ป้อมจานบินวาล์
หุ่นกล
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, นักเวท, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
พลังชีวิต
400%
Ailment Threshold
400%
ค่าต้านทาน
40 40 40 25
Damage
134%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret1
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
501
ความเสียหายเวท
501
ความแม่นยำ
290
Attack Time
1.605
ค่าประสบการณ์
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1.75 วินาที
คูลดาวน์: 10 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย ไฟ 559.7 ถึง 839.6
ยิงกระสุน เพิ่มเติม 2 ลูก
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
VaalSaucerTurretBeacon
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
เวลาร่าย: 1 วินาที
ระยะเวลาพื้นฐาน 3 วินาที
สร้างความเสียหาย ไฟ 180.5 ถึง 270.7
generic skill trigger id [1]
is area damage [1]
number of beacons [1]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย สายฟ้า 489.8 ถึง 909.6
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
โอกาสคริติคอล: 5%
เวลาร่าย: 8 วินาที
สร้างความเสียหาย สายฟ้า 2687 ถึง 4030
ไม่สามารถสร้างสถานะ ช็อค ได้
เพิ่มความเสียหาย สายฟ้า ที่ได้รับ 25%
ระยะเวลาพื้นฐาน 6 วินาที
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
เวลาร่าย: 1 วินาที
การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
ระยะเวลาพื้นฐาน 9 วินาที
สร้างความเสียหาย ไฟ 837.9 ถึง 1257
เพิ่มความเสียหาย ลุกไหม้ อีก 325%
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret1"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerMortar",
        "VaalSaucerTurretBeacon",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortar"] = {
    name = "VaalSaucerTurretTriggerMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_skills_with_id",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretBeacon"] = {
    name = "VaalSaucerTurretBeacon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "number_of_beacons",
        "base_skill_effect_duration",
        "is_area_damage",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 1, 3000, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ป้อมจานบินวาล์
หุ่นกล
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, นักเวท, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
พลังชีวิต
400%
Ailment Threshold
400%
ค่าต้านทาน
40 40 40 25
Damage
134%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret2
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
501
ความเสียหายเวท
501
ความแม่นยำ
290
Attack Time
1.605
ค่าประสบการณ์
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerBeam
Spell
เวลาร่าย: 1.75 วินาที
คูลดาวน์: 10 วินาที
generic skill trigger skills with id [1]
VaalSaucerTurretInstantAoE
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย ไฟ 1473 ถึง 2210
active skill area of effect radius +% final [50]
generic skill trigger id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
skill unusable [1]
VaalSaucerTurretTriggerMultiBeam
Spell
เวลาร่าย: 3.5 วินาที
คูลดาวน์: 10 วินาที
generic skill trigger skills with id [2]
VaalSaucerTurretInstantAoEUltimate
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
สร้างความเสียหาย ไฟ 1178 ถึง 1768
generic skill trigger id [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย สายฟ้า 489.8 ถึง 909.6
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerBasicFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย ไฟ 559.7 ถึง 839.6
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretFrontalDamageWave
Spell
โอกาสคริติคอล: 5%
เวลาร่าย: 8 วินาที
สร้างความเสียหาย สายฟ้า 2687 ถึง 4030
ไม่สามารถสร้างสถานะ ช็อค ได้
เพิ่มความเสียหาย สายฟ้า ที่ได้รับ 25%
ระยะเวลาพื้นฐาน 6 วินาที
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
เวลาร่าย: 1 วินาที
การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
ระยะเวลาพื้นฐาน 9 วินาที
สร้างความเสียหาย ไฟ 837.9 ถึง 1257
เพิ่มความเสียหาย ลุกไหม้ อีก 325%
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret2"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerBeam",
        "VaalSaucerTurretTriggerMultiBeam",
        "VaalSaucerTurretInstantAoE",
        "VaalSaucerTurretInstantAoEUltimate",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerBasicFireMortar",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerBeam"] = {
    name = "VaalSaucerTurretTriggerBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMultiBeam"] = {
    name = "VaalSaucerTurretTriggerMultiBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {2, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretInstantAoE"] = {
    name = "VaalSaucerTurretInstantAoE",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, -35, 50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretInstantAoEUltimate"] = {
    name = "VaalSaucerTurretInstantAoEUltimate",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, -70, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerBasicFireMortar"] = {
    name = "VaalSaucerBasicFireMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ป้อมจานบินวาล์
หุ่นกล
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, นักเวท, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
พลังชีวิต
400%
Ailment Threshold
400%
ค่าต้านทาน
40 40 40 25
Damage
134%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret3
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
501
ความเสียหายเวท
501
ความแม่นยำ
290
Attack Time
1.605
ค่าประสบการณ์
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1.75 วินาที
คูลดาวน์: 10 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย ไฟ 559.7 ถึง 839.6
ยิงกระสุน เพิ่มเติม 2 ลูก
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
VaalSaucerTurretDelayedProjectiles
Spell, Projectile, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
ระยะเวลาพื้นฐาน 1.2 วินาที
สร้างความเสียหาย ไฟ 736.5 ถึง 1105
ยิงกระสุน เพิ่มเติม 4 ลูก
ยิงกระสุนเป็นวงกลม
base is projectile [1]
generic skill trigger id [1]
monster penalty against minions damage +% final vs player minions [-50]
projectiles not offset [1]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย สายฟ้า 489.8 ถึง 909.6
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretTriggerMortarChaining
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
กระสุนหินหลอม (Rolling Magma)
เวลาร่าย: 3.5 วินาที
คูลดาวน์: 10 วินาที
ปล่อยลูกไฟที่สร้างความเสียหาย พื้นที่ เมื่อตกถึงพื้น สกิลนี้จะเด้งไปข้างหน้าเพื่อสร้างความเสียหายหลายครั้ง
สร้างความเสียหาย ไฟ 559.7 ถึง 839.6
ชิ่ง +3 ครั้ง
generic skill trigger skills with id [2]
VaalSaucerBasicFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย ไฟ 559.7 ถึง 839.6
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretDelayedProjectilesUltimate
Spell, Projectile, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
ระยะเวลาพื้นฐาน 1.2 วินาที
สร้างความเสียหาย ไฟ 736.5 ถึง 1105
ยิงกระสุน เพิ่มเติม 4 ลูก
ยิงกระสุนเป็นวงกลม
base is projectile [1]
generic skill trigger id [2]
monster penalty against minions damage +% final vs player minions [-50]
projectiles not offset [1]
skill unusable [1]
VaalSaucerTurretFrontalDamageWave
Spell
โอกาสคริติคอล: 5%
เวลาร่าย: 8 วินาที
สร้างความเสียหาย สายฟ้า 2687 ถึง 4030
ไม่สามารถสร้างสถานะ ช็อค ได้
เพิ่มความเสียหาย สายฟ้า ที่ได้รับ 25%
ระยะเวลาพื้นฐาน 6 วินาที
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
เวลาร่าย: 1 วินาที
การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
ระยะเวลาพื้นฐาน 9 วินาที
สร้างความเสียหาย ไฟ 837.9 ถึง 1257
เพิ่มความเสียหาย ลุกไหม้ อีก 325%
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret3"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerMortar",
        "VaalSaucerTurretTriggerMortarChaining",
        "VaalSaucerTurretDelayedProjectiles",
        "VaalSaucerTurretDelayedProjectilesUltimate",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerBasicFireMortar",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortar"] = {
    name = "VaalSaucerTurretTriggerMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_skills_with_id",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortarChaining"] = {
    name = "Rolling Magma",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Chains] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_skills_with_id",
        "number_of_chains",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 3, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretDelayedProjectiles"] = {
    name = "VaalSaucerTurretDelayedProjectiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_unusable",
        "base_is_projectile",
        "projectiles_nova",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 4, 1200, -50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretDelayedProjectilesUltimate"] = {
    name = "VaalSaucerTurretDelayedProjectilesUltimate",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_unusable",
        "base_is_projectile",
        "projectiles_nova",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 4, 1200, -50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerBasicFireMortar"] = {
    name = "VaalSaucerBasicFireMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ป้อมจานบินวาล์
หุ่นกล
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, นักเวท, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
พลังชีวิต
400%
Ailment Threshold
400%
ค่าต้านทาน
40 40 40 25
Damage
134%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret4
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
501
ความเสียหายเวท
501
ความแม่นยำ
290
Attack Time
1.605
ค่าประสบการณ์
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretGroundLaser
Spell, Channel
เวลาร่าย: 0.1 วินาที
สร้างความเสียหาย สายฟ้า 206.2 ถึง 383
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย สายฟ้า 489.8 ถึง 909.6
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerBasicLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย สายฟ้า 489.8 ถึง 909.6
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretSkyBeam
Spell
เวลาร่าย: 4 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย สายฟ้า 247.5 ถึง 459.6
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
IncursionSaucerWait2
ระยะเวลาพื้นฐาน 1 วินาที
VaalSaucerTurretFrontalDamageWave
Spell
โอกาสคริติคอล: 5%
เวลาร่าย: 8 วินาที
สร้างความเสียหาย สายฟ้า 2687 ถึง 4030
ไม่สามารถสร้างสถานะ ช็อค ได้
เพิ่มความเสียหาย สายฟ้า ที่ได้รับ 25%
ระยะเวลาพื้นฐาน 6 วินาที
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
เวลาร่าย: 1 วินาที
การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
ระยะเวลาพื้นฐาน 9 วินาที
สร้างความเสียหาย ไฟ 837.9 ถึง 1257
เพิ่มความเสียหาย ลุกไหม้ อีก 325%
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret4"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionSaucerWait2",
        "VaalSaucerTurretGroundLaser",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerBasicLightningMortar",
        "VaalSaucerTurretSkyBeam",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionSaucerWait2"] = {
    name = "IncursionSaucerWait2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretGroundLaser"] = {
    name = "VaalSaucerTurretGroundLaser",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerBasicLightningMortar"] = {
    name = "VaalSaucerBasicLightningMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretSkyBeam"] = {
    name = "VaalSaucerTurretSkyBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, -70, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ป้อมจานบินวาล์
หุ่นกล
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, นักเวท, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
พลังชีวิต
400%
Ailment Threshold
400%
ค่าต้านทาน
40 40 40 25
Damage
134%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret5
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
501
ความเสียหายเวท
501
ความแม่นยำ
290
Attack Time
1.605
ค่าประสบการณ์
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerMortarTrap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
active skill area of effect radius +% final [-35]
generic skill trigger skills with id [1]
VaalSaucerTurretLightningMechanism
Spell, Triggerable
เวลาร่าย: 1 วินาที
สร้างความเสียหาย สายฟ้า 177.7 ถึง 329.9
ระยะเวลาพื้นฐาน 3 วินาที
generic skill trigger id [1]
is area damage [1]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย สายฟ้า 489.8 ถึง 909.6
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
โอกาสคริติคอล: 5%
เวลาร่าย: 8 วินาที
สร้างความเสียหาย สายฟ้า 2687 ถึง 4030
ไม่สามารถสร้างสถานะ ช็อค ได้
เพิ่มความเสียหาย สายฟ้า ที่ได้รับ 25%
ระยะเวลาพื้นฐาน 6 วินาที
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
เวลาร่าย: 1 วินาที
การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
ระยะเวลาพื้นฐาน 9 วินาที
สร้างความเสียหาย ไฟ 837.9 ถึง 1257
เพิ่มความเสียหาย ลุกไหม้ อีก 325%
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret5"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerMortarTrap",
        "VaalSaucerTurretLightningMechanism",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortarTrap"] = {
    name = "VaalSaucerTurretTriggerMortarTrap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, -35, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretLightningMechanism"] = {
    name = "VaalSaucerTurretLightningMechanism",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_id",
        "base_skill_effect_duration",
        "is_area_damage",
        "skill_unusable",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 1, 3000, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ป้อมจานบินวาล์
หุ่นกล
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, นักเวท, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
พลังชีวิต
400%
Ailment Threshold
400%
ค่าต้านทาน
40 40 40 25
Damage
134%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret6_
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
501
ความเสียหายเวท
501
ความแม่นยำ
290
Attack Time
1.605
ค่าประสบการณ์
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretMortarSummon
Spell, Projectile, Multicastable, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย สายฟ้า 489.8 ถึง 909.6
ยิงกระสุน เพิ่มเติม 2 ลูก
active skill area of effect radius +% final [-35]
alternate minion [355]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย สายฟ้า 489.8 ถึง 909.6
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerBasicLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย สายฟ้า 489.8 ถึง 909.6
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretMortarSummonManyGhosts
Spell, Projectile, Multicastable, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 3.5 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย สายฟ้า 489.8 ถึง 909.6
active skill area of effect radius +% final [-35]
alternate minion [355]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
โอกาสคริติคอล: 5%
เวลาร่าย: 8 วินาที
สร้างความเสียหาย สายฟ้า 2687 ถึง 4030
ไม่สามารถสร้างสถานะ ช็อค ได้
เพิ่มความเสียหาย สายฟ้า ที่ได้รับ 25%
ระยะเวลาพื้นฐาน 6 วินาที
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
เวลาร่าย: 1 วินาที
การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
ระยะเวลาพื้นฐาน 9 วินาที
สร้างความเสียหาย ไฟ 837.9 ถึง 1257
เพิ่มความเสียหาย ลุกไหม้ อีก 325%
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/mass_summon_ghost/pulse/pulse.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret6_"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretMortarSummon",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretMortarSummonManyGhosts",
        "VaalSaucerBasicLightningMortar",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummon"] = {
    name = "VaalSaucerTurretMortarSummon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 355, 1, 10, 2, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonManyGhosts"] = {
    name = "VaalSaucerTurretMortarSummonManyGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 355, 1, 10, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerBasicLightningMortar"] = {
    name = "VaalSaucerBasicLightningMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ป้อมจานบินวาล์
หุ่นกล
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, นักเวท, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
พลังชีวิต
400%
Ailment Threshold
400%
ค่าต้านทาน
40 40 40 25
Damage
134%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret7
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
501
ความเสียหายเวท
501
ความแม่นยำ
290
Attack Time
1.605
ค่าประสบการณ์
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
เวลาร่าย: 1.75 วินาที
คูลดาวน์: 10 วินาที
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย ไฟ 559.7 ถึง 839.6
ยิงกระสุน เพิ่มเติม 2 ลูก
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย สายฟ้า 489.8 ถึง 909.6
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
โอกาสคริติคอล: 5%
เวลาร่าย: 8 วินาที
สร้างความเสียหาย สายฟ้า 2687 ถึง 4030
ไม่สามารถสร้างสถานะ ช็อค ได้
เพิ่มความเสียหาย สายฟ้า ที่ได้รับ 25%
ระยะเวลาพื้นฐาน 6 วินาที
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
เวลาร่าย: 1 วินาที
การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
ระยะเวลาพื้นฐาน 9 วินาที
สร้างความเสียหาย ไฟ 837.9 ถึง 1257
เพิ่มความเสียหาย ลุกไหม้ อีก 325%
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
}

StateMachine
{
}

Stats
{
	set_is_hidden_monster = 1
	set_base_cannot_be_damaged = 1
}

BaseEvents
{
	on_construction_complete = "LockScale();"
}

Life
{
	prevent_corpse_sinking = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret7"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerMortar",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortar"] = {
    name = "VaalSaucerTurretTriggerMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_skills_with_id",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ป้อมจานบินวาล์
หุ่นกล
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, นักเวท, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
พลังชีวิต
400%
Ailment Threshold
400%
ค่าต้านทาน
40 40 40 25
Damage
134%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret8
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
501
ความเสียหายเวท
501
ความแม่นยำ
290
Attack Time
1.605
ค่าประสบการณ์
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerBeam
Spell
เวลาร่าย: 1.75 วินาที
คูลดาวน์: 10 วินาที
generic skill trigger skills with id [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย สายฟ้า 489.8 ถึง 909.6
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
โอกาสคริติคอล: 5%
เวลาร่าย: 8 วินาที
สร้างความเสียหาย สายฟ้า 2687 ถึง 4030
ไม่สามารถสร้างสถานะ ช็อค ได้
เพิ่มความเสียหาย สายฟ้า ที่ได้รับ 25%
ระยะเวลาพื้นฐาน 6 วินาที
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
เวลาร่าย: 1 วินาที
การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
ระยะเวลาพื้นฐาน 9 วินาที
สร้างความเสียหาย ไฟ 837.9 ถึง 1257
เพิ่มความเสียหาย ลุกไหม้ อีก 325%
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
}

StateMachine
{
}

Stats
{
	set_is_hidden_monster = 1
	set_base_cannot_be_damaged = 1
}

BaseEvents
{
	on_construction_complete = "LockScale();"
}

Life
{
	prevent_corpse_sinking = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret8"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerBeam",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerBeam"] = {
    name = "VaalSaucerTurretTriggerBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ป้อมจานบินวาล์
หุ่นกล
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, นักเวท, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
พลังชีวิต
400%
Ailment Threshold
400%
ค่าต้านทาน
40 40 40 25
Damage
134%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret9
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
501
ความเสียหายเวท
501
ความแม่นยำ
290
Attack Time
1.605
ค่าประสบการณ์
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerBeam
Spell
เวลาร่าย: 1.75 วินาที
คูลดาวน์: 10 วินาที
generic skill trigger skills with id [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.17 วินาที
สร้างความเสียหาย สายฟ้า 489.8 ถึง 909.6
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
โอกาสคริติคอล: 5%
เวลาร่าย: 8 วินาที
สร้างความเสียหาย สายฟ้า 2687 ถึง 4030
ไม่สามารถสร้างสถานะ ช็อค ได้
เพิ่มความเสียหาย สายฟ้า ที่ได้รับ 25%
ระยะเวลาพื้นฐาน 6 วินาที
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
เวลาร่าย: 1 วินาที
การปะทะของคุณ สร้างสถานะ ลุกไหม้ เสมอ
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
ระยะเวลาพื้นฐาน 9 วินาที
สร้างความเสียหาย ไฟ 837.9 ถึง 1257
เพิ่มความเสียหาย ลุกไหม้ อีก 325%
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
}

StateMachine
{
}

Stats
{
	set_is_hidden_monster = 1
	set_base_cannot_be_damaged = 1
}

BaseEvents
{
	on_construction_complete = "LockScale();"
}

Life
{
	prevent_corpse_sinking = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret9"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerBeam",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerBeam"] = {
    name = "VaalSaucerTurretTriggerBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ป้อมจานบินวาล์
หุ่นกล
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, นักเวท, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour
พลังชีวิต
400%
Ailment Threshold
400%
ค่าต้านทาน
40 40 40 25
Damage
134%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
200%
Type
VaalSaucerTurret
Metadata
VaalSaucerRoomTurret
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
501
ความเสียหายเวท
501
ความแม่นยำ
290
Attack Time
1.605
ค่าประสบการณ์
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
IncursionFlamethrowerLeftToRight
Spell, Fire, Damage
เวลาร่าย: 6 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย ไฟ 261.7 ถึง 392.5
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
Spell, Fire, Damage
เวลาร่าย: 6 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย ไฟ 261.7 ถึง 392.5
active skill area of effect radius +% final [-35]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurret"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionFlamethrowerLeftToRight",
        "IncursionFlamethrowerRightToLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerLeftToRight"] = {
    name = "IncursionFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerRightToLeft"] = {
    name = "IncursionFlamethrowerRightToLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ป้อมจานบินวาล์
หุ่นกล
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, นักเวท, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour
พลังชีวิต
400%
Ailment Threshold
400%
ค่าต้านทาน
40 40 40 25
Damage
134%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
200%
Type
VaalSaucerTurret
Metadata
VaalSaucerRoomTurret2
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
501
ความเสียหายเวท
501
ความแม่นยำ
290
Attack Time
1.605
ค่าประสบการณ์
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
IncursionFlamethrowerLeftToRight
Spell, Fire, Damage
เวลาร่าย: 6 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย ไฟ 261.7 ถึง 392.5
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
Spell, Fire, Damage
เวลาร่าย: 6 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย ไฟ 261.7 ถึง 392.5
active skill area of effect radius +% final [-35]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurret2"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionFlamethrowerLeftToRight",
        "IncursionFlamethrowerRightToLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerLeftToRight"] = {
    name = "IncursionFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerRightToLeft"] = {
    name = "IncursionFlamethrowerRightToLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ป้อมจานบินวาล์
หุ่นกล
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, นักเวท, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour
พลังชีวิต
400%
Ailment Threshold
400%
ค่าต้านทาน
40 40 40 25
Damage
134%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
200%
Type
VaalSaucerTurret
Metadata
VaalSaucerRoomTurretUpgrade
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
501
ความเสียหายเวท
501
ความแม่นยำ
290
Attack Time
1.605
ค่าประสบการณ์
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
IncursionFlamethrowerLeftToRight
Spell, Fire, Damage
เวลาร่าย: 6 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย ไฟ 261.7 ถึง 392.5
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
Spell, Fire, Damage
เวลาร่าย: 6 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย ไฟ 261.7 ถึง 392.5
active skill area of effect radius +% final [-35]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretUpgrade"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionFlamethrowerLeftToRight",
        "IncursionFlamethrowerRightToLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerLeftToRight"] = {
    name = "IncursionFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerRightToLeft"] = {
    name = "IncursionFlamethrowerRightToLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ป้อมจานบินวาล์
หุ่นกล
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, นักเวท, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour
พลังชีวิต
400%
Ailment Threshold
400%
ค่าต้านทาน
40 40 40 25
Damage
134%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
200%
Type
VaalSaucerTurret
Metadata
VaalSaucerRoomTurretUpgrade2
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
28,790
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
501
ความเสียหายเวท
501
ความแม่นยำ
290
Attack Time
1.605
ค่าประสบการณ์
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
IncursionFlamethrowerLeftToRight
Spell, Fire, Damage
เวลาร่าย: 6 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย ไฟ 261.7 ถึง 392.5
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
Spell, Fire, Damage
เวลาร่าย: 6 วินาที
คูลดาวน์: 8 วินาที
การปะทะของคุณ ไม่สามารถสร้างสถานะ มึนงง ต่อศัตรูได้
สร้างความเสียหาย ไฟ 261.7 ถึง 392.5
active skill area of effect radius +% final [-35]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretUpgrade2"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionFlamethrowerLeftToRight",
        "IncursionFlamethrowerRightToLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerLeftToRight"] = {
    name = "IncursionFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerRightToLeft"] = {
    name = "IncursionFlamethrowerRightToLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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