นายหญิงไฮซีเรีย
ปีศาจด่าน: Poorjoy's Asylum
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
คุณสามารถสาปได้ เพิ่มเติม 1 สาป
สกิล ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
มีโอกาสสาปศัตรูด้วย บอบบาง (Vulnerability) 50% เมื่อปะทะ
มีโอกาสสาปศัตรูด้วย ไวไฟ (Flammability) 50% เมื่อปะทะ
monster penalty against minions damage +% final vs player minions [-25]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
คุณสามารถสาปได้ เพิ่มเติม 1 สาป
สกิล ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
มีโอกาสสาปศัตรูด้วย บอบบาง (Vulnerability) 50% เมื่อปะทะ
มีโอกาสสาปศัตรูด้วย ไวไฟ (Flammability) 50% เมื่อปะทะ
monster penalty against minions damage +% final vs player minions [-25]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Mistress Hyseria
| Spectre | |
|---|---|
| Area | Poorjoy's Asylum, Poorjoy's Asylum |
| Tags | demon, flesh_armour, is_unarmed, medium_movement, medium_small_height, not_int, not_str, physical_affinity, puncturing_weapon, ranged, red_blood, unique_map_boss |
พลังชีวิต
1152%
การหลบหลีก
+10%
Ailment Threshold
720%
ค่าต้านทาน
Damage
168%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
3 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
100%
Type
DemonRangedPoorjoysBoss
Metadata
DemonFemaleRangedMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
76
พลังชีวิต
6,592,685
ค่าเกราะ
53,896
อัตราการหลบหลีก
6,859
Damage
1,150
ความเสียหายเวท
1,716
ความแม่นยำ
792
Attack Time
2.01
ค่าประสบการณ์
79,226
Minion Life
1,333,655
Minion Damage
945
Ailment Threshold
2,101,418
Chill
6,645
Shock
6,645
Brittle
37,592
Scorch
6,645
Sap
18,358
Phys Convert Ele
280%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DemonFemaleRangedGeometryProjectileLeft
Attack, Triggerable
Base Damage: 1826—2739
โอกาสคริติคอล: 5%
Attack Time: 3 วินาที
สร้างความเสียหาย ลดลง อีก 60%
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
DemonFemaleRangedGeometryProjectileRight
Attack, Triggerable
Base Damage: 1826—2739
โอกาสคริติคอล: 5%
Attack Time: 3 วินาที
สร้างความเสียหาย ลดลง อีก 60%
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
EmptyActionFemaleDemonProjectiles
Attack
Base Damage: 1826—2739
โอกาสคริติคอล: 5%
Attack Time: 3 วินาที
ระยะการฟาดประชิด +4 เมตร
cast time overrides attack duration [1]
DemonFemaleRangedGeometryProjectileLeftAhead
Attack, Triggerable
Base Damage: 1826—2739
โอกาสคริติคอล: 5%
Attack Time: 3 วินาที
สร้างความเสียหาย ลดลง อีก 60%
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
DemonFemaleRangedGeometryProjectileRightAhead
Attack, Triggerable
Base Damage: 1826—2739
โอกาสคริติคอล: 5%
Attack Time: 3 วินาที
สร้างความเสียหาย ลดลง อีก 60%
base is projectile [1]
monster reverse point blank damage -% at minimum range [30]
projectile uses contact position [1]
EmptyActionFemaleDemonProjectilesAhead
Attack
Base Damage: 1826—2739
โอกาสคริติคอล: 5%
Attack Time: 3 วินาที
ระยะการฟาดประชิด +4 เมตร
cast time overrides attack duration [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge2"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DemonModular/DemonFemaleRangedMapBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Mistress Hyseria",
life = 11.52,
damage = 1.68,
damageSpread = 0.2,
attackTime = 3,
attackRange = 6,
accuracy = 1,
skillList = {
"DemonFemaleRangedGeometryProjectileLeft",
"DemonFemaleRangedGeometryProjectileRight",
"DemonFemaleRangedGeometryProjectileLeftAhead",
"DemonFemaleRangedGeometryProjectileRightAhead",
"EmptyActionFemaleDemonProjectiles",
"EmptyActionFemaleDemonProjectilesAhead",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DemonFemaleRangedGeometryProjectileLeft"] = {
name = "DemonFemaleRangedGeometryProjectileLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DemonFemaleRangedGeometryProjectileRight"] = {
name = "DemonFemaleRangedGeometryProjectileRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DemonFemaleRangedGeometryProjectileLeftAhead"] = {
name = "DemonFemaleRangedGeometryProjectileLeftAhead",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DemonFemaleRangedGeometryProjectileRightAhead"] = {
name = "DemonFemaleRangedGeometryProjectileRightAhead",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"base_is_projectile",
"projectile_uses_contact_position",
},
levels = {
[1] = {-60, 30, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionFemaleDemonProjectiles"] = {
name = "EmptyActionFemaleDemonProjectiles",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionFemaleDemonProjectilesAhead"] = {
name = "EmptyActionFemaleDemonProjectilesAhead",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"cast_time_overrides_attack_duration",
},
levels = {
[1] = {40, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
แปลงความเสียหาย กายภาพ 50% เป็น ไฟ
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage ความเสียหาย กายภาพ ธาตุ ไฟ |
คุณสามารถสาปได้ เพิ่มเติม 1 สาป
| Family | AdditionalCurseOnEnemies |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | นักเวท คำสาป |
สกิล ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
| Family | MonsterMultipleProjectile |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
มีโอกาสสาปศัตรูด้วย บอบบาง (Vulnerability) 50% เมื่อปะทะ
| Family | MonsterChanceToVulnerabilityOnHit |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | นักเวท คำสาป |
มีโอกาสสาปศัตรูด้วย ไวไฟ (Flammability) 50% เมื่อปะทะ
| Family | MonsterChanceToFlammabilityOnHit |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | นักเวท คำสาป |
monster penalty against minions damage +% final vs player minions [-25]
| Family | MonsterDamageVersusMinions |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเสียหาย |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















