummonBeasts"] = {
name = "SSMEinharSupporterSummonBeasts",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monster_rarity",
"summoned_monsters_are_minions",
},
levels = {
[1] = {1, 639, 80, 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile1"] = {
name = "EinharCurveProjectile1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -25, 150, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {90, -25, 150, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile2"] = {
name = "EinharCurveProjectile2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -20, 900, 50, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {90, -20, 900, 50, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile3"] = {
name = "EinharCurveProjectile3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -15, 750, 100, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {90, -15, 750, 100, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile4"] = {
name = "EinharCurveProjectile4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -10, 450, 60, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {90, -10, 450, 60, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile5"] = {
name = "EinharCurveProjectile5",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -5, -100, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {90, -5, -100, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile6"] = {
name = "EinharCurveProjectile6",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -750, -50, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {90, -750, -50, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile1Supporter"] = {
name = "EinharCurveProjectile1Supporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -25, 150, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {15, -25, 150, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile2Supporter"] = {
name = "EinharCurveProjectile2Supporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -20, 900, 50, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {15, -20, 900, 50, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile3Supporter"] = {
name = "EinharCurveProjectile3Supporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -15, 750, 100, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {15, -15, 750, 100, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile4Supporter"] = {
name = "EinharCurveProjectile4Supporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -10, 450, 60, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {15, -10, 450, 60, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile5Supporter"] = {
name = "EinharCurveProjectile5Supporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -5, -100, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {15, -5, -100, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile6Supporter"] = {
name = "EinharCurveProjectile6Supporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -750, -50, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {15, -750, -50, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpellNovaEinharGrenadeSupporter"] = {
name = "SpellNovaEinharGrenadeSupporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"ignores_proximity_shield",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 40, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpellNovaEinharGrenade2Supporter"] = {
name = "SpellNovaEinharGrenade2Supporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"ignores_proximity_shield",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 40, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MasterGrantBuffEinhar"] = {
name = "MasterGrantBuffEinhar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {300000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionEinharStartLifeAura"] = {
name = "EmptyActionEinharStartLifeAura",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharGrenadeMortarSupporter"] = {
name = "EinharGrenadeMortarSupporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_spread_radius",
"projectile_minimum_range",
"number_of_projectiles_override",
"spell_maximum_action_distance_+%",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {5, 20, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharGrenadeMortarSecondarySupporter"] = {
name = "EinharGrenadeMortarSecondarySupporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_spread_radius",
"projectile_minimum_range",
"number_of_additional_projectiles",
"mortar_projectile_distance_override",
"is_area_damage",
"base_is_projectile",
"projectiles_nova",
"projectile_swap_from_to_locations",
},
levels = {
[1] = {6, 20, 8, 12, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharMultishot"] = {
name = "EinharMultishot",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"active_skill_attack_speed_+%_final",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {40, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharSnipeSupporter"] = {
name = "EinharSnipeSupporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_projectile_variation",
"skill_visual_scale_+%",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"always_pierce",
"global_always_hit",
},
levels = {
[1] = {100, 53, 100, 33, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.npc_master_damage_+%_final_vs_capturable_monsters | -75 |
| Stats.life_regeneration_rate_per_minute_% | 30 |
| Stats.projectile_uses_contact_position | 1 |
| Stats.untargetable_by_monster_ai | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| BaseEvents.on_construction_complete | AddEffectPack( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/bloodlord/monster_boil.epk ); |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, EinharCaptureMonster, ChangeToStance1, ChangeToStance2, ChangeToStance3 |
| Actor.slow_animations_go_to_idle | true, false |
| Actor.main_hand_unarmed_type | Bow |
| StateMachine.define_shared_state | mission, first_mission_finished |
| MinimapIcon.icon | NPC |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.