瓦爾.砲塔基座
創造物
Vaal Saucer Turret
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
異常狀態臨界值
400%
抗性
40
40
40
25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret1
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
0
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
VaalSaucerTurretTriggerMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1.75 秒
冷卻時間: 10 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 559.7 至 839.6 火焰傷害
發射 2 個額外投射物
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
發射 2 個額外投射物
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
VaalSaucerTurretBeacon
法術, 傷害, 範圍, 持續時間, 陷阱技能, 地雷技能, 圖騰技能, 可觸發, 法術可重複, 範圍法術
施放時間: 1 秒
+3 秒基礎持續時間
造成 180.5 至 270.7 火焰傷害
generic skill trigger id [1]
is area damage [1]
number of beacons [1]
skill unusable [1]
造成 180.5 至 270.7 火焰傷害
generic skill trigger id [1]
is area damage [1]
number of beacons [1]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
造成 489.8 至 909.6 閃電傷害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
造成 2687 至 4030 閃電傷害
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret1"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerMortar", "VaalSaucerTurretBeacon", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMortar"] = { name = "VaalSaucerTurretTriggerMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_skills_with_id", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretBeacon"] = { name = "VaalSaucerTurretBeacon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "number_of_beacons", "base_skill_effect_duration", "is_area_damage", "skill_unusable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1, 3000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦爾.砲塔基座
創造物
Vaal Saucer Turret
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
異常狀態臨界值
400%
抗性
40
40
40
25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
0
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
VaalSaucerTurretTriggerBeam
法術
施放時間: 1.75 秒
冷卻時間: 10 秒
generic skill trigger skills with id [1]
VaalSaucerTurretInstantAoE
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1473 至 2210 火焰傷害
active skill area of effect radius +% final [50]
generic skill trigger id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
skill unusable [1]
active skill area of effect radius +% final [50]
generic skill trigger id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
skill unusable [1]
VaalSaucerTurretTriggerMultiBeam
法術
施放時間: 3.5 秒
冷卻時間: 10 秒
generic skill trigger skills with id [2]
VaalSaucerTurretInstantAoEUltimate
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 1178 至 1768 火焰傷害
generic skill trigger id [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
skill unusable [1]
generic skill trigger id [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
造成 489.8 至 909.6 閃電傷害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerBasicFireMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.17 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 559.7 至 839.6 火焰傷害
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
造成 2687 至 4030 閃電傷害
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret2"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerBeam", "VaalSaucerTurretTriggerMultiBeam", "VaalSaucerTurretInstantAoE", "VaalSaucerTurretInstantAoEUltimate", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerBasicFireMortar", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerBeam"] = { name = "VaalSaucerTurretTriggerBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMultiBeam"] = { name = "VaalSaucerTurretTriggerMultiBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {2, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretInstantAoE"] = { name = "VaalSaucerTurretInstantAoE", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_unusable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, -35, 50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretInstantAoEUltimate"] = { name = "VaalSaucerTurretInstantAoEUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_unusable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, -70, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerBasicFireMortar"] = { name = "VaalSaucerBasicFireMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦爾.砲塔基座
創造物
Vaal Saucer Turret
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
異常狀態臨界值
400%
抗性
40
40
40
25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret3
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
0
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
VaalSaucerTurretTriggerMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1.75 秒
冷卻時間: 10 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 559.7 至 839.6 火焰傷害
發射 2 個額外投射物
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
發射 2 個額外投射物
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
VaalSaucerTurretDelayedProjectiles
法術, 投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
+1.2 秒基礎持續時間
造成 736.5 至 1105 火焰傷害
發射 4 個額外投射物
以環狀型式發射投射物
base is projectile [1]
generic skill trigger id [1]
monster penalty against minions damage +% final vs player minions [-50]
projectiles not offset [1]
skill unusable [1]
造成 736.5 至 1105 火焰傷害
發射 4 個額外投射物
以環狀型式發射投射物
base is projectile [1]
generic skill trigger id [1]
monster penalty against minions damage +% final vs player minions [-50]
projectiles not offset [1]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
造成 489.8 至 909.6 閃電傷害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretTriggerMortarChaining
法術, 傷害, 範圍, 陷阱技能, 地雷技能, 圖騰技能, 可觸發, 火焰, 投射物, 玩家投射物, 法術可重複, 連鎖, 可齊射, 範圍法術
熔岩翻騰
施放時間: 3.5 秒
冷卻時間: 10 秒
拋投出撞擊地面時會爆炸的岩漿球。技能可以連鎖,向前彈造成多次傷害。
造成 559.7 至 839.6 火焰傷害
連鎖 +3 次
generic skill trigger skills with id [2]
連鎖 +3 次
generic skill trigger skills with id [2]
VaalSaucerBasicFireMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.17 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 559.7 至 839.6 火焰傷害
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretDelayedProjectilesUltimate
法術, 投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
+1.2 秒基礎持續時間
造成 736.5 至 1105 火焰傷害
發射 4 個額外投射物
以環狀型式發射投射物
base is projectile [1]
generic skill trigger id [2]
monster penalty against minions damage +% final vs player minions [-50]
projectiles not offset [1]
skill unusable [1]
造成 736.5 至 1105 火焰傷害
發射 4 個額外投射物
以環狀型式發射投射物
base is projectile [1]
generic skill trigger id [2]
monster penalty against minions damage +% final vs player minions [-50]
projectiles not offset [1]
skill unusable [1]
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
造成 2687 至 4030 閃電傷害
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret3"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerMortar", "VaalSaucerTurretTriggerMortarChaining", "VaalSaucerTurretDelayedProjectiles", "VaalSaucerTurretDelayedProjectilesUltimate", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerBasicFireMortar", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMortar"] = { name = "VaalSaucerTurretTriggerMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_skills_with_id", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMortarChaining"] = { name = "Rolling Magma", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_skills_with_id", "number_of_chains", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 3, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretDelayedProjectiles"] = { name = "VaalSaucerTurretDelayedProjectiles", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "number_of_additional_projectiles", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_unusable", "base_is_projectile", "projectiles_nova", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 4, 1200, -50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretDelayedProjectilesUltimate"] = { name = "VaalSaucerTurretDelayedProjectilesUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "number_of_additional_projectiles", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_unusable", "base_is_projectile", "projectiles_nova", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 4, 1200, -50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerBasicFireMortar"] = { name = "VaalSaucerBasicFireMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦爾.砲塔基座
創造物
Vaal Saucer Turret
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
異常狀態臨界值
400%
抗性
40
40
40
25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret4
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
0
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
VaalSaucerTurretGroundLaser
法術, 引導
施放時間: 0.1 秒
造成 206.2 至 383 閃電傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
造成 489.8 至 909.6 閃電傷害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerBasicLightningMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.17 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 489.8 至 909.6 閃電傷害
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretSkyBeam
法術
施放時間: 4 秒
冷卻時間: 10 秒
造成 247.5 至 459.6 閃電傷害
你的擊中不能暈眩敵人
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
你的擊中不能暈眩敵人
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
IncursionSaucerWait2
+1 秒基礎持續時間
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
造成 2687 至 4030 閃電傷害
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret4"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "IncursionSaucerWait2", "VaalSaucerTurretGroundLaser", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerBasicLightningMortar", "VaalSaucerTurretSkyBeam", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionSaucerWait2"] = { name = "IncursionSaucerWait2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretGroundLaser"] = { name = "VaalSaucerTurretGroundLaser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -25, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerBasicLightningMortar"] = { name = "VaalSaucerBasicLightningMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretSkyBeam"] = { name = "VaalSaucerTurretSkyBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -70, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦爾.砲塔基座
創造物
Vaal Saucer Turret
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
異常狀態臨界值
400%
抗性
40
40
40
25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret5
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
0
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
VaalSaucerTurretTriggerMortarTrap
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
active skill area of effect radius +% final [-35]
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
VaalSaucerTurretLightningMechanism
法術, 可觸發
施放時間: 1 秒
造成 177.7 至 329.9 閃電傷害
+3 秒基礎持續時間
generic skill trigger id [1]
is area damage [1]
skill unusable [1]
+3 秒基礎持續時間
generic skill trigger id [1]
is area damage [1]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
造成 489.8 至 909.6 閃電傷害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
造成 2687 至 4030 閃電傷害
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret5"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerMortarTrap", "VaalSaucerTurretLightningMechanism", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMortarTrap"] = { name = "VaalSaucerTurretTriggerMortarTrap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -35, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretLightningMechanism"] = { name = "VaalSaucerTurretLightningMechanism", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "base_skill_effect_duration", "is_area_damage", "skill_unusable", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 1, 3000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦爾.砲塔基座
創造物
Vaal Saucer Turret
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
異常狀態臨界值
400%
抗性
40
40
40
25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret6_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
0
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
VaalSaucerTurretMortarSummon
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
冷卻時間: 10 秒
造成 489.8 至 909.6 閃電傷害
發射 2 個額外投射物
active skill area of effect radius +% final [-35]
alternate minion [355]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
number of monsters to summon [1]
projectile spread radius [15]
發射 2 個額外投射物
active skill area of effect radius +% final [-35]
alternate minion [355]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
造成 489.8 至 909.6 閃電傷害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerBasicLightningMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
暴擊率: 5%
施放時間: 1.17 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 489.8 至 909.6 閃電傷害
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretMortarSummonManyGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 3.5 秒
冷卻時間: 10 秒
造成 489.8 至 909.6 閃電傷害
active skill area of effect radius +% final [-35]
alternate minion [355]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [355]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
造成 2687 至 4030 閃電傷害
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/mass_summon_ghost/pulse/pulse.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret6_"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretMortarSummon", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretMortarSummonManyGhosts", "VaalSaucerBasicLightningMortar", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummon"] = { name = "VaalSaucerTurretMortarSummon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 355, 1, 10, 2, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonManyGhosts"] = { name = "VaalSaucerTurretMortarSummonManyGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 355, 1, 10, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerBasicLightningMortar"] = { name = "VaalSaucerBasicLightningMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦爾.砲塔基座
創造物
Vaal Saucer Turret
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
異常狀態臨界值
400%
抗性
40
40
40
25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret7
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
0
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
VaalSaucerTurretTriggerMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術
施放時間: 1.75 秒
冷卻時間: 10 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
造成 559.7 至 839.6 火焰傷害
發射 2 個額外投射物
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
發射 2 個額外投射物
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
造成 489.8 至 909.6 閃電傷害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
造成 2687 至 4030 閃電傷害
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Stats { set_is_hidden_monster = 1 set_base_cannot_be_damaged = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret7"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerMortar", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMortar"] = { name = "VaalSaucerTurretTriggerMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_skills_with_id", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦爾.砲塔基座
創造物
Vaal Saucer Turret
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
異常狀態臨界值
400%
抗性
40
40
40
25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret8
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
0
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
VaalSaucerTurretTriggerBeam
法術
施放時間: 1.75 秒
冷卻時間: 10 秒
generic skill trigger skills with id [1]
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
造成 489.8 至 909.6 閃電傷害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
造成 2687 至 4030 閃電傷害
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Stats { set_is_hidden_monster = 1 set_base_cannot_be_damaged = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret8"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerBeam", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerBeam"] = { name = "VaalSaucerTurretTriggerBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦爾.砲塔基座
創造物
Vaal Saucer Turret
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
異常狀態臨界值
400%
抗性
40
40
40
25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
VaalSaucerTurret
Metadata
VaalSaucerTurret9
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
0
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
VaalSaucerTurretTriggerBeam
法術
施放時間: 1.75 秒
冷卻時間: 10 秒
generic skill trigger skills with id [1]
VaalSaucerTurretMortarSummonGhosts
法術, 投射物, 法術可重複, 可觸發
暴擊率: 5%
施放時間: 1.17 秒
造成 489.8 至 909.6 閃電傷害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
法術
暴擊率: 5%
施放時間: 8 秒
造成 2687 至 4030 閃電傷害
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
不能造成感電
增加 25% 承受的閃電傷害
+6 秒基礎持續時間
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法術
施放時間: 1 秒
你的擊中必定點燃
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
你的擊中不能暈眩敵人
+9 秒基礎持續時間
造成 837.9 至 1257 火焰傷害
325% 更多點燃傷害
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Stats { set_is_hidden_monster = 1 set_base_cannot_be_damaged = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret9"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerBeam", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerBeam"] = { name = "VaalSaucerTurretTriggerBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦爾.砲塔基座
創造物
Vaal Saucer Turret
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
生命
400%
異常狀態臨界值
400%
抗性
40
40
40
25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
200%
類型
VaalSaucerTurret
Metadata
VaalSaucerRoomTurret
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
0
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
IncursionFlamethrowerLeftToRight
法術, 火焰, 傷害
施放時間: 6 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
造成 261.7 至 392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
造成 261.7 至 392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
法術, 火焰, 傷害
施放時間: 6 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
造成 261.7 至 392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
造成 261.7 至 392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurret"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "IncursionFlamethrowerLeftToRight", "IncursionFlamethrowerRightToLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerLeftToRight"] = { name = "IncursionFlamethrowerLeftToRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerRightToLeft"] = { name = "IncursionFlamethrowerRightToLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦爾.砲塔基座
創造物
Vaal Saucer Turret
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
生命
400%
異常狀態臨界值
400%
抗性
40
40
40
25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
200%
類型
VaalSaucerTurret
Metadata
VaalSaucerRoomTurret2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
0
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
IncursionFlamethrowerLeftToRight
法術, 火焰, 傷害
施放時間: 6 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
造成 261.7 至 392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
造成 261.7 至 392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
法術, 火焰, 傷害
施放時間: 6 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
造成 261.7 至 392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
造成 261.7 至 392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurret2"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "IncursionFlamethrowerLeftToRight", "IncursionFlamethrowerRightToLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerLeftToRight"] = { name = "IncursionFlamethrowerLeftToRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerRightToLeft"] = { name = "IncursionFlamethrowerRightToLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦爾.砲塔基座
創造物
Vaal Saucer Turret
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
生命
400%
異常狀態臨界值
400%
抗性
40
40
40
25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
200%
類型
VaalSaucerTurret
Metadata
VaalSaucerRoomTurretUpgrade
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
0
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
IncursionFlamethrowerLeftToRight
法術, 火焰, 傷害
施放時間: 6 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
造成 261.7 至 392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
造成 261.7 至 392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
法術, 火焰, 傷害
施放時間: 6 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
造成 261.7 至 392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
造成 261.7 至 392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretUpgrade"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "IncursionFlamethrowerLeftToRight", "IncursionFlamethrowerRightToLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerLeftToRight"] = { name = "IncursionFlamethrowerLeftToRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerRightToLeft"] = { name = "IncursionFlamethrowerRightToLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦爾.砲塔基座
創造物
Vaal Saucer Turret
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
生命
400%
異常狀態臨界值
400%
抗性
40
40
40
25
傷害
134%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 46
攻擊間隔
1.605 秒
傷害分佈
±20%
經驗值
200%
Model Size
200%
類型
VaalSaucerTurret
Metadata
VaalSaucerRoomTurretUpgrade2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
25,733
護甲
28,790
閃避
4,739
能量護盾
0
傷害
501
法術傷害
501
命中
0
攻擊間隔
1.605
經驗值
20,510
異常狀態臨界值
25,733
冰緩
81
感電
81
易碎
460
焦灼
81
殘喘
225
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
IncursionFlamethrowerLeftToRight
法術, 火焰, 傷害
施放時間: 6 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
造成 261.7 至 392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
造成 261.7 至 392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
法術, 火焰, 傷害
施放時間: 6 秒
冷卻時間: 8 秒
你的擊中不能暈眩敵人
造成 261.7 至 392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
造成 261.7 至 392.5 火焰傷害
active skill area of effect radius +% final [-35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretUpgrade2"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "IncursionFlamethrowerLeftToRight", "IncursionFlamethrowerRightToLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerLeftToRight"] = { name = "IncursionFlamethrowerLeftToRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerRightToLeft"] = { name = "IncursionFlamethrowerRightToLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.