Огневик
Демон
Область: InvasionBoss
300% увеличение количества выпадающих предметов
800% увеличение редкости выпадающих предметов
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
800% увеличение редкости выпадающих предметов
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
The Firestarter
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | 50% увеличение максимума здоровья |
Tags | Чародейский, demon, fire_affinity, flesh_armour, humanoid, invasion_boss, is_unarmed, large_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, summoner, undying |
Packs |
Здоровье
200%
Уклонение
+100%
Ailment Threshold
200%
Сопротивление
30 30 30 20
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
150%
Type
PyromaniacBossInvasion
Metadata
PyromaniacBossInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
12,867
Броня
28,790
Уклонение
9,478
Энергетический щит
0
Damage
560
Урон от чар
560
Точность
290
Attack Time
1.5
Опыт
20,510
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PyroFireballInvasion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Огненный шар
Шанс критического удара: 6%
Время применения: 0.93 сек.
Герой бросает в указанную точку огненный шар, который взрывается и наносит урон врагам поблизости.
Наносит от 355 до 532.4 урона от огня
Базовый радиус равен 0.9 м
base is projectile [1]
spell maximum action distance +% [-50]
Базовый радиус равен 0.9 м
base is projectile [1]
spell maximum action distance +% [-50]
MonsterFireBombInvasion
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Огненная ловушка
Шанс критического удара: 5%
Время применения: 1 сек.
Герой бросает в указанное место ловушку, которая взрывается при приближении врага и наносит урон от огня противникам в области действия. После взрыва земля продолжает гореть. Пытающиеся пройти по ней враги получают урон.
Ловушка длится +2.5 секунд(-ы)
Наносит 439 базового урона от огня в секунду
Базовая длительность - 4.5 секунд(-ы)
Наносит от 632.1 до 948.2 урона от огня
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
Наносит 439 базового урона от огня в секунду
Базовая длительность - 4.5 секунд(-ы)
Наносит от 632.1 до 948.2 урона от огня
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
SummonRagingSpiritBossInvasion
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
Время применения: 0.8 сек.
Наносит на 35% меньше урона
Максимум 50 призванных неистовых духов
Базовая длительность - 6 секунд(-ы)
90% повышение скорости сотворения чар
alternate minion [1]
Максимум 50 призванных неистовых духов
Базовая длительность - 6 секунд(-ы)
90% повышение скорости сотворения чар
alternate minion [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Animated { } Life { on_death = "DetachAllContainingText( fire );" on_spawned_dead = "DetachAllContainingText( fire );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Pyromaniac/PyromaniacBossInvasion"] = { name = "The Firestarter", life = 2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "PyroFireballInvasion", "MonsterFireBombInvasion", "SummonRagingSpiritBossInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PyroFireballInvasion"] = { name = "Fireball", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_is_projectile", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, -50, 9, critChance = 6, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, -50, 9, critChance = 6, levelRequirement = 27, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 0, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 1, -50, 9, critChance = 6, levelRequirement = 48, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFireBombInvasion"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1, 2500, 4500, 1, -25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritBossInvasion"] = { name = "SummonRagingSpiritBossInvasion", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_cast_speed_+%", "active_skill_damage_+%_final", "base_number_of_raging_spirits_allowed", "alternate_minion", }, levels = { [1] = {3000, 50, -20, 50, 1, levelRequirement = 4, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {3000, 50, -21, 50, 1, levelRequirement = 7, statInterpolation = {1, 1, 1}, cost = { }, }, [3] = {3000, 50, -22, 50, 1, levelRequirement = 9, statInterpolation = {1, 1, 1}, cost = { }, }, [4] = {3000, 50, -23, 50, 1, levelRequirement = 12, statInterpolation = {1, 1, 1}, cost = { }, }, [5] = {3000, 50, -24, 50, 1, levelRequirement = 16, statInterpolation = {1, 1, 1}, cost = { }, }, [6] = {3000, 50, -25, 50, 1, levelRequirement = 20, statInterpolation = {1, 1, 1}, cost = { }, }, [7] = {3000, 50, -26, 50, 1, levelRequirement = 27, statInterpolation = {1, 1, 1}, cost = { }, }, [8] = {3000, 50, -27, 50, 1, levelRequirement = 28, statInterpolation = {1, 1, 1}, cost = { }, }, [9] = {3000, 50, -28, 50, 1, levelRequirement = 29, statInterpolation = {1, 1, 1}, cost = { }, }, [10] = {3000, 50, -29, 50, 1, levelRequirement = 32, statInterpolation = {1, 1, 1}, cost = { }, }, [11] = {5000, 50, -30, 50, 1, levelRequirement = 36, statInterpolation = {1, 1, 1}, cost = { }, }, [12] = {5000, 50, -31, 50, 1, levelRequirement = 40, statInterpolation = {1, 1, 1}, cost = { }, }, [13] = {5000, 50, -32, 50, 1, levelRequirement = 45, statInterpolation = {1, 1, 1}, cost = { }, }, [14] = {5000, 70, -33, 50, 1, levelRequirement = 49, statInterpolation = {1, 1, 1}, cost = { }, }, [15] = {5000, 70, -34, 50, 1, levelRequirement = 50, statInterpolation = {1, 1, 1}, cost = { }, }, [16] = {6000, 70, -35, 50, 1, levelRequirement = 52, statInterpolation = {1, 1, 1}, cost = { }, }, [17] = {6000, 90, -35, 50, 1, levelRequirement = 65, statInterpolation = {1, 1, 1}, cost = { }, }, [18] = {6000, 110, -35, 50, 1, levelRequirement = 69, statInterpolation = {1, 1, 1}, cost = { }, }, [19] = {6000, 140, -35, 50, 1, levelRequirement = 73, statInterpolation = {1, 1, 1}, cost = { }, }, [20] = {6000, 140, -36, 50, 1, levelRequirement = 74, statInterpolation = {1, 1, 1}, cost = { }, }, [21] = {6000, 140, -37, 50, 1, levelRequirement = 75, statInterpolation = {1, 1, 1}, cost = { }, }, [22] = {6000, 140, -38, 50, 1, levelRequirement = 76, statInterpolation = {1, 1, 1}, cost = { }, }, [23] = {6000, 180, -39, 50, 1, levelRequirement = 77, statInterpolation = {1, 1, 1}, cost = { }, }, [24] = {6000, 180, -40, 50, 1, levelRequirement = 78, statInterpolation = {1, 1, 1}, cost = { }, }, [25] = {6000, 180, -41, 50, 1, levelRequirement = 79, statInterpolation = {1, 1, 1}, cost = { }, }, [26] = {6000, 180, -42, 50, 1, levelRequirement = 80, statInterpolation = {1, 1, 1}, cost = { }, }, [27] = {6000, 180, -43, 50, 1, levelRequirement = 81, statInterpolation = {1, 1, 1}, cost = { }, }, [28] = {6000, 180, -44, 50, 1, levelRequirement = 82, statInterpolation = {1, 1, 1}, cost = { }, }, }, }
300% увеличение количества выпадающих предметов
800% увеличение редкости выпадающих предметов
Id | MonsterInvasionBoss |
---|---|
Family | MonsterInvasionBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Id | MonsterImplicitNemesisSoulEaterInvasion |
---|---|
Name | Пожиратель душ |
Family | MonsterNemesis |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack caster speed aura |
Пожиратель душ
Радиус: 30
Пожиратель душ
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Soul Eater
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |