금빛 사자
구조물지역: 황실 정원, 솔라리스 사원 1층, 솔라리스 사원 2층, 영원한 실험실
monster base type attack cast speed +% and damage -% final [33]
Auric Lion
| Spectre | Y |
|---|---|
| Area | 황실 정원, 솔라리스 사원 1층, 솔라리스 사원 2층, 영원한 실험실 |
| Tags | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
| Packs |
생명력
188%
방어도
+50%
회피
+50%
Ailment Threshold
188%
저항
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±10%
경험치
150%
Model Size
100%
Type
StatueLion
Metadata
LionSolaris
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
12,095
방어도
43,185
회피
7,109
Damage
560
주문 피해
560
정확도
580
Attack Time
1.5
경험치
15,383
Minion Life
2,623
Minion Damage
447
Ailment Threshold
12,095
Chill
38
Shock
38
Brittle
216
Scorch
38
Sap
106
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 504—616
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance1"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Statue/LionSolaris"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Auric Lion",
life = 1.88,
damage = 1.5,
damageSpread = 0.1,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage 피해 공격 시전 속도 |
금빛 사자
구조물monster base type attack cast speed +% and damage -% final [33]
Auric Lion
| Spectre | Y |
|---|---|
| Tags | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, stone_construct |
| Packs |
생명력
188%
방어도
+50%
회피
+50%
Ailment Threshold
188%
저항
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±10%
경험치
150%
Model Size
100%
Type
StatueLion
Metadata
LionSolarisHellscape_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
12,095
방어도
43,185
회피
7,109
Damage
560
주문 피해
560
정확도
580
Attack Time
1.5
경험치
15,383
Minion Life
2,623
Minion Damage
447
Ailment Threshold
12,095
Chill
38
Shock
38
Brittle
216
Scorch
38
Sap
106
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 504—616
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance1"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Statue/LionSolarisHellscape_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Auric Lion",
life = 1.88,
damage = 1.5,
damageSpread = 0.1,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage 피해 공격 시전 속도 |
금빛 사자
Auric Lion
| Spectre | Y |
|---|---|
| Area | 황혼의 사원 |
| Tags | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
| Packs |
생명력
188%
방어도
+50%
회피
+50%
Ailment Threshold
188%
저항
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±10%
경험치
150%
Model Size
100%
Type
StatueLion
Metadata
LionSolarisSchism
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
76
생명력
28,096
방어도
80,844
회피
9,353
Damage
901
주문 피해
901
정확도
792
Attack Time
1.5
경험치
18,006
Minion Life
5,684
Minion Damage
740
Ailment Threshold
28,096
Chill
89
Shock
89
Brittle
503
Scorch
89
Sap
245
Phys Convert Ele
280%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 811—991
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance1"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Statue/LionSolarisSchism"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Auric Lion",
life = 1.88,
damage = 1.5,
damageSpread = 0.1,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage 피해 공격 시전 속도 |
금빛 사자
Auric Lion
| Spectre | Y |
|---|---|
| Area | 항구 다리 |
| Tags | animal_claw_weapon, beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, stone_construct |
| Packs |
생명력
188%
방어도
+50%
회피
+50%
Ailment Threshold
188%
저항
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±10%
경험치
150%
Model Size
100%
Type
StatueLion
Metadata
LionSolarisNewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
60
생명력
6,952
방어도
22,767
회피
5,334
Damage
373
주문 피해
373
정확도
422
Attack Time
1.5
경험치
12,398
Minion Life
1,621
Minion Damage
290
Ailment Threshold
6,952
Chill
22
Shock
22
Brittle
124
Scorch
22
Sap
61
Phys Convert Ele
200%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 335—410
치명타 확률: 5%
Attack Time: 1.5 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance1"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Statue/LionSolarisNewTeam"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Auric Lion",
life = 1.88,
damage = 1.5,
damageSpread = 0.1,
attackTime = 1.5,
attackRange = 12,
accuracy = 1,
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster base type attack cast speed +% and damage -% final [33]
| Family | MonsterSpeedAndDamageFixup |
|---|---|
| Domains | 몬스터 (3) |
| GenerationType | 고유 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | caster_damage 피해 공격 시전 속도 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.