Турель ваал
Механизм
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Чародейский, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, stone_armour
Здоровье
400%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
134%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret1
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энерг. щит
0
Damage
501
Урон от чар
501
Точность
290
Attack Time
1.605
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1.75 сек.
Перезарядка: 10 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
VaalSaucerTurretBeacon
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
Время применения: 1 сек.
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Шанс критического удара: 5%
Время применения: 1.17 сек.
VaalSaucerTurretFrontalDamageWave
Spell
Шанс критического удара: 5%
Время применения: 8 сек.
VaalSaucerTurretFrontalFlamethrower
Spell
Время применения: 1 сек.
Ваши удары всегда накладывают поджог
Ваши удары не могут оглушать врагов
Базовая длительность - 9 секунд(-ы)
Наносит от 837.9 до 1257 урона от огня
На 325% больше урона от поджога
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret1"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerMortar",
        "VaalSaucerTurretBeacon",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortar"] = {
    name = "VaalSaucerTurretTriggerMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_skills_with_id",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretBeacon"] = {
    name = "VaalSaucerTurretBeacon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "number_of_beacons",
        "base_skill_effect_duration",
        "is_area_damage",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 1, 3000, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Турель ваал
Механизм
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Чародейский, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, stone_armour
Здоровье
400%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
134%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret2
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энерг. щит
0
Damage
501
Урон от чар
501
Точность
290
Attack Time
1.605
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerBeam
Spell
Время применения: 1.75 сек.
Перезарядка: 10 сек.
VaalSaucerTurretInstantAoE
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
VaalSaucerTurretTriggerMultiBeam
Spell
Время применения: 3.5 сек.
Перезарядка: 10 сек.
VaalSaucerTurretInstantAoEUltimate
Spell, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Шанс критического удара: 5%
Время применения: 1.17 сек.
VaalSaucerBasicFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1.17 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
VaalSaucerTurretFrontalDamageWave
Spell
Шанс критического удара: 5%
Время применения: 8 сек.
VaalSaucerTurretFrontalFlamethrower
Spell
Время применения: 1 сек.
Ваши удары всегда накладывают поджог
Ваши удары не могут оглушать врагов
Базовая длительность - 9 секунд(-ы)
Наносит от 837.9 до 1257 урона от огня
На 325% больше урона от поджога
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret2"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerBeam",
        "VaalSaucerTurretTriggerMultiBeam",
        "VaalSaucerTurretInstantAoE",
        "VaalSaucerTurretInstantAoEUltimate",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerBasicFireMortar",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerBeam"] = {
    name = "VaalSaucerTurretTriggerBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMultiBeam"] = {
    name = "VaalSaucerTurretTriggerMultiBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {2, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretInstantAoE"] = {
    name = "VaalSaucerTurretInstantAoE",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, -35, 50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretInstantAoEUltimate"] = {
    name = "VaalSaucerTurretInstantAoEUltimate",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, -70, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerBasicFireMortar"] = {
    name = "VaalSaucerBasicFireMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Турель ваал
Механизм
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Чародейский, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, stone_armour
Здоровье
400%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
134%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret3
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энерг. щит
0
Damage
501
Урон от чар
501
Точность
290
Attack Time
1.605
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1.75 сек.
Перезарядка: 10 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
VaalSaucerTurretDelayedProjectiles
Spell, Projectile, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Шанс критического удара: 5%
Время применения: 1.17 сек.
VaalSaucerTurretTriggerMortarChaining
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
Ползучая магма
Время применения: 3.5 сек.
Перезарядка: 10 сек.
Герой выпускает огненный шар, который наносит урон по области при ударе о землю. Шар продолжает отскакивать вперёд и наносит урон несколько раз.
VaalSaucerBasicFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1.17 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
VaalSaucerTurretDelayedProjectilesUltimate
Spell, Projectile, Triggerable
Шанс критического удара: 5%
Время применения: 1 сек.
VaalSaucerTurretFrontalDamageWave
Spell
Шанс критического удара: 5%
Время применения: 8 сек.
VaalSaucerTurretFrontalFlamethrower
Spell
Время применения: 1 сек.
Ваши удары всегда накладывают поджог
Ваши удары не могут оглушать врагов
Базовая длительность - 9 секунд(-ы)
Наносит от 837.9 до 1257 урона от огня
На 325% больше урона от поджога
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret3"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerMortar",
        "VaalSaucerTurretTriggerMortarChaining",
        "VaalSaucerTurretDelayedProjectiles",
        "VaalSaucerTurretDelayedProjectilesUltimate",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerBasicFireMortar",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortar"] = {
    name = "VaalSaucerTurretTriggerMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_skills_with_id",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortarChaining"] = {
    name = "Rolling Magma",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Chains] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_skills_with_id",
        "number_of_chains",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 3, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretDelayedProjectiles"] = {
    name = "VaalSaucerTurretDelayedProjectiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_unusable",
        "base_is_projectile",
        "projectiles_nova",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 4, 1200, -50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretDelayedProjectilesUltimate"] = {
    name = "VaalSaucerTurretDelayedProjectilesUltimate",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_unusable",
        "base_is_projectile",
        "projectiles_nova",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 4, 1200, -50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerBasicFireMortar"] = {
    name = "VaalSaucerBasicFireMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Турель ваал
Механизм
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Чародейский, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, stone_armour
Здоровье
400%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
134%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret4
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энерг. щит
0
Damage
501
Урон от чар
501
Точность
290
Attack Time
1.605
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretGroundLaser
Spell, Channel
Время применения: 0.1 сек.
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Шанс критического удара: 5%
Время применения: 1.17 сек.
VaalSaucerBasicLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1.17 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
VaalSaucerTurretSkyBeam
Spell
Время применения: 4 сек.
Перезарядка: 10 сек.
IncursionSaucerWait2
Базовая длительность - 1 секунд(-ы)
VaalSaucerTurretFrontalDamageWave
Spell
Шанс критического удара: 5%
Время применения: 8 сек.
VaalSaucerTurretFrontalFlamethrower
Spell
Время применения: 1 сек.
Ваши удары всегда накладывают поджог
Ваши удары не могут оглушать врагов
Базовая длительность - 9 секунд(-ы)
Наносит от 837.9 до 1257 урона от огня
На 325% больше урона от поджога
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret4"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionSaucerWait2",
        "VaalSaucerTurretGroundLaser",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerBasicLightningMortar",
        "VaalSaucerTurretSkyBeam",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionSaucerWait2"] = {
    name = "IncursionSaucerWait2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretGroundLaser"] = {
    name = "VaalSaucerTurretGroundLaser",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerBasicLightningMortar"] = {
    name = "VaalSaucerBasicLightningMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretSkyBeam"] = {
    name = "VaalSaucerTurretSkyBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, -70, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Турель ваал
Механизм
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Чародейский, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, stone_armour
Здоровье
400%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
134%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret5
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энерг. щит
0
Damage
501
Урон от чар
501
Точность
290
Attack Time
1.605
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerMortarTrap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
VaalSaucerTurretLightningMechanism
Spell, Triggerable
Время применения: 1 сек.
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Шанс критического удара: 5%
Время применения: 1.17 сек.
VaalSaucerTurretFrontalDamageWave
Spell
Шанс критического удара: 5%
Время применения: 8 сек.
VaalSaucerTurretFrontalFlamethrower
Spell
Время применения: 1 сек.
Ваши удары всегда накладывают поджог
Ваши удары не могут оглушать врагов
Базовая длительность - 9 секунд(-ы)
Наносит от 837.9 до 1257 урона от огня
На 325% больше урона от поджога
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret5"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerMortarTrap",
        "VaalSaucerTurretLightningMechanism",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortarTrap"] = {
    name = "VaalSaucerTurretTriggerMortarTrap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, -35, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretLightningMechanism"] = {
    name = "VaalSaucerTurretLightningMechanism",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_id",
        "base_skill_effect_duration",
        "is_area_damage",
        "skill_unusable",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 1, 3000, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Турель ваал
Механизм
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Чародейский, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, stone_armour
Здоровье
400%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
134%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret6_
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энерг. щит
0
Damage
501
Урон от чар
501
Точность
290
Attack Time
1.605
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretMortarSummon
Spell, Projectile, Multicastable, Triggerable
Шанс критического удара: 5%
Время применения: 1.17 сек.
Перезарядка: 10 сек.
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Шанс критического удара: 5%
Время применения: 1.17 сек.
VaalSaucerBasicLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1.17 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
VaalSaucerTurretMortarSummonManyGhosts
Spell, Projectile, Multicastable, Triggerable
Шанс критического удара: 5%
Время применения: 3.5 сек.
Перезарядка: 10 сек.
VaalSaucerTurretFrontalDamageWave
Spell
Шанс критического удара: 5%
Время применения: 8 сек.
VaalSaucerTurretFrontalFlamethrower
Spell
Время применения: 1 сек.
Ваши удары всегда накладывают поджог
Ваши удары не могут оглушать врагов
Базовая длительность - 9 секунд(-ы)
Наносит от 837.9 до 1257 урона от огня
На 325% больше урона от поджога
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/mass_summon_ghost/pulse/pulse.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret6_"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretMortarSummon",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretMortarSummonManyGhosts",
        "VaalSaucerBasicLightningMortar",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummon"] = {
    name = "VaalSaucerTurretMortarSummon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 355, 1, 10, 2, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonManyGhosts"] = {
    name = "VaalSaucerTurretMortarSummonManyGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 355, 1, 10, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerBasicLightningMortar"] = {
    name = "VaalSaucerBasicLightningMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Турель ваал
Механизм
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Чародейский, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, stone_armour
Здоровье
400%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
134%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret7
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энерг. щит
0
Damage
501
Урон от чар
501
Точность
290
Attack Time
1.605
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1.75 сек.
Перезарядка: 10 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Шанс критического удара: 5%
Время применения: 1.17 сек.
VaalSaucerTurretFrontalDamageWave
Spell
Шанс критического удара: 5%
Время применения: 8 сек.
VaalSaucerTurretFrontalFlamethrower
Spell
Время применения: 1 сек.
Ваши удары всегда накладывают поджог
Ваши удары не могут оглушать врагов
Базовая длительность - 9 секунд(-ы)
Наносит от 837.9 до 1257 урона от огня
На 325% больше урона от поджога
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
}

