부싯돌
악마
지역: InvasionBoss
떨어지는 아이템 수량 300% 증가
떨어지는 아이템 희귀도 800% 증가
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
떨어지는 아이템 희귀도 800% 증가
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
The Firestarter
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | 최대 생명력 50% 증가 |
Tags | 시전, demon, fire_affinity, flesh_armour, humanoid, invasion_boss, is_unarmed, large_height, not_int, not_str, ranged, red_blood, slashing_weapon, slow_movement, summoner, undying |
Packs |
생명력
200%
회피
+100%
Ailment Threshold
200%
저항
30 30 30 20
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 7
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
150%
Type
PyromaniacBossInvasion
Metadata
PyromaniacBossInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
12,867
방어도
28,790
회피
9,478
에너지 보호막
0
Damage
560
주문 피해
560
정확도
290
Attack Time
1.5
경험치
20,510
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
PyroFireballInvasion
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
화염구
치명타 확률: 6%
시전 속도: 0.93 초
대상에게 폭발하여 주변의 적들에게 화염 피해를 주는 화염구를 날립니다.
355~532.4 화염 피해
기본 반경 0.9미터
base is projectile [1]
spell maximum action distance +% [-50]
기본 반경 0.9미터
base is projectile [1]
spell maximum action distance +% [-50]
MonsterFireBombInvasion
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
화염 덫
치명타 확률: 5%
시전 속도: 1 초
발동 시 폭발하여 주변 적들에게 화염 피해를 주고 용암 지대를 생성하는 덫을 던집니다. 용암 지대는 그 위를 지나가는 적에게도 피해를 줍니다.
+2.5초간 덫 지속
1초마다 439의 기본 화염 피해를 줌
기본 지속시간 4.5초
632.1~948.2 화염 피해
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
1초마다 439의 기본 화염 피해를 줌
기본 지속시간 4.5초
632.1~948.2 화염 피해
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
SummonRagingSpiritBossInvasion
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CreatesMinion
시전 속도: 0.8 초
주는 피해 35% 감폭
소환된 격노의 유령 최대치 50
기본 지속시간 6초
시전 속도 90% 증가
alternate minion [1]
소환된 격노의 유령 최대치 50
기본 지속시간 6초
시전 속도 90% 증가
alternate minion [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { } Animated { } Life { on_death = "DetachAllContainingText( fire );" on_spawned_dead = "DetachAllContainingText( fire );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Pyromaniac/PyromaniacBossInvasion"] = { name = "The Firestarter", life = 2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 7, accuracy = 1, skillList = { "PyroFireballInvasion", "MonsterFireBombInvasion", "SummonRagingSpiritBossInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["PyroFireballInvasion"] = { name = "Fireball", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.93, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_is_projectile", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, -50, 9, critChance = 6, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, -50, 9, critChance = 6, levelRequirement = 27, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 0, -50, 9, critChance = 6, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 1, -50, 9, critChance = 6, levelRequirement = 48, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterFireBombInvasion"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1, 2500, 4500, 1, -25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonRagingSpiritBossInvasion"] = { name = "SummonRagingSpiritBossInvasion", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_cast_speed_+%", "active_skill_damage_+%_final", "base_number_of_raging_spirits_allowed", "alternate_minion", }, levels = { [1] = {3000, 50, -20, 50, 1, levelRequirement = 4, statInterpolation = {1, 1, 1}, cost = { }, }, [2] = {3000, 50, -21, 50, 1, levelRequirement = 7, statInterpolation = {1, 1, 1}, cost = { }, }, [3] = {3000, 50, -22, 50, 1, levelRequirement = 9, statInterpolation = {1, 1, 1}, cost = { }, }, [4] = {3000, 50, -23, 50, 1, levelRequirement = 12, statInterpolation = {1, 1, 1}, cost = { }, }, [5] = {3000, 50, -24, 50, 1, levelRequirement = 16, statInterpolation = {1, 1, 1}, cost = { }, }, [6] = {3000, 50, -25, 50, 1, levelRequirement = 20, statInterpolation = {1, 1, 1}, cost = { }, }, [7] = {3000, 50, -26, 50, 1, levelRequirement = 27, statInterpolation = {1, 1, 1}, cost = { }, }, [8] = {3000, 50, -27, 50, 1, levelRequirement = 28, statInterpolation = {1, 1, 1}, cost = { }, }, [9] = {3000, 50, -28, 50, 1, levelRequirement = 29, statInterpolation = {1, 1, 1}, cost = { }, }, [10] = {3000, 50, -29, 50, 1, levelRequirement = 32, statInterpolation = {1, 1, 1}, cost = { }, }, [11] = {5000, 50, -30, 50, 1, levelRequirement = 36, statInterpolation = {1, 1, 1}, cost = { }, }, [12] = {5000, 50, -31, 50, 1, levelRequirement = 40, statInterpolation = {1, 1, 1}, cost = { }, }, [13] = {5000, 50, -32, 50, 1, levelRequirement = 45, statInterpolation = {1, 1, 1}, cost = { }, }, [14] = {5000, 70, -33, 50, 1, levelRequirement = 49, statInterpolation = {1, 1, 1}, cost = { }, }, [15] = {5000, 70, -34, 50, 1, levelRequirement = 50, statInterpolation = {1, 1, 1}, cost = { }, }, [16] = {6000, 70, -35, 50, 1, levelRequirement = 52, statInterpolation = {1, 1, 1}, cost = { }, }, [17] = {6000, 90, -35, 50, 1, levelRequirement = 65, statInterpolation = {1, 1, 1}, cost = { }, }, [18] = {6000, 110, -35, 50, 1, levelRequirement = 69, statInterpolation = {1, 1, 1}, cost = { }, }, [19] = {6000, 140, -35, 50, 1, levelRequirement = 73, statInterpolation = {1, 1, 1}, cost = { }, }, [20] = {6000, 140, -36, 50, 1, levelRequirement = 74, statInterpolation = {1, 1, 1}, cost = { }, }, [21] = {6000, 140, -37, 50, 1, levelRequirement = 75, statInterpolation = {1, 1, 1}, cost = { }, }, [22] = {6000, 140, -38, 50, 1, levelRequirement = 76, statInterpolation = {1, 1, 1}, cost = { }, }, [23] = {6000, 180, -39, 50, 1, levelRequirement = 77, statInterpolation = {1, 1, 1}, cost = { }, }, [24] = {6000, 180, -40, 50, 1, levelRequirement = 78, statInterpolation = {1, 1, 1}, cost = { }, }, [25] = {6000, 180, -41, 50, 1, levelRequirement = 79, statInterpolation = {1, 1, 1}, cost = { }, }, [26] = {6000, 180, -42, 50, 1, levelRequirement = 80, statInterpolation = {1, 1, 1}, cost = { }, }, [27] = {6000, 180, -43, 50, 1, levelRequirement = 81, statInterpolation = {1, 1, 1}, cost = { }, }, [28] = {6000, 180, -44, 50, 1, levelRequirement = 82, statInterpolation = {1, 1, 1}, cost = { }, }, }, }
떨어지는 아이템 수량 300% 증가
떨어지는 아이템 희귀도 800% 증가
Id | MonsterInvasionBoss |
---|---|
Family | MonsterInvasionBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Id | MonsterImplicitNemesisSoulEaterInvasion |
---|---|
Name | 영혼 포식자 |
Family | MonsterNemesis |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack caster speed aura |
영혼 포식자
적용 반경: 30
영혼 포식자
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Soul Eater
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |