Расплавленный лев
Механизм
monster base type attack cast speed +% and damage -% final [33]
Дарует 100% от физического урона в виде дополнительного урона от огня
Дарует 100% от физического урона в виде дополнительного урона от огня
Molten Lion
Spectre | Y |
---|---|
Area | Имперские поля, Храм Солярис — уровень 1, Храм Солярис — уровень 2, Лаборатория вечных |
Tags | animal_claw_weapon, beast, Чародейский, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
Packs |
Здоровье
188%
Броня
+50%
Уклонение
+50%
Ailment Threshold
188%
Сопротивление
40 0 0 0
Damage
113%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±10%
Опыт
150%
Model Size
100%
Type
StatueLionSolaris
Metadata
LionSolarisFlame
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
12,095
Броня
43,185
Уклонение
7,109
Энергетический щит
0
Damage
422
Урон от чар
422
Точность
290
Attack Time
1.5
Опыт
15,383
Ailment Threshold
12,095
Chill
38
Shock
38
Brittle
216
Scorch
38
Sap
106
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 380–464
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Flamebreath
Spell, Damage, Fire, Projectile, Area, AreaSpell
Дыхание пламени
Время применения: 2.97 сек.
Перезарядка: 10 сек.
Наносит 912.6 базового урона от огня в секунду
Базовая длительность - 5 секунд(-ы)
Наносит от 328.5 до 492.8 урона от огня
40% повышение скорости снаряда
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
Базовая длительность - 5 секунд(-ы)
Наносит от 328.5 до 492.8 урона от огня
40% повышение скорости снаряда
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Statue/Lion/LionStatue"
Object Type Codes
version 2 extends "Metadata/Monsters/Statue/Lion/LionStatue" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act8/lion_statue/LionStatue_GoldenBurned/bodyfx/bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act8/lion_statue/LionStatue_GoldenBurned/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Statue/LionSolarisFlame"] = { name = "Molten Lion", life = 1.88, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.13, damageSpread = 0.1, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "Melee", "Flamebreath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Flamebreath"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.97, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 10, 40, 5000, 2, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Дарует 100% от физического урона в виде дополнительного урона от огня
Id | MonsterPhysicalAddedAsFireSkeletonMaps |
---|---|
Family | PhysicalAddedAsFire |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Расплавленный лев
Механизм
monster base type attack cast speed +% and damage -% final [33]
Дарует 100% от физического урона в виде дополнительного урона от огня
Дарует 100% от физического урона в виде дополнительного урона от огня
Molten Lion
Spectre | Y |
---|---|
Tags | animal_claw_weapon, beast, Чародейский, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, stone_construct |
Packs |
Здоровье
188%
Броня
+50%
Уклонение
+50%
Ailment Threshold
188%
Сопротивление
40 0 0 0
Damage
113%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±10%
Опыт
150%
Model Size
100%
Type
StatueLionSolaris
Metadata
LionSolarisFlameHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
12,095
Броня
43,185
Уклонение
7,109
Энергетический щит
0
Damage
422
Урон от чар
422
Точность
290
Attack Time
1.5
Опыт
15,383
Ailment Threshold
12,095
Chill
38
Shock
38
Brittle
216
Scorch
38
Sap
106
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 380–464
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Flamebreath
Spell, Damage, Fire, Projectile, Area, AreaSpell
Дыхание пламени
Время применения: 2.97 сек.
Перезарядка: 10 сек.
Наносит 912.6 базового урона от огня в секунду
Базовая длительность - 5 секунд(-ы)
Наносит от 328.5 до 492.8 урона от огня
40% повышение скорости снаряда
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
Базовая длительность - 5 секунд(-ы)
Наносит от 328.5 до 492.8 урона от огня
40% повышение скорости снаряда
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Statue/Lion/LionStatue"
Object Type Codes
version 2 extends "Metadata/Monsters/Statue/Lion/LionStatue" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act8/lion_statue/LionStatue_GoldenBurned/bodyfx/bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act8/lion_statue/LionStatue_GoldenBurned/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Statue/LionSolarisFlameHellscape"] = { name = "Molten Lion", life = 1.88, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.13, damageSpread = 0.1, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "Melee", "Flamebreath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Flamebreath"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.97, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 10, 40, 5000, 2, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Дарует 100% от физического урона в виде дополнительного урона от огня
Id | MonsterPhysicalAddedAsFireSkeletonMaps |
---|---|
Family | PhysicalAddedAsFire |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Расплавленный лев
Механизм
Область: Сумеречный храм
monster base type attack cast speed +% and damage -% final [33]
Дарует 100% от физического урона в виде дополнительного урона от огня
Дарует 100% от физического урона в виде дополнительного урона от огня
Molten Lion
Spectre | Y |
---|---|
Area | Сумеречный храм |
Tags | animal_claw_weapon, beast, Чародейский, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
Packs |
Здоровье
188%
Броня
+50%
Уклонение
+50%
Ailment Threshold
188%
Сопротивление
40 0 0 0
Damage
113%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±10%
Опыт
150%
Model Size
100%
Type
StatueLionSolaris
Metadata
LionSolarisFlameSchism
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
71
Здоровье
16,511
Броня
54,710
Уклонение
7,890
Энергетический щит
0
Damage
505
Урон от чар
505
Точность
326
Attack Time
1.5
Опыт
16,424
Ailment Threshold
16,511
Chill
52
Shock
52
Brittle
295
Scorch
52
Sap
144
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 455–556
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Flamebreath
Spell, Damage, Fire, Projectile, Area, AreaSpell
Дыхание пламени
Время применения: 2.97 сек.
Перезарядка: 10 сек.
Наносит 1071.7 базового урона от огня в секунду
Базовая длительность - 5 секунд(-ы)
Наносит от 385.8 до 578.7 урона от огня
40% повышение скорости снаряда
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
Базовая длительность - 5 секунд(-ы)
Наносит от 385.8 до 578.7 урона от огня
40% повышение скорости снаряда
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Statue/Lion/LionStatue"
Object Type Codes
version 2 extends "Metadata/Monsters/Statue/Lion/LionStatue" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act8/lion_statue/LionStatue_GoldenBurned/bodyfx/bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act8/lion_statue/LionStatue_GoldenBurned/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Statue/LionSolarisFlameSchism"] = { name = "Molten Lion", life = 1.88, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.13, damageSpread = 0.1, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "Melee", "Flamebreath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Flamebreath"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.97, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 10, 40, 5000, 2, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Дарует 100% от физического урона в виде дополнительного урона от огня
Id | MonsterPhysicalAddedAsFireSkeletonMaps |
---|---|
Family | PhysicalAddedAsFire |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Расплавленный лев
Механизм
Область: Портовый мост
monster base type attack cast speed +% and damage -% final [33]
Дарует 100% от физического урона в виде дополнительного урона от огня
Дарует 100% от физического урона в виде дополнительного урона от огня
Molten Lion
Spectre | Y |
---|---|
Area | Портовый мост |
Tags | animal_claw_weapon, beast, Чародейский, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
Packs |
Здоровье
188%
Броня
+50%
Уклонение
+50%
Ailment Threshold
188%
Сопротивление
40 0 0 0
Damage
113%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±10%
Опыт
150%
Model Size
100%
Type
StatueLionSolaris
Metadata
LionSolarisFlameNewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
60
Здоровье
6,952
Броня
22,767
Уклонение
5,334
Энергетический щит
0
Damage
281
Урон от чар
281
Точность
211
Attack Time
1.5
Опыт
12,398
Ailment Threshold
6,952
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 253–309
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Flamebreath
Spell, Damage, Fire, Projectile, Area, AreaSpell
Дыхание пламени
Время применения: 2.97 сек.
Перезарядка: 10 сек.
Наносит 594.7 базового урона от огня в секунду
Базовая длительность - 5 секунд(-ы)
Наносит от 214.1 до 321.1 урона от огня
40% повышение скорости снаряда
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
Базовая длительность - 5 секунд(-ы)
Наносит от 214.1 до 321.1 урона от огня
40% повышение скорости снаряда
ground fire art variation [2]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Statue/Lion/LionStatue"
Object Type Codes
version 2 extends "Metadata/Monsters/Statue/Lion/LionStatue" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act8/lion_statue/LionStatue_GoldenBurned/bodyfx/bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act8/lion_statue/LionStatue_GoldenBurned/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Statue/LionSolarisFlameNewTeam"] = { name = "Molten Lion", life = 1.88, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.13, damageSpread = 0.1, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "Melee", "Flamebreath", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Flamebreath"] = { name = "Flame Breath", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.97, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "projectile_spread_radius", "base_projectile_speed_+%", "base_skill_effect_duration", "ground_fire_art_variation", "projectile_uses_contact_position", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, 10, 40, 5000, 2, levelRequirement = 1, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
Дарует 100% от физического урона в виде дополнительного урона от огня
Id | MonsterPhysicalAddedAsFireSkeletonMaps |
---|---|
Family | PhysicalAddedAsFire |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |