瓦尔碟型炮塔
构造体
Vaal Saucer Turret
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
异常状态临界值
400%
抗性
40 40 40 25
伤害
134%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.605 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
VaalSaucerTurret
Metadata
VaalSaucerTurret1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
501
法术伤害
501
命中
290
攻击间隔
1.605
经验值
20,510
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretTriggerMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
施放间隔: 1.75 秒
冷却时间: 10 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 559.7 - 839.6 火焰伤害
额外发射 2 个投射物
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
额外发射 2 个投射物
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
VaalSaucerTurretBeacon
法术, 伤害, 范围, 持续时间, 陷阱技能, 地雷技能, 图腾技能, 可触发, 法术可重复, 范围法术
施放间隔: 1 秒
基础持续时间为 3 秒
造成 180.5 - 270.7 火焰伤害
generic skill trigger id [1]
is area damage [1]
number of beacons [1]
skill unusable [1]
造成 180.5 - 270.7 火焰伤害
generic skill trigger id [1]
is area damage [1]
number of beacons [1]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
法术, 投射物, 法术可重复, 可触发
暴击几率: 5%
施放间隔: 1.17 秒
造成 489.8 - 909.6 闪电伤害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
法术
暴击几率: 5%
施放间隔: 8 秒
造成 2687 - 4030 闪电伤害
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法术
施放间隔: 1 秒
你的击中始终具有点燃效果
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret1"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerMortar", "VaalSaucerTurretBeacon", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMortar"] = { name = "VaalSaucerTurretTriggerMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_skills_with_id", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretBeacon"] = { name = "VaalSaucerTurretBeacon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "number_of_beacons", "base_skill_effect_duration", "is_area_damage", "skill_unusable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1, 3000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦尔碟型炮塔
构造体
Vaal Saucer Turret
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
异常状态临界值
400%
抗性
40 40 40 25
伤害
134%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.605 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
VaalSaucerTurret
Metadata
VaalSaucerTurret2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
501
法术伤害
501
命中
290
攻击间隔
1.605
经验值
20,510
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretTriggerBeam
法术
施放间隔: 1.75 秒
冷却时间: 10 秒
generic skill trigger skills with id [1]
VaalSaucerTurretInstantAoE
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1473 - 2210 火焰伤害
active skill area of effect radius +% final [50]
generic skill trigger id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
skill unusable [1]
active skill area of effect radius +% final [50]
generic skill trigger id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
skill unusable [1]
VaalSaucerTurretTriggerMultiBeam
法术
施放间隔: 3.5 秒
冷却时间: 10 秒
generic skill trigger skills with id [2]
VaalSaucerTurretInstantAoEUltimate
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 1178 - 1768 火焰伤害
generic skill trigger id [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
skill unusable [1]
generic skill trigger id [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
法术, 投射物, 法术可重复, 可触发
暴击几率: 5%
施放间隔: 1.17 秒
造成 489.8 - 909.6 闪电伤害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerBasicFireMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击几率: 5%
施放间隔: 1.17 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 559.7 - 839.6 火焰伤害
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretFrontalDamageWave
法术
暴击几率: 5%
施放间隔: 8 秒
造成 2687 - 4030 闪电伤害
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法术
施放间隔: 1 秒
你的击中始终具有点燃效果
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret2"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerBeam", "VaalSaucerTurretTriggerMultiBeam", "VaalSaucerTurretInstantAoE", "VaalSaucerTurretInstantAoEUltimate", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerBasicFireMortar", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerBeam"] = { name = "VaalSaucerTurretTriggerBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMultiBeam"] = { name = "VaalSaucerTurretTriggerMultiBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {2, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretInstantAoE"] = { name = "VaalSaucerTurretInstantAoE", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_unusable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, -35, 50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretInstantAoEUltimate"] = { name = "VaalSaucerTurretInstantAoEUltimate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_unusable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, -70, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerBasicFireMortar"] = { name = "VaalSaucerBasicFireMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦尔碟型炮塔
构造体
Vaal Saucer Turret
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
异常状态临界值
400%
抗性
40 40 40 25
伤害
134%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.605 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
VaalSaucerTurret
Metadata
VaalSaucerTurret3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
501
法术伤害
501
命中
290
攻击间隔
1.605
经验值
20,510
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretTriggerMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
施放间隔: 1.75 秒
冷却时间: 10 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 559.7 - 839.6 火焰伤害
额外发射 2 个投射物
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
额外发射 2 个投射物
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
VaalSaucerTurretDelayedProjectiles
法术, 投射物, 可触发
暴击几率: 5%
施放间隔: 1 秒
基础持续时间为 1.2 秒
造成 736.5 - 1105 火焰伤害
额外发射 4 个投射物
环状发射投射物
base is projectile [1]
generic skill trigger id [1]
monster penalty against minions damage +% final vs player minions [-50]
projectiles not offset [1]
skill unusable [1]
造成 736.5 - 1105 火焰伤害
额外发射 4 个投射物
环状发射投射物
base is projectile [1]
generic skill trigger id [1]
monster penalty against minions damage +% final vs player minions [-50]
projectiles not offset [1]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
法术, 投射物, 法术可重复, 可触发
暴击几率: 5%
施放间隔: 1.17 秒
造成 489.8 - 909.6 闪电伤害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretTriggerMortarChaining
法术, 伤害, 范围, 陷阱技能, 地雷技能, 图腾技能, 可触发, 火焰, 投射物, 玩家投射物, 法术可重复, 连锁, 可齐射, 范围法术
熔岩奔涌
施放间隔: 3.5 秒
冷却时间: 10 秒
抛投出岩浆球,击中地面会造成范围伤害。技能可以连锁,向前弹射多次造成伤害。
造成 559.7 - 839.6 火焰伤害
连锁弹射 +3 次
generic skill trigger skills with id [2]
连锁弹射 +3 次
generic skill trigger skills with id [2]
VaalSaucerBasicFireMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击几率: 5%
施放间隔: 1.17 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 559.7 - 839.6 火焰伤害
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretDelayedProjectilesUltimate
法术, 投射物, 可触发
暴击几率: 5%
施放间隔: 1 秒
基础持续时间为 1.2 秒
造成 736.5 - 1105 火焰伤害
额外发射 4 个投射物
环状发射投射物
base is projectile [1]
generic skill trigger id [2]
monster penalty against minions damage +% final vs player minions [-50]
projectiles not offset [1]
skill unusable [1]
造成 736.5 - 1105 火焰伤害
额外发射 4 个投射物
环状发射投射物
base is projectile [1]
generic skill trigger id [2]
monster penalty against minions damage +% final vs player minions [-50]
projectiles not offset [1]
skill unusable [1]
VaalSaucerTurretFrontalDamageWave
法术
暴击几率: 5%
施放间隔: 8 秒
造成 2687 - 4030 闪电伤害
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法术
施放间隔: 1 秒
你的击中始终具有点燃效果
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret3"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerMortar", "VaalSaucerTurretTriggerMortarChaining", "VaalSaucerTurretDelayedProjectiles", "VaalSaucerTurretDelayedProjectilesUltimate", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerBasicFireMortar", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMortar"] = { name = "VaalSaucerTurretTriggerMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_skills_with_id", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMortarChaining"] = { name = "Rolling Magma", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_skills_with_id", "number_of_chains", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 3, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretDelayedProjectiles"] = { name = "VaalSaucerTurretDelayedProjectiles", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "number_of_additional_projectiles", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_unusable", "base_is_projectile", "projectiles_nova", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 4, 1200, -50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretDelayedProjectilesUltimate"] = { name = "VaalSaucerTurretDelayedProjectilesUltimate", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "number_of_additional_projectiles", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_unusable", "base_is_projectile", "projectiles_nova", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 4, 1200, -50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerBasicFireMortar"] = { name = "VaalSaucerBasicFireMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦尔碟型炮塔
构造体
Vaal Saucer Turret
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
异常状态临界值
400%
抗性
40 40 40 25
伤害
134%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.605 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
VaalSaucerTurret
Metadata
VaalSaucerTurret4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
501
法术伤害
501
命中
290
攻击间隔
1.605
经验值
20,510
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretGroundLaser
法术, 引导
施放间隔: 0.1 秒
造成 206.2 - 383 闪电伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
VaalSaucerTurretMortarSummonGhosts
法术, 投射物, 法术可重复, 可触发
暴击几率: 5%
施放间隔: 1.17 秒
造成 489.8 - 909.6 闪电伤害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerBasicLightningMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击几率: 5%
施放间隔: 1.17 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 489.8 - 909.6 闪电伤害
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretSkyBeam
法术
施放间隔: 4 秒
冷却时间: 10 秒
造成 247.5 - 459.6 闪电伤害
你的击中不能眩晕敌人
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
你的击中不能眩晕敌人
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
IncursionSaucerWait2
基础持续时间为 1 秒
VaalSaucerTurretFrontalDamageWave
法术
暴击几率: 5%
施放间隔: 8 秒
造成 2687 - 4030 闪电伤害
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法术
施放间隔: 1 秒
你的击中始终具有点燃效果
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret4"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "IncursionSaucerWait2", "VaalSaucerTurretGroundLaser", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerBasicLightningMortar", "VaalSaucerTurretSkyBeam", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionSaucerWait2"] = { name = "IncursionSaucerWait2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretGroundLaser"] = { name = "VaalSaucerTurretGroundLaser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -25, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerBasicLightningMortar"] = { name = "VaalSaucerBasicLightningMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretSkyBeam"] = { name = "VaalSaucerTurretSkyBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -70, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦尔碟型炮塔
构造体
Vaal Saucer Turret
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
异常状态临界值
400%
抗性
40 40 40 25
伤害
134%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.605 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
VaalSaucerTurret
Metadata
VaalSaucerTurret5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
501
法术伤害
501
命中
290
攻击间隔
1.605
经验值
20,510
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretTriggerMortarTrap
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
施放间隔: 1 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
active skill area of effect radius +% final [-35]
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
VaalSaucerTurretLightningMechanism
法术, 可触发
施放间隔: 1 秒
造成 177.7 - 329.9 闪电伤害
基础持续时间为 3 秒
generic skill trigger id [1]
is area damage [1]
skill unusable [1]
基础持续时间为 3 秒
generic skill trigger id [1]
is area damage [1]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
法术, 投射物, 法术可重复, 可触发
暴击几率: 5%
施放间隔: 1.17 秒
造成 489.8 - 909.6 闪电伤害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
法术
暴击几率: 5%
施放间隔: 8 秒
造成 2687 - 4030 闪电伤害
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法术
施放间隔: 1 秒
你的击中始终具有点燃效果
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret5"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerMortarTrap", "VaalSaucerTurretLightningMechanism", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMortarTrap"] = { name = "VaalSaucerTurretTriggerMortarTrap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -35, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretLightningMechanism"] = { name = "VaalSaucerTurretLightningMechanism", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "base_skill_effect_duration", "is_area_damage", "skill_unusable", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 1, 3000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦尔碟型炮塔
构造体
Vaal Saucer Turret
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
异常状态临界值
400%
抗性
40 40 40 25
伤害
134%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.605 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
VaalSaucerTurret
Metadata
VaalSaucerTurret6_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
501
法术伤害
501
命中
290
攻击间隔
1.605
经验值
20,510
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretMortarSummon
法术, 投射物, 法术可重复, 可触发
暴击几率: 5%
施放间隔: 1.17 秒
冷却时间: 10 秒
造成 489.8 - 909.6 闪电伤害
额外发射 2 个投射物
active skill area of effect radius +% final [-35]
alternate minion [355]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
number of monsters to summon [1]
projectile spread radius [15]
额外发射 2 个投射物
active skill area of effect radius +% final [-35]
alternate minion [355]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretMortarSummonGhosts
法术, 投射物, 法术可重复, 可触发
暴击几率: 5%
施放间隔: 1.17 秒
造成 489.8 - 909.6 闪电伤害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerBasicLightningMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
暴击几率: 5%
施放间隔: 1.17 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 489.8 - 909.6 闪电伤害
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretMortarSummonManyGhosts
法术, 投射物, 法术可重复, 可触发
暴击几率: 5%
施放间隔: 3.5 秒
冷却时间: 10 秒
造成 489.8 - 909.6 闪电伤害
active skill area of effect radius +% final [-35]
alternate minion [355]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [355]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
法术
暴击几率: 5%
施放间隔: 8 秒
造成 2687 - 4030 闪电伤害
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法术
施放间隔: 1 秒
你的击中始终具有点燃效果
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/mass_summon_ghost/pulse/pulse.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret6_"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretMortarSummon", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretMortarSummonManyGhosts", "VaalSaucerBasicLightningMortar", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummon"] = { name = "VaalSaucerTurretMortarSummon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 355, 1, 10, 2, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonManyGhosts"] = { name = "VaalSaucerTurretMortarSummonManyGhosts", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 355, 1, 10, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerBasicLightningMortar"] = { name = "VaalSaucerBasicLightningMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦尔碟型炮塔
构造体
Vaal Saucer Turret
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
异常状态临界值
400%
抗性
40 40 40 25
伤害
134%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.605 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
VaalSaucerTurret
Metadata
VaalSaucerTurret7
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
501
法术伤害
501
命中
290
攻击间隔
1.605
经验值
20,510
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretTriggerMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
施放间隔: 1.75 秒
冷却时间: 10 秒
通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
造成 559.7 - 839.6 火焰伤害
额外发射 2 个投射物
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
额外发射 2 个投射物
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
VaalSaucerTurretMortarSummonGhosts
法术, 投射物, 法术可重复, 可触发
暴击几率: 5%
施放间隔: 1.17 秒
造成 489.8 - 909.6 闪电伤害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
法术
暴击几率: 5%
施放间隔: 8 秒
造成 2687 - 4030 闪电伤害
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法术
施放间隔: 1 秒
你的击中始终具有点燃效果
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Stats { set_is_hidden_monster = 1 set_base_cannot_be_damaged = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret7"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerMortar", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMortar"] = { name = "VaalSaucerTurretTriggerMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_skills_with_id", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦尔碟型炮塔
构造体
Vaal Saucer Turret
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
异常状态临界值
400%
抗性
40 40 40 25
伤害
134%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.605 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
VaalSaucerTurret
Metadata
VaalSaucerTurret8
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
501
法术伤害
501
命中
290
攻击间隔
1.605
经验值
20,510
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretTriggerBeam
法术
施放间隔: 1.75 秒
冷却时间: 10 秒
generic skill trigger skills with id [1]
VaalSaucerTurretMortarSummonGhosts
法术, 投射物, 法术可重复, 可触发
暴击几率: 5%
施放间隔: 1.17 秒
造成 489.8 - 909.6 闪电伤害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
法术
暴击几率: 5%
施放间隔: 8 秒
造成 2687 - 4030 闪电伤害
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法术
施放间隔: 1 秒
你的击中始终具有点燃效果
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Stats { set_is_hidden_monster = 1 set_base_cannot_be_damaged = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret8"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerBeam", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerBeam"] = { name = "VaalSaucerTurretTriggerBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦尔碟型炮塔
构造体
Vaal Saucer Turret
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
生命
400%
异常状态临界值
400%
抗性
40 40 40 25
伤害
134%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.605 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
VaalSaucerTurret
Metadata
VaalSaucerTurret9
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
501
法术伤害
501
命中
290
攻击间隔
1.605
经验值
20,510
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretTriggerBeam
法术
施放间隔: 1.75 秒
冷却时间: 10 秒
generic skill trigger skills with id [1]
VaalSaucerTurretMortarSummonGhosts
法术, 投射物, 法术可重复, 可触发
暴击几率: 5%
施放间隔: 1.17 秒
造成 489.8 - 909.6 闪电伤害
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
法术
暴击几率: 5%
施放间隔: 8 秒
造成 2687 - 4030 闪电伤害
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
无法造成感电
受到的闪电伤害提高 25%
基础持续时间为 6 秒
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
法术
施放间隔: 1 秒
你的击中始终具有点燃效果
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
你的击中不能眩晕敌人
基础持续时间为 9 秒
造成 837.9 - 1257 火焰伤害
点燃伤害总增 325%
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Stats { set_is_hidden_monster = 1 set_base_cannot_be_damaged = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret9"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerBeam", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerBeam"] = { name = "VaalSaucerTurretTriggerBeam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦尔碟型炮塔
构造体
Vaal Saucer Turret
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
生命
400%
异常状态临界值
400%
抗性
40 40 40 25
伤害
134%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.605 秒
伤害分布
±20%
经验值
200%
Model Size
200%
类型
VaalSaucerTurret
Metadata
VaalSaucerRoomTurret
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
501
法术伤害
501
命中
290
攻击间隔
1.605
经验值
20,510
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionFlamethrowerLeftToRight
法术, 火焰, 伤害
施放间隔: 6 秒
冷却时间: 8 秒
你的击中不能眩晕敌人
造成 261.7 - 392.5 火焰伤害
active skill area of effect radius +% final [-35]
is area damage [1]
造成 261.7 - 392.5 火焰伤害
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
法术, 火焰, 伤害
施放间隔: 6 秒
冷却时间: 8 秒
你的击中不能眩晕敌人
造成 261.7 - 392.5 火焰伤害
active skill area of effect radius +% final [-35]
is area damage [1]
造成 261.7 - 392.5 火焰伤害
active skill area of effect radius +% final [-35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurret"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "IncursionFlamethrowerLeftToRight", "IncursionFlamethrowerRightToLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerLeftToRight"] = { name = "IncursionFlamethrowerLeftToRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerRightToLeft"] = { name = "IncursionFlamethrowerRightToLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦尔碟型炮塔
构造体
Vaal Saucer Turret
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
生命
400%
异常状态临界值
400%
抗性
40 40 40 25
伤害
134%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.605 秒
伤害分布
±20%
经验值
200%
Model Size
200%
类型
VaalSaucerTurret
Metadata
VaalSaucerRoomTurret2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
501
法术伤害
501
命中
290
攻击间隔
1.605
经验值
20,510
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionFlamethrowerLeftToRight
法术, 火焰, 伤害
施放间隔: 6 秒
冷却时间: 8 秒
你的击中不能眩晕敌人
造成 261.7 - 392.5 火焰伤害
active skill area of effect radius +% final [-35]
is area damage [1]
造成 261.7 - 392.5 火焰伤害
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
法术, 火焰, 伤害
施放间隔: 6 秒
冷却时间: 8 秒
你的击中不能眩晕敌人
造成 261.7 - 392.5 火焰伤害
active skill area of effect radius +% final [-35]
is area damage [1]
造成 261.7 - 392.5 火焰伤害
active skill area of effect radius +% final [-35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurret2"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "IncursionFlamethrowerLeftToRight", "IncursionFlamethrowerRightToLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerLeftToRight"] = { name = "IncursionFlamethrowerLeftToRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerRightToLeft"] = { name = "IncursionFlamethrowerRightToLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦尔碟型炮塔
构造体
Vaal Saucer Turret
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
生命
400%
异常状态临界值
400%
抗性
40 40 40 25
伤害
134%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.605 秒
伤害分布
±20%
经验值
200%
Model Size
200%
类型
VaalSaucerTurret
Metadata
VaalSaucerRoomTurretUpgrade
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
501
法术伤害
501
命中
290
攻击间隔
1.605
经验值
20,510
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionFlamethrowerLeftToRight
法术, 火焰, 伤害
施放间隔: 6 秒
冷却时间: 8 秒
你的击中不能眩晕敌人
造成 261.7 - 392.5 火焰伤害
active skill area of effect radius +% final [-35]
is area damage [1]
造成 261.7 - 392.5 火焰伤害
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
法术, 火焰, 伤害
施放间隔: 6 秒
冷却时间: 8 秒
你的击中不能眩晕敌人
造成 261.7 - 392.5 火焰伤害
active skill area of effect radius +% final [-35]
is area damage [1]
造成 261.7 - 392.5 火焰伤害
active skill area of effect radius +% final [-35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretUpgrade"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "IncursionFlamethrowerLeftToRight", "IncursionFlamethrowerRightToLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerLeftToRight"] = { name = "IncursionFlamethrowerLeftToRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerRightToLeft"] = { name = "IncursionFlamethrowerRightToLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
瓦尔碟型炮塔
构造体
Vaal Saucer Turret
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
生命
400%
异常状态临界值
400%
抗性
40 40 40 25
伤害
134%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 46
攻击间隔
1.605 秒
伤害分布
±20%
经验值
200%
Model Size
200%
类型
VaalSaucerTurret
Metadata
VaalSaucerRoomTurretUpgrade2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
25,733
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
501
法术伤害
501
命中
290
攻击间隔
1.605
经验值
20,510
异常状态临界值
25,733
冰缓
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionFlamethrowerLeftToRight
法术, 火焰, 伤害
施放间隔: 6 秒
冷却时间: 8 秒
你的击中不能眩晕敌人
造成 261.7 - 392.5 火焰伤害
active skill area of effect radius +% final [-35]
is area damage [1]
造成 261.7 - 392.5 火焰伤害
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
法术, 火焰, 伤害
施放间隔: 6 秒
冷却时间: 8 秒
你的击中不能眩晕敌人
造成 261.7 - 392.5 火焰伤害
active skill area of effect radius +% final [-35]
is area damage [1]
造成 261.7 - 392.5 火焰伤害
active skill area of effect radius +% final [-35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretUpgrade2"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "IncursionFlamethrowerLeftToRight", "IncursionFlamethrowerRightToLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerLeftToRight"] = { name = "IncursionFlamethrowerLeftToRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerRightToLeft"] = { name = "IncursionFlamethrowerRightToLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }