瓦爾.砲塔基座
生物
Vaal Saucer Turret
幽魂N
標籤bludgeoning_weapon, 法術, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
生命
400%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret1
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
290
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
VaalSaucerTurretTriggerMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1.75 秒
冷卻時間: 10 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
VaalSaucerTurretBeacon
法術, 傷害, 範圍, 持續時間, 陷阱技能, 地雷技能, 圖騰技能, 可觸發, 法術可重複, 範圍法術
施放時間: 1 秒
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.91257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret1"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerMortar",
        "VaalSaucerTurretBeacon",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortar"] = {
    name = "VaalSaucerTurretTriggerMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_skills_with_id",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretBeacon"] = {
    name = "VaalSaucerTurretBeacon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "number_of_beacons",
        "base_skill_effect_duration",
        "is_area_damage",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 1, 3000, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
瓦爾.砲塔基座
生物
Vaal Saucer Turret
幽魂N
標籤bludgeoning_weapon, 法術, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
生命
400%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret2
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
290
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
VaalSaucerTurretTriggerBeam
法術
施放時間: 1.75 秒
冷卻時間: 10 秒
VaalSaucerTurretInstantAoE
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
VaalSaucerTurretTriggerMultiBeam
法術
施放時間: 3.5 秒
冷卻時間: 10 秒
VaalSaucerTurretInstantAoEUltimate
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
VaalSaucerBasicFireMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.17 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.91257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret2"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerBeam",
        "VaalSaucerTurretTriggerMultiBeam",
        "VaalSaucerTurretInstantAoE",
        "VaalSaucerTurretInstantAoEUltimate",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerBasicFireMortar",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerBeam"] = {
    name = "VaalSaucerTurretTriggerBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMultiBeam"] = {
    name = "VaalSaucerTurretTriggerMultiBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {2, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretInstantAoE"] = {
    name = "VaalSaucerTurretInstantAoE",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, -35, 50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretInstantAoEUltimate"] = {
    name = "VaalSaucerTurretInstantAoEUltimate",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, -70, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerBasicFireMortar"] = {
    name = "VaalSaucerBasicFireMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
瓦爾.砲塔基座
生物
Vaal Saucer Turret
幽魂N
標籤bludgeoning_weapon, 法術, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
生命
400%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret3
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
290
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
VaalSaucerTurretTriggerMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1.75 秒
冷卻時間: 10 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
VaalSaucerTurretDelayedProjectiles
法術, 投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
VaalSaucerTurretTriggerMortarChaining
法術, 傷害, 範圍, 陷阱技能, 地雷技能, 圖騰技能, 可觸發, 火焰, 投射物, 玩家投射物, 法術可重複, 連鎖, 可齊射, 範圍法術
熔岩翻騰
施放時間: 3.5 秒
冷卻時間: 10 秒
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,向前彈造成多次傷害。
VaalSaucerBasicFireMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.17 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
VaalSaucerTurretDelayedProjectilesUltimate
法術, 投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.91257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret3"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerMortar",
        "VaalSaucerTurretTriggerMortarChaining",
        "VaalSaucerTurretDelayedProjectiles",
        "VaalSaucerTurretDelayedProjectilesUltimate",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerBasicFireMortar",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortar"] = {
    name = "VaalSaucerTurretTriggerMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_skills_with_id",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortarChaining"] = {
    name = "Rolling Magma",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Chains] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_skills_with_id",
        "number_of_chains",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 3, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretDelayedProjectiles"] = {
    name = "VaalSaucerTurretDelayedProjectiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_unusable",
        "base_is_projectile",
        "projectiles_nova",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 4, 1200, -50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretDelayedProjectilesUltimate"] = {
    name = "VaalSaucerTurretDelayedProjectilesUltimate",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_unusable",
        "base_is_projectile",
        "projectiles_nova",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 4, 1200, -50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerBasicFireMortar"] = {
    name = "VaalSaucerBasicFireMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
瓦爾.砲塔基座
生物
Vaal Saucer Turret
幽魂N
標籤bludgeoning_weapon, 法術, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
生命
400%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret4
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
290
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
VaalSaucerTurretGroundLaser
法術, 引導
施放時間: 0.1 秒
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
VaalSaucerBasicLightningMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.17 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
VaalSaucerTurretSkyBeam
法術
施放時間: 4 秒
冷卻時間: 10 秒
IncursionSaucerWait2
+1 秒基礎持續時間
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.91257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret4"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionSaucerWait2",
        "VaalSaucerTurretGroundLaser",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerBasicLightningMortar",
        "VaalSaucerTurretSkyBeam",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionSaucerWait2"] = {
    name = "IncursionSaucerWait2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretGroundLaser"] = {
    name = "VaalSaucerTurretGroundLaser",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerBasicLightningMortar"] = {
    name = "VaalSaucerBasicLightningMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretSkyBeam"] = {
    name = "VaalSaucerTurretSkyBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, -70, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
瓦爾.砲塔基座
生物
Vaal Saucer Turret
幽魂N
標籤bludgeoning_weapon, 法術, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
生命
400%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret5
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
290
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
VaalSaucerTurretTriggerMortarTrap
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
VaalSaucerTurretLightningMechanism
法術, 可觸發
施放時間: 1 秒
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.91257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret5"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerMortarTrap",
        "VaalSaucerTurretLightningMechanism",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortarTrap"] = {
    name = "VaalSaucerTurretTriggerMortarTrap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, -35, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretLightningMechanism"] = {
    name = "VaalSaucerTurretLightningMechanism",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_id",
        "base_skill_effect_duration",
        "is_area_damage",
        "skill_unusable",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 1, 3000, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
瓦爾.砲塔基座
生物
Vaal Saucer Turret
幽魂N
標籤bludgeoning_weapon, 法術, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
生命
400%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret6_
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
290
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
VaalSaucerTurretMortarSummon
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
冷卻時間: 10 秒
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
VaalSaucerBasicLightningMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.17 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
VaalSaucerTurretMortarSummonManyGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 3.5 秒
冷卻時間: 10 秒
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.91257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/mass_summon_ghost/pulse/pulse.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret6_"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretMortarSummon",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretMortarSummonManyGhosts",
        "VaalSaucerBasicLightningMortar",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummon"] = {
    name = "VaalSaucerTurretMortarSummon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 355, 1, 10, 2, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonManyGhosts"] = {
    name = "VaalSaucerTurretMortarSummonManyGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 355, 1, 10, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerBasicLightningMortar"] = {
    name = "VaalSaucerBasicLightningMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
瓦爾.砲塔基座
生物
Vaal Saucer Turret
幽魂N
標籤bludgeoning_weapon, 法術, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
生命
400%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret7
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
290
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
VaalSaucerTurretTriggerMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1.75 秒
冷卻時間: 10 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.91257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
}

StateMachine
{
}

Stats
{
	set_is_hidden_monster = 1
	set_base_cannot_be_damaged = 1
}

BaseEvents
{
	on_construction_complete = "LockScale();"
}

Life
{
	prevent_corpse_sinking = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret7"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerMortar",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortar"] = {
    name = "VaalSaucerTurretTriggerMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_skills_with_id",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
瓦爾.砲塔基座
生物
Vaal Saucer Turret
幽魂N
標籤bludgeoning_weapon, 法術, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
生命
400%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret8
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
290
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
VaalSaucerTurretTriggerBeam
法術
施放時間: 1.75 秒
冷卻時間: 10 秒
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.91257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
}

StateMachine
{
}

Stats
{
	set_is_hidden_monster = 1
	set_base_cannot_be_damaged = 1
}

BaseEvents
{
	on_construction_complete = "LockScale();"
}

Life
{
	prevent_corpse_sinking = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret8"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerBeam",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerBeam"] = {
    name = "VaalSaucerTurretTriggerBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
瓦爾.砲塔基座
生物
Vaal Saucer Turret
幽魂N
標籤bludgeoning_weapon, 法術, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
生命
400%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret9
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
290
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
VaalSaucerTurretTriggerBeam
法術
施放時間: 1.75 秒
冷卻時間: 10 秒
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.91257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
}

StateMachine
{
}

Stats
{
	set_is_hidden_monster = 1
	set_base_cannot_be_damaged = 1
}

BaseEvents
{
	on_construction_complete = "LockScale();"
}

Life
{
	prevent_corpse_sinking = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret9"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerBeam",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerBeam"] = {
    name = "VaalSaucerTurretTriggerBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
瓦爾.砲塔基座
生物
Vaal Saucer Turret
幽魂N
標籤bludgeoning_weapon, 法術, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour
生命
400%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
200%
類型
VaalSaucerTurret
Metadata
VaalSaucerRoomTurret
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
290
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
IncursionFlamethrowerLeftToRight
法術, 火焰, 傷害
施放時間: 6 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
造成 261.7392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
法術, 火焰, 傷害
施放時間: 6 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
造成 261.7392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurret"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionFlamethrowerLeftToRight",
        "IncursionFlamethrowerRightToLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerLeftToRight"] = {
    name = "IncursionFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerRightToLeft"] = {
    name = "IncursionFlamethrowerRightToLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
瓦爾.砲塔基座
生物
Vaal Saucer Turret
幽魂N
標籤bludgeoning_weapon, 法術, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour
生命
400%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
200%
類型
VaalSaucerTurret
Metadata
VaalSaucerRoomTurret2
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
290
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
IncursionFlamethrowerLeftToRight
法術, 火焰, 傷害
施放時間: 6 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
造成 261.7392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
法術, 火焰, 傷害
施放時間: 6 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
造成 261.7392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurret2"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionFlamethrowerLeftToRight",
        "IncursionFlamethrowerRightToLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerLeftToRight"] = {
    name = "IncursionFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerRightToLeft"] = {
    name = "IncursionFlamethrowerRightToLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
瓦爾.砲塔基座
生物
Vaal Saucer Turret
幽魂N
標籤bludgeoning_weapon, 法術, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour
生命
400%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
200%
類型
VaalSaucerTurret
Metadata
VaalSaucerRoomTurretUpgrade
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
290
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
IncursionFlamethrowerLeftToRight
法術, 火焰, 傷害
施放時間: 6 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
造成 261.7392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
法術, 火焰, 傷害
施放時間: 6 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
造成 261.7392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretUpgrade"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionFlamethrowerLeftToRight",
        "IncursionFlamethrowerRightToLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerLeftToRight"] = {
    name = "IncursionFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerRightToLeft"] = {
    name = "IncursionFlamethrowerRightToLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
瓦爾.砲塔基座
生物
Vaal Saucer Turret
幽魂N
標籤bludgeoning_weapon, 法術, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour
生命
400%
異常狀態臨界值
400%
抗性
40 40 40 25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
200%
類型
VaalSaucerTurret
Metadata
VaalSaucerRoomTurretUpgrade2
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
290
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
IncursionFlamethrowerLeftToRight
法術, 火焰, 傷害
施放時間: 6 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
造成 261.7392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
法術, 火焰, 傷害
施放時間: 6 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
造成 261.7392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretUpgrade2"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionFlamethrowerLeftToRight",
        "IncursionFlamethrowerRightToLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerLeftToRight"] = {
    name = "IncursionFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerRightToLeft"] = {
    name = "IncursionFlamethrowerRightToLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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