예언 페란두스 광란
성유 붓기 스킬 군 주얼 판테온 패시브 스킬 트리 Fossil 기폭제 환영의 오브 갑충석 Breachstone Emblem 무궁한 주얼 점술 카드

녹아내린 사자

SpectreY
Area솔라리스 사원 1층 솔라리스 사원 2층
Modmonster base type attack cast speed +% and damage -% final [33]
추가 화염 피해
Tagsstone_construct, mud_blood, construct, not_int
Damage113%
생명력188%
Ailment Threshold188%
치명타 확률5%
TypeStatueLionSolaris
Attack Distance6 ~ 12
Attack Time1.5 Second
Damage Spread10%
방어구+50%
회피+50%
정확도+100%

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Flamebreath
화염 숨결
933~1399 화염 피해
projectile spread radius [10]
투사체 속도 40% 증가
base skill effect duration [5000]
base fire damage to deal per minute [155497]
ground fire art variation [2]

projectile_uses_contact_position is_area_damage Spell Hit FireSkill Projectile Area AreaSpell
시전 속도: 2.97 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84녹아내린 사자431291615.71.5143232439812822040000

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Flamebreath
화염 숨결
820.4~1231 화염 피해
projectile spread radius [10]
투사체 속도 40% 증가
base skill effect duration [5000]
base fire damage to deal per minute [136728]
ground fire art variation [2]

projectile_uses_contact_position is_area_damage Spell Hit FireSkill Projectile Area AreaSpell
시전 속도: 2.97 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82녹아내린 사자386281441.31.5119082163811918040000

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Flamebreath
화염 숨결
633.4~950 화염 피해
projectile spread radius [10]
투사체 속도 40% 증가
base skill effect duration [5000]
base fire damage to deal per minute [105559]
ground fire art variation [2]

projectile_uses_contact_position is_area_damage Spell Hit FireSkill Projectile Area AreaSpell
시전 속도: 2.97 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78녹아내린 사자298901144.31.580241699210278040000

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Flamebreath
화염 숨결
457~685.5 화염 피해
projectile spread radius [10]
투사체 속도 40% 증가
base skill effect duration [5000]
base fire damage to deal per minute [76166]
ground fire art variation [2]

projectile_uses_contact_position is_area_damage Spell Hit FireSkill Projectile Area AreaSpell
시전 속도: 2.97 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73녹아내린 사자22207853.61.55106125228514040000

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Flamebreath
화염 숨결
328.5~492.8 화염 피해
projectile spread radius [10]
투사체 속도 40% 증가
base skill effect duration [5000]
base fire damage to deal per minute [54758]
ground fire art variation [2]

projectile_uses_contact_position is_area_damage Spell Hit FireSkill Projectile Area AreaSpell
시전 속도: 2.97 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68녹아내린 사자16152633.21.5323791917022040000

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Flamebreath
화염 숨결
179.4~269.2 화염 피해
projectile spread radius [10]
투사체 속도 40% 증가
base skill effect duration [5000]
base fire damage to deal per minute [29907]
ground fire art variation [2]

projectile_uses_contact_position is_area_damage Spell Hit FireSkill Projectile Area AreaSpell
시전 속도: 2.97 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
59녹아내린 사자11994399.71.5197052044901020000
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
Flamebreath70TargetIsEnemy TargetMediumNear NotOnFullLife

Object Type

version 2
extends "Metadata/Monsters/Statue/Lion/LionStatue"

Object Type Codes

version 2
extends "Metadata/Monsters/Statue/Lion/LionStatue"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act8/lion_statue/LionStatue_GoldenBurned/bodyfx/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act8/lion_statue/LionStatue_GoldenBurned/bodyfx/bodyfx.epk );"
}
화염 저항냉기 저항번개 저항카오스 저항
0000
20000
40000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Statue/LionSolarisFlame"] = {
    name = "Molten Lion",
    life = 1.88,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.13,
    damageSpread = 0.1,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "Flamebreath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["Flamebreath"] = {
    name = "Flame Breath",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.4056,
    incrementalEffectiveness = 0.055,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Projectile] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.97,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "base_projectile_speed_+%",
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "projectile_uses_contact_position",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 10, 40, 5000, 8, 2, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 3, 1},  },
    },
}
SpectreY
Area
Modmonster base type attack cast speed +% and damage -% final [33]
추가 화염 피해
Tagsstone_construct, mud_blood, construct, not_int
Damage113%
생명력188%
Ailment Threshold188%
치명타 확률5%
TypeStatueLionSolaris
Attack Distance6 ~ 12
Attack Time1.5 Second
Damage Spread10%
방어구+50%
회피+50%
정확도+100%

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Flamebreath
화염 숨결
933~1399 화염 피해
projectile spread radius [10]
투사체 속도 40% 증가
base skill effect duration [5000]
base fire damage to deal per minute [155497]
ground fire art variation [2]

projectile_uses_contact_position is_area_damage Spell Hit FireSkill Projectile Area AreaSpell
시전 속도: 2.97 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84녹아내린 사자431291615.71.5143232439812822040000

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Flamebreath
화염 숨결
820.4~1231 화염 피해
projectile spread radius [10]
투사체 속도 40% 증가
base skill effect duration [5000]
base fire damage to deal per minute [136728]
ground fire art variation [2]

projectile_uses_contact_position is_area_damage Spell Hit FireSkill Projectile Area AreaSpell
시전 속도: 2.97 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82녹아내린 사자386281441.31.5119082163811918040000

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Flamebreath
화염 숨결
633.4~950 화염 피해
projectile spread radius [10]
투사체 속도 40% 증가
base skill effect duration [5000]
base fire damage to deal per minute [105559]
ground fire art variation [2]

projectile_uses_contact_position is_area_damage Spell Hit FireSkill Projectile Area AreaSpell
시전 속도: 2.97 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78녹아내린 사자298901144.31.580241699210278040000

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Flamebreath
화염 숨결
457~685.5 화염 피해
projectile spread radius [10]
투사체 속도 40% 증가
base skill effect duration [5000]
base fire damage to deal per minute [76166]
ground fire art variation [2]

projectile_uses_contact_position is_area_damage Spell Hit FireSkill Projectile Area AreaSpell
시전 속도: 2.97 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73녹아내린 사자22207853.61.55106125228514040000

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Flamebreath
화염 숨결
328.5~492.8 화염 피해
projectile spread radius [10]
투사체 속도 40% 증가
base skill effect duration [5000]
base fire damage to deal per minute [54758]
ground fire art variation [2]

projectile_uses_contact_position is_area_damage Spell Hit FireSkill Projectile Area AreaSpell
시전 속도: 2.97 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68녹아내린 사자16152633.21.5323791917022040000
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
Flamebreath70TargetIsEnemy TargetMediumNear NotOnFullLife

Object Type

version 2
extends "Metadata/Monsters/Statue/Lion/LionStatue"

Object Type Codes

version 2
extends "Metadata/Monsters/Statue/Lion/LionStatue"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act8/lion_statue/LionStatue_GoldenBurned/bodyfx/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act8/lion_statue/LionStatue_GoldenBurned/bodyfx/bodyfx.epk );"
}
화염 저항냉기 저항번개 저항카오스 저항
0000
20000
40000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Statue/LionSolarisFlameSchism"] = {
    name = "Molten Lion",
    life = 1.88,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.13,
    damageSpread = 0.1,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "Flamebreath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["Flamebreath"] = {
    name = "Flame Breath",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.4056,
    incrementalEffectiveness = 0.055,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Projectile] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.97,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "base_projectile_speed_+%",
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "projectile_uses_contact_position",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 10, 40, 5000, 8, 2, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 3, 1},  },
    },
}
SpectreY
Area항구 다리
Modmonster base type attack cast speed +% and damage -% final [33]
추가 화염 피해
Tagsstone_construct, mud_blood, construct, not_int
Damage113%
생명력188%
Ailment Threshold188%
치명타 확률5%
TypeStatueLionSolaris
Attack Distance6 ~ 12
Attack Time1.5 Second
Damage Spread10%
방어구+50%
회피+50%
정확도+100%

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Flamebreath
화염 숨결
933~1399 화염 피해
projectile spread radius [10]
투사체 속도 40% 증가
base skill effect duration [5000]
base fire damage to deal per minute [155497]
ground fire art variation [2]

projectile_uses_contact_position is_area_damage Spell Hit FireSkill Projectile Area AreaSpell
시전 속도: 2.97 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
84녹아내린 사자431291615.71.5143232439812822040000

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Flamebreath
화염 숨결
820.4~1231 화염 피해
projectile spread radius [10]
투사체 속도 40% 증가
base skill effect duration [5000]
base fire damage to deal per minute [136728]
ground fire art variation [2]

projectile_uses_contact_position is_area_damage Spell Hit FireSkill Projectile Area AreaSpell
시전 속도: 2.97 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
82녹아내린 사자386281441.31.5119082163811918040000

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Flamebreath
화염 숨결
633.4~950 화염 피해
projectile spread radius [10]
투사체 속도 40% 증가
base skill effect duration [5000]
base fire damage to deal per minute [105559]
ground fire art variation [2]

projectile_uses_contact_position is_area_damage Spell Hit FireSkill Projectile Area AreaSpell
시전 속도: 2.97 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
78녹아내린 사자298901144.31.580241699210278040000

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Flamebreath
화염 숨결
457~685.5 화염 피해
projectile spread radius [10]
투사체 속도 40% 증가
base skill effect duration [5000]
base fire damage to deal per minute [76166]
ground fire art variation [2]

projectile_uses_contact_position is_area_damage Spell Hit FireSkill Projectile Area AreaSpell
시전 속도: 2.97 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
73녹아내린 사자22207853.61.55106125228514040000

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Flamebreath
화염 숨결
328.5~492.8 화염 피해
projectile spread radius [10]
투사체 속도 40% 증가
base skill effect duration [5000]
base fire damage to deal per minute [54758]
ground fire art variation [2]

projectile_uses_contact_position is_area_damage Spell Hit FireSkill Projectile Area AreaSpell
시전 속도: 2.97 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
68녹아내린 사자16152633.21.5323791917022040000

Melee
iconbasicattack
기본 공격
Default Attack. 강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley

Flamebreath
화염 숨결
192.1~288.1 화염 피해
projectile spread radius [10]
투사체 속도 40% 증가
base skill effect duration [5000]
base fire damage to deal per minute [32010]
ground fire art variation [2]

projectile_uses_contact_position is_area_damage Spell Hit FireSkill Projectile Area AreaSpell
시전 속도: 2.97 Second
재사용 대기시간: 10 Second
레벨이름경험치DamageAttack TimeAlly Life방어구회피에너지 보호막화염 저항냉기 저항번개 저항카오스 저항
60녹아내린 사자123984211.5207255475105020000
Melee90OnlyLastTarget TargetNear
Melee30OnlyLastTarget
Melee 3
Flamebreath70TargetIsEnemy TargetMediumNear NotOnFullLife

Object Type

version 2
extends "Metadata/Monsters/Statue/Lion/LionStatue"

Object Type Codes

version 2
extends "Metadata/Monsters/Statue/Lion/LionStatue"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act8/lion_statue/LionStatue_GoldenBurned/bodyfx/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act8/lion_statue/LionStatue_GoldenBurned/bodyfx/bodyfx.epk );"
}
화염 저항냉기 저항번개 저항카오스 저항
0000
20000
40000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Statue/LionSolarisFlameNewTeam"] = {
    name = "Molten Lion",
    life = 1.88,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.13,
    damageSpread = 0.1,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "Flamebreath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["Flamebreath"] = {
    name = "Flame Breath",
    hidden = true,
    color = 4,
    baseEffectiveness = 0.4056,
    incrementalEffectiveness = 0.055,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.FireSkill] = true,
        [SkillType.Projectile] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.97,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "base_projectile_speed_+%",
        "base_skill_effect_duration",
        "base_fire_damage_to_deal_per_minute",
        "ground_fire_art_variation",
        "projectile_uses_contact_position",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, 10, 40, 5000, 8, 2, levelRequirement = 1, statInterpolation = {3, 3, 1, 1, 1, 3, 1},  },
    },
}