Pyrorécupérateur
Fabrication
Zone : Les Ruines vaal
Flame Salvager
Spectre | Y |
---|---|
Area | Les Ruines vaal |
Tags | bludgeoning_weapon, Lanceur de sorts, construct, fire_affinity, golem, is_unarmed, metal_armour, not_dex, slow_movement |
Packs |
Vie
145%
Energy Shield From Life
60%
Armure
+50%
Ailment Threshold
145%
Résistance
0 0 40 0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
3 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
60%
Type
VaalSpinner
Metadata
GolemFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
20
Vie
300
Armure
603
Évasion
563
Bouclier d'énergie
124
Damage
24
Dégâts des sorts
24
Précision
37
Attack Time
1.5
Expérience
748
Ailment Threshold
300
Chill
1
Shock
1
Brittle
5
Scorch
1
Sap
3
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSUltimatumFireBasic
Spell, Projectile, ProjectilesFromUser, Triggerable
Chances de coup critique: 5%
Temps d'incantation: 1.5 sec.
Inflige 27.69 à 41.54 Dégâts de feu
base is projectile [1]
monster projectile variation [183]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [183]
projectile uses contact position [1]
spell maximum action distance +% [-64]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Monster { } Render { allow_attached_arrows = false } Life { on_death = "RemoveEffects( true ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Golems/GolemFire"] = { name = "Flame Salvager", life = 1.45, energyShield = 0.6, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MPSUltimatumFireBasic", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSUltimatumFireBasic"] = { name = "MPSUltimatumFireBasic", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 183, -64, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | VaalGolemDaemonFireBeam |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |