Compagnon tigre spectral
Mort-vivant100% des Dégâts physiques des Attaques Drainent de la Vie
Spectral Tiger Companion
| Spectre | |
|---|---|
| Tags | animal_claw_weapon, beast, fast_movement, feline_beast, ghost, has_dagger, has_one_handed_melee, light_armour, mammal_beast, melee, physical_affinity, red_blood, undead |
Vie
1225%
Ailment Threshold
1225%
Résistance
Damage
2625%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 11
Attack Time
0.8 Second
Damage Spread
±20%
Expérience
350%
Model Size
75%
Type
SummonedTiger
Metadata
SummonedTiger
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
78,809
Armure
28,790
Score d'Évasion
4,739
Damage
9,806
Dégâts des sorts
9,806
Précision
1,276
Attack Time
0.8
Expérience
35,893
Minion Life
17,094
Minion Damage
7,830
Ailment Threshold
78,809
Chill
249
Shock
249
Brittle
1,410
Scorch
249
Sap
688
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 7845—11767
Chances de coup critique: 5%
Attack Time: 0.8 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedTiger/SummonedTiger"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
name = "Spectral Tiger Companion",
life = 12.25,
damage = 26.25,
damageSpread = 0.2,
attackTime = 0.8,
attackRange = 11,
accuracy = 3.4,
weaponType1 = "Dagger",
skillList = {
"Melee",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
100% des Dégâts physiques des Attaques Drainent de la Vie
| Family | LifeLeech |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Vie Physique Attaque |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















