Einhar, Exilado Caçador
Humanóide
Einhar, Exilehunter
| Spectre | N |
|---|---|
| Tags | Conjurador, fire_affinity, has_bow, human, humanoid, mail_armour, medium_height, medium_movement, physical_affinity, puncturing_weapon, ranged, red_blood |
Vida
2000%
Energy Shield From Life
5%
Armadura
+33%
Evasão
+33%
Ailment Threshold
2000%
Resistência
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 60
Attack Time
1.98 Second
Damage Spread
±20%
Experiência
200%
Model Size
100%
Type
EinharFreySupporter
Metadata
EinharSupporter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
122,234
Armadura
38,291
Evasão
6,303
Escudo de Energia
6,127
Damage
747
Dano Mágico
747
Precisão
580
Attack Time
1.98
Experiência
20,510
Minion Life
26,514
Minion Energy Shield
1,329
Minion Damage
597
Ailment Threshold
128,667
Chill
407
Shock
407
Brittle
2,302
Scorch
407
Sap
1,124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeEinhar
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 598–897
Chance de Crítico: 5%
Attack Time: 1.98 seg
Abate seus inimigos com um golpe poderoso.
Projéteis Perfuram todos Alvos
25% mais Velocidade de Ataque
Não pode ser Evadido
arrow projectile variation [3]
skill can fire arrows [1]
skill can fire wand projectiles [1]
MasterGrantBuffEinhar
Recarga: 40 seg
Duração base é de 300 segundos
EmptyActionEinharStartLifeAura
Spell
Tempo de Conjuração: 1 seg
EinharGrenadeMortarSupporter
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1.33 seg
Recarga: 5 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
base is projectile [1]
is area damage [1]
number of projectiles override [1]
projectile minimum range [20]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-50]
EinharGrenadeMortarSecondarySupporter
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Dispara 8 Projéteis adicionais
Dispara Projéteis em um círculo
base is projectile [1]
is area damage [1]
mortar projectile distance override [12]
projectile minimum range [20]
projectile spread radius [6]
projectile swap from to locations [1]
SpellNovaEinharGrenadeSupporter
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 2559 a 3838 de Dano Físico
Causa 25% mais Dano
40% do Dano Físico Convertido para Dano de Fogo
ignores proximity shield [1]
is area damage [1]
SpellNovaEinharGrenade2Supporter
Spell, Triggerable
Tempo de Conjuração: 1 seg
Causa 1279 a 1919 de Dano Físico
Causa 25% mais Dano
40% do Dano Físico Convertido para Dano de Fogo
ignores proximity shield [1]
is area damage [1]
EinharMultishot
Attack
Base Damage: 598–897
Chance de Crítico: 5%
Attack Time: 1.98 seg
Recarga: 5 seg
25% menos Velocidade de Ataque
main hand base maximum attack distance [40]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EinharCurveProjectile1
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Chance de Crítico: 5%
Attack Time: 1.98 seg
Seus Acertos não podem Atordoar Inimigos
Causa 31.82% mais Dano
20% mais Velocidade de Ataque
Não pode ser Evadido
base is projectile [1]
lunaris glaive acceleration x [150]
lunaris glaive angle [-25]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Chance de Crítico: 5%
Attack Time: 1.98 seg
Seus Acertos não podem Atordoar Inimigos
Causa 31.82% mais Dano
20% mais Velocidade de Ataque
Não pode ser Evadido
base is projectile [1]
lunaris glaive acceleration x [900]
lunaris glaive acceleration y [50]
lunaris glaive angle [-20]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile3
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Chance de Crítico: 5%
Attack Time: 1.98 seg
Seus Acertos não podem Atordoar Inimigos
Causa 31.82% mais Dano
20% mais Velocidade de Ataque
Não pode ser Evadido
base is projectile [1]
lunaris glaive acceleration x [750]
lunaris glaive acceleration y [100]
lunaris glaive angle [-15]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile4
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Chance de Crítico: 5%
Attack Time: 1.98 seg
Seus Acertos não podem Atordoar Inimigos
Causa 31.82% mais Dano
20% mais Velocidade de Ataque
Não pode ser Evadido
base is projectile [1]
lunaris glaive acceleration x [450]
lunaris glaive acceleration y [60]
lunaris glaive angle [-10]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile5
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Chance de Crítico: 5%
Attack Time: 1.98 seg
Seus Acertos não podem Atordoar Inimigos
Causa 31.82% mais Dano
20% mais Velocidade de Ataque
Não pode ser Evadido
base is projectile [1]
lunaris glaive acceleration y [-100]
lunaris glaive angle [-5]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile6
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Chance de Crítico: 5%
Attack Time: 1.98 seg
Seus Acertos não podem Atordoar Inimigos
Causa 31.82% mais Dano
20% mais Velocidade de Ataque
Não pode ser Evadido
base is projectile [1]
lunaris glaive acceleration x [-750]
lunaris glaive acceleration y [-50]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharSnipeSupporter
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 598–897
Chance de Crítico: 5%
Attack Time: 1.98 seg
Projéteis Perfuram todos Alvos
Causa 100% mais Dano
33% mais Velocidade de Ataque
Não pode ser Evadido
base is projectile [1]
monster projectile variation [53]
skill visual scale +% [100]
SSMEinharSupporterSummonBeasts
Spell, Multicastable, Triggerable
Tempo de Conjuração: 1 seg
Recarga: 5 seg
alternate minion [639]
number of monsters to summon [1]
summon specific monsters radius +% [80]
summoned monster rarity [2]
summoned monsters are minions [1]
EinharCurveProjectile1Supporter
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Chance de Crítico: 5%
Dano de Ataque: 10%
Attack Time: 1.98 seg
Seus Acertos não podem Atordoar Inimigos
Causa 18.939393939394% menos Dano
20% mais Velocidade de Ataque
Não pode ser Evadido
base is projectile [1]
lunaris glaive acceleration x [150]
