Vaal-Geschützturm
Konstrukt
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Zauberer, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Leben
400%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
134%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret1
Stufe
68
Leben
25,733
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
501
Zauberschaden
501
Genauigkeit
290
Attack Time
1.605
Erfahrung
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 1.75 Sek.
Abklingzeit: 10 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 559.7 bis 839.6 Feuerschaden
Feuert 2 zusätzliche Projektile
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
VaalSaucerTurretBeacon
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
Zauberzeit: 1 Sek.
Basisdauer beträgt 3 Sekunden
Verursacht 180.5 bis 270.7 Feuerschaden
generic skill trigger id [1]
is area damage [1]
number of beacons [1]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.17 Sek.
Verursacht 489.8 bis 909.6 Blitzschaden
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
Kritische Trefferchance: 5%
Zauberzeit: 8 Sek.
Verursacht 2687 bis 4030 Blitzschaden
Kann kein Schock anwenden
25% erhöhter erlittener Blitzschaden
Basisdauer beträgt 6 Sekunden
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Zauberzeit: 1 Sek.
Eure Treffer entzünden immer
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 9 Sekunden
Verursacht 837.9 bis 1257 Feuerschaden
325% mehr Schaden mit Entzünden
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret1"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerMortar",
        "VaalSaucerTurretBeacon",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortar"] = {
    name = "VaalSaucerTurretTriggerMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_skills_with_id",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretBeacon"] = {
    name = "VaalSaucerTurretBeacon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "number_of_beacons",
        "base_skill_effect_duration",
        "is_area_damage",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 1, 3000, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Vaal-Geschützturm
Konstrukt
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Zauberer, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Leben
400%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
134%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret2
Stufe
68
Leben
25,733
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
501
Zauberschaden
501
Genauigkeit
290
Attack Time
1.605
Erfahrung
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerBeam
Spell
Zauberzeit: 1.75 Sek.
Abklingzeit: 10 Sek.
generic skill trigger skills with id [1]
VaalSaucerTurretInstantAoE
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1473 bis 2210 Feuerschaden
active skill area of effect radius +% final [50]
generic skill trigger id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
skill unusable [1]
VaalSaucerTurretTriggerMultiBeam
Spell
Zauberzeit: 3.5 Sek.
Abklingzeit: 10 Sek.
generic skill trigger skills with id [2]
VaalSaucerTurretInstantAoEUltimate
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 1178 bis 1768 Feuerschaden
generic skill trigger id [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.17 Sek.
Verursacht 489.8 bis 909.6 Blitzschaden
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerBasicFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.17 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 559.7 bis 839.6 Feuerschaden
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretFrontalDamageWave
Spell
Kritische Trefferchance: 5%
Zauberzeit: 8 Sek.
Verursacht 2687 bis 4030 Blitzschaden
Kann kein Schock anwenden
25% erhöhter erlittener Blitzschaden
Basisdauer beträgt 6 Sekunden
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Zauberzeit: 1 Sek.
Eure Treffer entzünden immer
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 9 Sekunden
Verursacht 837.9 bis 1257 Feuerschaden
325% mehr Schaden mit Entzünden
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret2"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerBeam",
        "VaalSaucerTurretTriggerMultiBeam",
        "VaalSaucerTurretInstantAoE",
        "VaalSaucerTurretInstantAoEUltimate",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerBasicFireMortar",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerBeam"] = {
    name = "VaalSaucerTurretTriggerBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMultiBeam"] = {
    name = "VaalSaucerTurretTriggerMultiBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {2, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretInstantAoE"] = {
    name = "VaalSaucerTurretInstantAoE",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, -35, 50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretInstantAoEUltimate"] = {
    name = "VaalSaucerTurretInstantAoEUltimate",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, -70, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerBasicFireMortar"] = {
    name = "VaalSaucerBasicFireMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Vaal-Geschützturm
Konstrukt
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Zauberer, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Leben
400%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
134%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret3
Stufe
68
Leben
25,733
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
501
Zauberschaden
501
Genauigkeit
290
Attack Time
1.605
Erfahrung
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 1.75 Sek.
Abklingzeit: 10 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 559.7 bis 839.6 Feuerschaden
Feuert 2 zusätzliche Projektile
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
VaalSaucerTurretDelayedProjectiles
Spell, Projectile, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Basisdauer beträgt 1.2 Sekunden
Verursacht 736.5 bis 1105 Feuerschaden
Feuert 4 zusätzliche Projektile
Feuert Projektile in einem Kreis
base is projectile [1]
generic skill trigger id [1]
monster penalty against minions damage +% final vs player minions [-50]
projectiles not offset [1]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.17 Sek.
