Искажённая статуя
Демон
Область: Лаборатория вечных, Карта колокольни
Twisted Effigy
Spectre | Y |
---|---|
Area | Лаборатория вечных, Карта колокольни |
Tags | Чародейский, construct, demon, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, small_height, stone_armour |
Packs |
Здоровье
211%
Броня
+40%
Уклонение
+20%
Ailment Threshold
211%
Сопротивление
40 0 0 0
Damage
121%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 10
Attack Time
1.455 Second
Damage Spread
±20%
Опыт
180%
Model Size
150%
Type
StatueFingerMage
Metadata
StatueFingerMageMonster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
69
Здоровье
14,995
Броня
43,621
Уклонение
5,888
Энергетический щит
0
Damage
480
Урон от чар
480
Точность
301
Attack Time
1.455
Опыт
18,877
Ailment Threshold
14,995
Chill
47
Shock
47
Brittle
268
Scorch
47
Sap
131
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 384–576
Шанс критического удара: 5%
Attack Time: 1.455 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MonsterStatueEarthquakeCascade
Attack, Area, Melee, Damage, Multistrikeable, Duration
Base Damage: 384–576
Шанс критического удара: 5%
Attack Time: 1.455 сек.
Перезарядка: 5 сек.
Наносит на 61% меньше урона
Базовая длительность - 1.75 секунд(-ы)
Длительность вторичного эффекта: 0.25 секунд
Ударная волна наносит на +20% больше урона от ударов и состояний
Вызывает +3 взрыва(-ов)
active skill area of effect radius +% final [-60]
is area damage [1]
Базовая длительность - 1.75 секунд(-ы)
Длительность вторичного эффекта: 0.25 секунд
Ударная волна наносит на +20% больше урона от ударов и состояний
Вызывает +3 взрыва(-ов)
active skill area of effect radius +% final [-60]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/StatueFingerMage/StatueFingerMageMonster"] = { name = "Twisted Effigy", life = 2.11, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.21, damageSpread = 0.2, attackTime = 1.455, attackRange = 10, accuracy = 1, skillList = { "Melee", "MonsterStatueEarthquakeCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterStatueEarthquakeCascade"] = { name = "MonsterStatueEarthquakeCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Damage] = true, [SkillType.Multistrikeable] = true, [SkillType.Duration] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_skill_effect_duration", "quake_slam_fully_charged_explosion_damage_+%_final", "upheaval_number_of_spikes", "base_secondary_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-35, 1750, 20, 3, 250, -60, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, [2] = {-61, 1750, 20, 3, 250, -60, levelRequirement = 68, statInterpolation = {1}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.