Огненный утильщик
Механизм
Область: Руины ваал
Flame Salvager
SpectreY
AreaРуины ваал
Tagsbludgeoning_weapon, Чародейский, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, slow_movement
Packs
  • Руины ваал: Огненный утильщик
  • Здоровье
    145%
    Energy Shield From Life
    60%
    Броня
    +60%
    Ailment Threshold
    145%
    Сопротивление
    0 0 40 0
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    3 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    60%
    Type
    VaalSpinner
    Metadata
    GolemFire
    Уровень
    20
    Здоровье
    300
    Броня
    643
    Уклонение
    563
    Энергетический щит
    124
    Damage
    24
    Урон от чар
    24
    Точность
    37
    Attack Time
    1.5
    Опыт
    748
    Ailment Threshold
    300
    Chill
    1
    Shock
    1
    Brittle
    5
    Scorch
    1
    Sap
    3
    MPSUltimatumFireBasic
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Шанс критического удара: 5%
    Время применения: 1.5 сек.
    Наносит от 27.69 до 41.54 урона от огня
    base is projectile [1]
    monster projectile variation [183]
    projectile uses contact position [1]
    spell maximum action distance +% [-64]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Monster
    {
    }
    
    Render
    {
    	allow_attached_arrows = false
    }
    
    Life
    {
    	on_death = "RemoveEffects( true ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Golems/GolemFire"] = {
        name = "Flame Salvager",
        life = 1.45,
        energyShield = 0.6,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MPSUltimatumFireBasic",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSUltimatumFireBasic"] = {
        name = "MPSUltimatumFireBasic",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 183, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    IdVaalGolemDaemonFireBeam
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Edit

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