lunaris glaive angle [-25]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile2Supporter
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Chance de Crítico: 5%
Dano de Ataque: 10%
Attack Time: 1.98 seg
Seus Acertos não podem Atordoar Inimigos
Causa 18.939393939394% menos Dano
20% mais Velocidade de Ataque
Não pode ser Evadido
base is projectile [1]
lunaris glaive acceleration x [900]
lunaris glaive acceleration y [50]
lunaris glaive angle [-20]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile3Supporter
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Chance de Crítico: 5%
Dano de Ataque: 10%
Attack Time: 1.98 seg
Seus Acertos não podem Atordoar Inimigos
Causa 18.939393939394% menos Dano
20% mais Velocidade de Ataque
Não pode ser Evadido
base is projectile [1]
lunaris glaive acceleration x [750]
lunaris glaive acceleration y [100]
lunaris glaive angle [-15]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile4Supporter
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Chance de Crítico: 5%
Dano de Ataque: 10%
Attack Time: 1.98 seg
Seus Acertos não podem Atordoar Inimigos
Causa 18.939393939394% menos Dano
20% mais Velocidade de Ataque
Não pode ser Evadido
base is projectile [1]
lunaris glaive acceleration x [450]
lunaris glaive acceleration y [60]
lunaris glaive angle [-10]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile5Supporter
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Chance de Crítico: 5%
Dano de Ataque: 10%
Attack Time: 1.98 seg
Seus Acertos não podem Atordoar Inimigos
Causa 18.939393939394% menos Dano
20% mais Velocidade de Ataque
Não pode ser Evadido
base is projectile [1]
lunaris glaive acceleration y [-100]
lunaris glaive angle [-5]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
EinharCurveProjectile6Supporter
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 598–897
Chance de Crítico: 5%
Dano de Ataque: 10%
Attack Time: 1.98 seg
Seus Acertos não podem Atordoar Inimigos
Causa 18.939393939394% menos Dano
20% mais Velocidade de Ataque
Não pode ser Evadido
base is projectile [1]
lunaris glaive acceleration x [-750]
lunaris glaive acceleration y [-50]
number of projectiles override [1]
projectile uses contact position [1]
triggered skill use animation event [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "Bow"
basic_action = "EinharCaptureMonster"
slow_animations_go_to_idle = false
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
}
Stats
{
npc_master_damage_+%_final_vs_capturable_monsters = -75
life_regeneration_rate_per_minute_% = 30
projectile_uses_contact_position = 1
untargetable_by_monster_ai = 1
}
StateMachine
{
define_shared_state = "mission"
define_shared_state = "first_mission_finished"
}
MinimapIcon
{
icon = "NPC"
}
BaseEvents
{
on_construction_complete = "AddEffectPack( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/bloodlord/monster_boil.epk );"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
BaseEvents
{
on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/Masters/Master_pointlight/Master_pointlight_Red.epk );"
}
Preload
{
preload_misc_animated = "EinharGrenadeImpact"
preload_misc_animated = "EinharGrenadeImpactSmall"
preload_misc_animated = "EinharProjectileImpact"
preload_misc_animated = "EinharTeleportEffect"
preload_misc_animated = "EinharTeleportEffectOut"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Bestiary/Einhar/trailer/fire_harpoon_gun/fire_gun_no_portal.ao"
preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Bestiary/EPKs/rare_beasts/enraged.epk"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Bestiary/EPKs/rare_beasts/CaptureFail.ao"
preload_buff = "einhar_life_aura"
}
Render
{
has_light = true
}
ProximityTrigger
{
condition = "players"
radius = 50
on_triggered = "FaceNearestPlayer();"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Masters/EinharSupporter"] = {
name = "Einhar, Exilehunter",
life = 20,
energyShield = 0.05,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.98,
attackRange = 60,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"MeleeEinhar",
"SSMEinharSupporterSummonBeasts",
"EinharCurveProjectile1",
"EinharCurveProjectile2",
"EinharCurveProjectile3",
"EinharCurveProjectile4",
"EinharCurveProjectile5",
"EinharCurveProjectile6",
"EinharCurveProjectile1Supporter",
"EinharCurveProjectile2Supporter",
"EinharCurveProjectile3Supporter",
"EinharCurveProjectile4Supporter",
"EinharCurveProjectile5Supporter",
"EinharCurveProjectile6Supporter",
"SpellNovaEinharGrenadeSupporter",
"SpellNovaEinharGrenade2Supporter",
"MasterGrantBuffEinhar",
"EmptyActionEinharStartLifeAura",
"EinharGrenadeMortarSupporter",
"EinharGrenadeMortarSecondarySupporter",
"EinharMultishot",
"EinharSnipeSupporter",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeEinhar"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"arrow_projectile_variation",
"active_skill_attack_speed_+%_final",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"global_always_hit",
"always_pierce",
},
levels = {
[1] = {3, 25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMEinharSupporterSummonBeasts"] = {
name = "SSMEinharSupporterSummonBeasts",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monster_rarity",
"summoned_monsters_are_minions",
},
levels = {
[1] = {1, 639, 80, 2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile1"] = {
name = "EinharCurveProjectile1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -25, 150, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {90, -25, 150, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile2"] = {
name = "EinharCurveProjectile2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -20, 900, 50, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {90, -20, 900, 50, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile3"] = {
name = "EinharCurveProjectile3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -15, 750, 100, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {90, -15, 750, 100, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile4"] = {
name = "EinharCurveProjectile4",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -10, 450, 60, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {90, -10, 450, 60, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile5"] = {
name = "EinharCurveProjectile5",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -5, -100, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {90, -5, -100, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile6"] = {
name = "EinharCurveProjectile6",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -750, -50, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {90, -750, -50, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile1Supporter"] = {
name = "EinharCurveProjectile1Supporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -25, 150, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {15, -25, 150, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile2Supporter"] = {
name = "EinharCurveProjectile2Supporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -20, 900, 50, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {15, -20, 900, 50, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile3Supporter"] = {
name = "EinharCurveProjectile3Supporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -15, 750, 100, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {15, -15, 750, 100, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile4Supporter"] = {
name = "EinharCurveProjectile4Supporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -10, 450, 60, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {15, -10, 450, 60, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile5Supporter"] = {
name = "EinharCurveProjectile5Supporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_angle",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -5, -100, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {15, -5, -100, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharCurveProjectile6Supporter"] = {
name = "EinharCurveProjectile6Supporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"lunaris_glaive_acceleration_x",
"lunaris_glaive_acceleration_y",
"active_skill_attack_speed_+%_final",
"number_of_projectiles_override",
"base_is_projectile",
"projectile_uses_contact_position",
"triggered_skill_use_animation_event",
"cannot_stun",
"global_always_hit",
},
levels = {
[1] = {-90, -750, -50, 20, 1, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
[2] = {15, -750, -50, 20, 1, levelRequirement = 100, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpellNovaEinharGrenadeSupporter"] = {
name = "SpellNovaEinharGrenadeSupporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"ignores_proximity_shield",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 40, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpellNovaEinharGrenade2Supporter"] = {
name = "SpellNovaEinharGrenade2Supporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_damage_+%_final",
"skill_physical_damage_%_to_convert_to_fire",
"is_area_damage",
"ignores_proximity_shield",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 25, 40, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MasterGrantBuffEinhar"] = {
name = "MasterGrantBuffEinhar",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_skill_effect_duration",
},
levels = {
[1] = {300000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionEinharStartLifeAura"] = {
name = "EmptyActionEinharStartLifeAura",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharGrenadeMortarSupporter"] = {
name = "EinharGrenadeMortarSupporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.33,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_spread_radius",
"projectile_minimum_range",
"number_of_projectiles_override",
"spell_maximum_action_distance_+%",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {5, 20, 1, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharGrenadeMortarSecondarySupporter"] = {
name = "EinharGrenadeMortarSecondarySupporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"projectile_spread_radius",
"projectile_minimum_range",
"number_of_additional_projectiles",
"mortar_projectile_distance_override",
"is_area_damage",
"base_is_projectile",
"projectiles_nova",
"projectile_swap_from_to_locations",
},
levels = {
[1] = {6, 20, 8, 12, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharMultishot"] = {
name = "EinharMultishot",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"main_hand_base_maximum_attack_distance",
"active_skill_attack_speed_+%_final",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {40, -25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EinharSnipeSupporter"] = {
name = "EinharSnipeSupporter",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_projectile_variation",
"skill_visual_scale_+%",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"always_pierce",
"global_always_hit",
},
levels = {
[1] = {100, 53, 100, 33, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.npc_master_damage_+%_final_vs_capturable_monsters | -75 |
| Stats.life_regeneration_rate_per_minute_% | 30 |
| Stats.projectile_uses_contact_position | 1 |
| Stats.untargetable_by_monster_ai | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| BaseEvents.on_construction_complete | AddEffectPack( Metadata/Effects/Microtransactions/Weapon_effects/Weapon_effects/bloodlord/monster_boil.epk ); |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, EinharCaptureMonster, ChangeToStance1, ChangeToStance2, ChangeToStance3 |
| Actor.slow_animations_go_to_idle | true, false |
| Actor.main_hand_unarmed_type | Bow |
| StateMachine.define_shared_state | mission, first_mission_finished |
| MinimapIcon.icon | NPC |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.