| Spectre | Y |
|---|---|
| Area | 永遠なる研究所, 鐘楼のマップ |
| Tags | キャスター, construct, demon, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, slashing_weapon, small_height, stone_armour |
| Packs |
ライフ
211%
アーマー
+50%
回避力
+20%
Ailment Threshold
211%
耐性
Damage
121%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 10
Attack Time
1.455 Second
Damage Spread
±20%
経験値
180%
Model Size
150%
Type
StatueFingerMage
Metadata
StatueFingerMageMonster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
77
ライフ
34,864
アーマー
87,368
回避力
7,738
Damage
771
スペルダメージ
771
命中
824
Attack Time
1.455
経験値
21,946
Minion Life
6,992
Minion Damage
636
Ailment Threshold
34,864
Chill
110
Shock
110
Brittle
624
Scorch
110
Sap
305
Phys Convert Ele
285%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 617—925
クリティカル率: 5%
Attack Time: 1.455 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
MonsterStatueEarthquakeCascade
Attack, Area, Melee, Damage, Multistrikeable, Duration
Base Damage: 617—925
クリティカル率: 5%
Attack Time: 1.455 秒
クールダウン時間: 5 秒
ダメージが61%低下する
基礎持続時間は1.75秒
サブの基礎持続時間は0.25秒
余震のヒットと状態異常のダメージが+20%上昇する
バーストの回数が+3回される
active skill area of effect radius +% final [-60]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/StatueFingerMage/StatueFingerMageMonster"] = {
fireResist = 40,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Twisted Effigy",
life = 2.11,
damage = 1.21,
damageSpread = 0.2,
attackTime = 1.455,
attackRange = 10,
accuracy = 1,
skillList = {
"Melee",
"MonsterStatueEarthquakeCascade",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterStatueEarthquakeCascade"] = {
name = "MonsterStatueEarthquakeCascade",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Damage] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Duration] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
area = true,
melee = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"base_skill_effect_duration",
"quake_slam_fully_charged_explosion_damage_+%_final",
"upheaval_number_of_spikes",
"base_secondary_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {-35, 1750, 20, 3, 250, -60, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
[2] = {-61, 1750, 20, 3, 250, -60, levelRequirement = 68, statInterpolation = {1}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
悪魔