Владычица Гисерия
ДемонОбласть: Богадельня Паршута
50% физического урона становится уроном от огня
Вы можете наложить дополнительное проклятие
Умения выпускают дополнительных снарядов: 2
50% шанс проклясть врагов Беззащитностью при нанесении удара
50% шанс проклясть врагов Горючестью при нанесении удара
monster penalty against minions damage +% final vs player minions [-25]
15000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 100% опыт
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Вы можете наложить дополнительное проклятие
Умения выпускают дополнительных снарядов: 2
50% шанс проклясть врагов Беззащитностью при нанесении удара
50% шанс проклясть врагов Горючестью при нанесении удара
monster penalty against minions damage +% final vs player minions [-25]
15000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 100% опыт
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Mistress Hyseria
| Spectre | N |
|---|---|
| Area | Богадельня Паршута |
| Tags | demon, flesh_armour, is_unarmed, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
Здоровье
1152%
Уклонение
+10%
Ailment Threshold
720%
Сопротивление
Damage
168%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
Опыт
120%
Model Size
100%
Type
DemonRangedPoorjoysBoss
Metadata
DemonFemaleRangedMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
76
Здоровье
6,592,685
Броня
53,896
Уклонение
6,859
Damage
1,150
Урон от чар
1,716
Точность
792
Attack Time
2.01
Опыт
79,226
Minion Life
1,333,655
Minion Damage
945
Ailment Threshold
2,101,418
Chill
6,645
Shock
6,645
Brittle
37,592
Scorch
6,645
Sap
18,358
Phys Convert Ele
280%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DemonFemaleRangedGeometryProjectileLeft
Attack, Triggerable
Base Damage: 1826—2739
Шанс критического удара: 5%
Attack Time: 3 сек.
Наносит на 60% меньше урона
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
DemonFemaleRangedGeometryProjectileRight
Attack, Triggerable
Base Damage: 1826—2739
Шанс критического удара: 5%
Attack Time: 3 сек.
Наносит на 60% меньше урона
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
EmptyActionFemaleDemonProjectiles
Attack
Base Damage: 1826—2739
Шанс критического удара: 5%
Attack Time: 3 сек.
+4 м к дальности ударов ближнего боя
DemonFemaleRangedGeometryProjectileLeftAhead
Attack, Triggerable
Base Damage: 1826—2739
Шанс критического удара: 5%
Attack Time: 3 сек.
Наносит на 60% меньше урона
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
DemonFemaleRangedGeometryProjectileRightAhead
Attack, Triggerable
Base Damage: 1826—2739
Шанс критического удара: 5%
Attack Time: 3 сек.
Наносит на 60% меньше урона
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
EmptyActionFemaleDemonProjectilesAhead
Attack
Base Damage: 1826—2739
Шанс критического удара: 5%
Attack Time: 3 сек.
+4 м к дальности ударов ближнего боя
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge2"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DemonModular/DemonFemaleRangedMapBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Mistress Hyseria",
life = 11.52,
damage = 1.68,
damageSpread = 0.2,
attackTime = 3,
attackRange = 6,
accuracy = 1,
skillList = {
"DemonFemaleRangedGeometryProjectileLeft",
"DemonFemaleRangedGeometryProjectileRight",
"DemonFemaleRangedGeometryProjectileLeftAhead",
"DemonFemaleRangedGeometryProjectileRightAhead",
"EmptyActionFemaleDemonProjectiles",
"EmptyActionFemaleDemonProjectilesAhead",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DemonFemaleRangedGeometryProjectileLeft"] = {
name = "DemonFemaleRangedGeometryProjectileLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DemonFemaleRangedGeometryProjectileRight"] = {
name = "DemonFemaleRangedGeometryProjectileRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DemonFemaleRangedGeometryProjectileLeftAhead"] = {
name = "DemonFemaleRangedGeometryProjectileLeftAhead",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DemonFemaleRangedGeometryProjectileRightAhead"] = {
name = "DemonFemaleRangedGeometryProjectileRightAhead",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionFemaleDemonProjectiles"] = {
name = "EmptyActionFemaleDemonProjectiles",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionFemaleDemonProjectilesAhead"] = {
name = "EmptyActionFemaleDemonProjectilesAhead",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
},
levels = {
[1] = {40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
50% физического урона становится уроном от огня
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Урон Физический Стихийный Огонь |
Вы можете наложить дополнительное проклятие
| Family | AdditionalCurseOnEnemies |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Чародейский Проклятие |
Умения выпускают дополнительных снарядов: 2
| Family | MonsterMultipleProjectile |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
50% шанс проклясть врагов Беззащитностью при нанесении удара
| Family | MonsterChanceToVulnerabilityOnHit |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Чародейский Проклятие |
50% шанс проклясть врагов Горючестью при нанесении удара
| Family | MonsterChanceToFlammabilityOnHit |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Чародейский Проклятие |
monster penalty against minions damage +% final vs player minions [-25]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Урон |
15000% увеличение редкости выпадающих предметов
Монстры дают повышенный на 100% опыт
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | Уникальные (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.