Spectral Tiger Companion
Undead100% of Physical Attack Damage Leeched as Life
20% increased Attack Speed
20% increased Attack Speed
| Spectre | N |
|---|---|
| Tags | animal_claw_weapon, beast, fast_movement, feline_beast, ghost, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, physical_affinity, red_blood, undead |
Life
1225%
Ailment Threshold
1225%
Resistance
Damage
2625%
Accuracy
340%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 11
Attack Time
1.5 Second
Damage Spread
±20%
Experience
350%
Model Size
75%
Type
SummonedTiger
Metadata
SummonedTiger
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
78,809
Armour
28,790
Evasion Rating
4,739
Damage
9,806
Spell Damage
9,806
Accuracy
1,276
Attack Time
1.5
Experience
35,893
Minion Life
17,094
Minion Damage
7,830
Ailment Threshold
78,809
Chill
249
Shock
249
Brittle
1,410
Scorch
249
Sap
688
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 7845—11767
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedTiger/SummonedTiger"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Spectral Tiger Companion",
life = 12.25,
damage = 26.25,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 11,
accuracy = 3.4,
weaponType1 = "Dagger",
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
100% of Physical Attack Damage Leeched as Life
| Family | LifeLeech |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Life Physical Attack |
20% increased Attack Speed
| Family | IncreasedAttackSpeed |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Attack Speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.