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100% физического урона от атак похищается в виде здоровья
Spectral Tiger Companion
SpectreN
Tagsanimal_claw_weapon, beast, fast_movement, feline_beast, ghost, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, physical_affinity, red_blood, undead
Здоровье
2450%
Ailment Threshold
2450%
Сопротивление
40 40 40 20
Damage
2450%
Точность
340%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
350%
Model Size
75%
Type
SummonedTiger
Metadata
SummonedTiger
IsSummoned
Y
Уровень
68
Здоровье
157,617
Броня
28,790
Уклонение
4,739
Damage
9,152
Урон от чар
9,152
Точность
1,276
Attack Time
1.5
Опыт
35,893
Minion Life
34,189
Minion Damage
7,308
Ailment Threshold
157,617
Chill
498
Shock
498
Brittle
2,820
Scorch
498
Sap
1,377
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 7322–10982
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedTiger/SummonedTiger"] = {
    name = "Spectral Tiger Companion",
    life = 24.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 24.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 11,
    accuracy = 3.4,
    weaponType1 = "Dagger",
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
100% физического урона от атак похищается в виде здоровья
FamilyLifeLeech
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • life leech from physical attack damage permyriad Min: 10000 Max: 10000 Global
  • Craft Tagsresource Здоровье Физический Атака
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