StateMachine
{
}

Stats
{
	set_is_hidden_monster = 1
	set_base_cannot_be_damaged = 1
}

BaseEvents
{
	on_construction_complete = "LockScale();"
}

Life
{
	prevent_corpse_sinking = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret7"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerMortar",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortar"] = {
    name = "VaalSaucerTurretTriggerMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_skills_with_id",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Турель ваал
Механизм
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Чародейский, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, stone_armour
Здоровье
400%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
134%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret8
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энерг. щит
0
Damage
501
Урон от чар
501
Точность
290
Attack Time
1.605
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerBeam
Spell
Время применения: 1.75 сек.
Перезарядка: 10 сек.
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Шанс критического удара: 5%
Время применения: 1.17 сек.
VaalSaucerTurretFrontalDamageWave
Spell
Шанс критического удара: 5%
Время применения: 8 сек.
VaalSaucerTurretFrontalFlamethrower
Spell
Время применения: 1 сек.
Ваши удары всегда накладывают поджог
Ваши удары не могут оглушать врагов
Базовая длительность - 9 секунд(-ы)
Наносит от 837.9 до 1257 урона от огня
На 325% больше урона от поджога
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
}

StateMachine
{
}

Stats
{
	set_is_hidden_monster = 1
	set_base_cannot_be_damaged = 1
}

BaseEvents
{
	on_construction_complete = "LockScale();"
}

Life
{
	prevent_corpse_sinking = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret8"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerBeam",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerBeam"] = {
    name = "VaalSaucerTurretTriggerBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Турель ваал
Механизм
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Чародейский, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, stone_armour
Здоровье
400%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
134%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret9
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энерг. щит
0
Damage
501
Урон от чар
501
Точность
290
Attack Time
1.605
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerBeam
Spell
Время применения: 1.75 сек.
Перезарядка: 10 сек.
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Шанс критического удара: 5%
Время применения: 1.17 сек.
VaalSaucerTurretFrontalDamageWave
Spell
Шанс критического удара: 5%
Время применения: 8 сек.
VaalSaucerTurretFrontalFlamethrower
Spell
Время применения: 1 сек.
Ваши удары всегда накладывают поджог
Ваши удары не могут оглушать врагов
Базовая длительность - 9 секунд(-ы)
Наносит от 837.9 до 1257 урона от огня
На 325% больше урона от поджога
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
}

StateMachine
{
}

Stats
{
	set_is_hidden_monster = 1
	set_base_cannot_be_damaged = 1
}

BaseEvents
{
	on_construction_complete = "LockScale();"
}

Life
{
	prevent_corpse_sinking = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret9"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerBeam",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerBeam"] = {
    name = "VaalSaucerTurretTriggerBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Турель ваал
Механизм
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Чародейский, construct, fire_affinity, immobile, is_unarmed, small_height, stone_armour
Здоровье
400%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
134%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
200%
Model Size
200%
Type
VaalSaucerTurret
Metadata
VaalSaucerRoomTurret
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энерг. щит
0
Damage
501
Урон от чар
501
Точность
290
Attack Time
1.605
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
IncursionFlamethrowerLeftToRight
Spell, Fire, Damage
Время применения: 6 сек.
Перезарядка: 8 сек.
Ваши удары не могут оглушать врагов
Наносит от 261.7 до 392.5 урона от огня
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
Spell, Fire, Damage
Время применения: 6 сек.
Перезарядка: 8 сек.
Ваши удары не могут оглушать врагов
Наносит от 261.7 до 392.5 урона от огня
active skill area of effect radius +% final [-35]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurret"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionFlamethrowerLeftToRight",
        "IncursionFlamethrowerRightToLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerLeftToRight"] = {
    name = "IncursionFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerRightToLeft"] = {
    name = "IncursionFlamethrowerRightToLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Турель ваал
Механизм
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Чародейский, construct, fire_affinity, immobile, is_unarmed, small_height, stone_armour
Здоровье
400%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
134%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
200%
Model Size
200%
Type
VaalSaucerTurret
Metadata
VaalSaucerRoomTurret2
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энерг. щит
0
Damage
501
Урон от чар
501
Точность
290
Attack Time
1.605
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
IncursionFlamethrowerLeftToRight
Spell, Fire, Damage
Время применения: 6 сек.
Перезарядка: 8 сек.
Ваши удары не могут оглушать врагов
Наносит от 261.7 до 392.5 урона от огня
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
Spell, Fire, Damage
Время применения: 6 сек.
Перезарядка: 8 сек.
Ваши удары не могут оглушать врагов
Наносит от 261.7 до 392.5 урона от огня
active skill area of effect radius +% final [-35]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurret2"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionFlamethrowerLeftToRight",
        "IncursionFlamethrowerRightToLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerLeftToRight"] = {
    name = "IncursionFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerRightToLeft"] = {
    name = "IncursionFlamethrowerRightToLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Турель ваал
Механизм
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Чародейский, construct, fire_affinity, immobile, is_unarmed, small_height, stone_armour
Здоровье
400%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
134%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
200%
Model Size
200%
Type
VaalSaucerTurret
Metadata
VaalSaucerRoomTurretUpgrade
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энерг. щит
0
Damage
501
Урон от чар
501
Точность
290
Attack Time
1.605
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
IncursionFlamethrowerLeftToRight
Spell, Fire, Damage
Время применения: 6 сек.
Перезарядка: 8 сек.
Ваши удары не могут оглушать врагов
Наносит от 261.7 до 392.5 урона от огня
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
Spell, Fire, Damage
Время применения: 6 сек.
Перезарядка: 8 сек.
Ваши удары не могут оглушать врагов
Наносит от 261.7 до 392.5 урона от огня
active skill area of effect radius +% final [-35]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretUpgrade"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionFlamethrowerLeftToRight",
        "IncursionFlamethrowerRightToLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerLeftToRight"] = {
    name = "IncursionFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerRightToLeft"] = {
    name = "IncursionFlamethrowerRightToLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Турель ваал
Механизм
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Чародейский, construct, fire_affinity, immobile, is_unarmed, small_height, stone_armour
Здоровье
400%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
134%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
200%
Model Size
200%
Type
VaalSaucerTurret
Metadata
VaalSaucerRoomTurretUpgrade2
Уровень
68
Здоровье
25,733
Броня
28,790
Уклонение
4,739
Энерг. щит
0
Damage
501
Урон от чар
501
Точность
290
Attack Time
1.605
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
IncursionFlamethrowerLeftToRight
Spell, Fire, Damage
Время применения: 6 сек.
Перезарядка: 8 сек.
Ваши удары не могут оглушать врагов
Наносит от 261.7 до 392.5 урона от огня
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
Spell, Fire, Damage
Время применения: 6 сек.
Перезарядка: 8 сек.
Ваши удары не могут оглушать врагов
Наносит от 261.7 до 392.5 урона от огня
active skill area of effect radius +% final [-35]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretUpgrade2"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionFlamethrowerLeftToRight",
        "IncursionFlamethrowerRightToLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerLeftToRight"] = {
    name = "IncursionFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerRightToLeft"] = {
    name = "IncursionFlamethrowerRightToLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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