Verursacht 489.8 bis 909.6 Blitzschaden
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretTriggerMortarChaining
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
Magmakugel
Zauberzeit: 3.5 Sek.
Abklingzeit: 10 Sek.
Werft eine feurige Kugel, die Flächenschaden verursacht, wenn sie den Boden trifft. Die Fertigkeit verkettet sich nach vorne und verursacht dabei mehrfach Schaden.
Verursacht 559.7 bis 839.6 Feuerschaden
Verkettet sich +3 Mal
generic skill trigger skills with id [2]
VaalSaucerBasicFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.17 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 559.7 bis 839.6 Feuerschaden
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretDelayedProjectilesUltimate
Spell, Projectile, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Basisdauer beträgt 1.2 Sekunden
Verursacht 736.5 bis 1105 Feuerschaden
Feuert 4 zusätzliche Projektile
Feuert Projektile in einem Kreis
base is projectile [1]
generic skill trigger id [2]
monster penalty against minions damage +% final vs player minions [-50]
projectiles not offset [1]
skill unusable [1]
VaalSaucerTurretFrontalDamageWave
Spell
Kritische Trefferchance: 5%
Zauberzeit: 8 Sek.
Verursacht 2687 bis 4030 Blitzschaden
Kann kein Schock anwenden
25% erhöhter erlittener Blitzschaden
Basisdauer beträgt 6 Sekunden
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Zauberzeit: 1 Sek.
Eure Treffer entzünden immer
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 9 Sekunden
Verursacht 837.9 bis 1257 Feuerschaden
325% mehr Schaden mit Entzünden
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret3"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerMortar",
        "VaalSaucerTurretTriggerMortarChaining",
        "VaalSaucerTurretDelayedProjectiles",
        "VaalSaucerTurretDelayedProjectilesUltimate",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerBasicFireMortar",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortar"] = {
    name = "VaalSaucerTurretTriggerMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_skills_with_id",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortarChaining"] = {
    name = "Rolling Magma",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Chains] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_skills_with_id",
        "number_of_chains",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 3, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretDelayedProjectiles"] = {
    name = "VaalSaucerTurretDelayedProjectiles",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_unusable",
        "base_is_projectile",
        "projectiles_nova",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 4, 1200, -50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretDelayedProjectilesUltimate"] = {
    name = "VaalSaucerTurretDelayedProjectilesUltimate",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_id",
        "number_of_additional_projectiles",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_unusable",
        "base_is_projectile",
        "projectiles_nova",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 4, 1200, -50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerBasicFireMortar"] = {
    name = "VaalSaucerBasicFireMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Vaal-Geschützturm
Konstrukt
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Zauberer, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Leben
400%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
134%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret4
Stufe
68
Leben
25,733
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
501
Zauberschaden
501
Genauigkeit
290
Attack Time
1.605
Erfahrung
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretGroundLaser
Spell, Channel
Zauberzeit: 0.1 Sek.
Verursacht 206.2 bis 383 Blitzschaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.17 Sek.
Verursacht 489.8 bis 909.6 Blitzschaden
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerBasicLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.17 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 489.8 bis 909.6 Blitzschaden
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretSkyBeam
Spell
Zauberzeit: 4 Sek.
Abklingzeit: 10 Sek.
Verursacht 247.5 bis 459.6 Blitzschaden
Eure Treffer können Gegner nicht betäuben
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
IncursionSaucerWait2
Basisdauer beträgt 1 Sekunden
VaalSaucerTurretFrontalDamageWave
Spell
Kritische Trefferchance: 5%
Zauberzeit: 8 Sek.
Verursacht 2687 bis 4030 Blitzschaden
Kann kein Schock anwenden
25% erhöhter erlittener Blitzschaden
Basisdauer beträgt 6 Sekunden
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Zauberzeit: 1 Sek.
Eure Treffer entzünden immer
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 9 Sekunden
Verursacht 837.9 bis 1257 Feuerschaden
325% mehr Schaden mit Entzünden
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret4"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionSaucerWait2",
        "VaalSaucerTurretGroundLaser",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerBasicLightningMortar",
        "VaalSaucerTurretSkyBeam",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionSaucerWait2"] = {
    name = "IncursionSaucerWait2",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretGroundLaser"] = {
    name = "VaalSaucerTurretGroundLaser",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, -25, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerBasicLightningMortar"] = {
    name = "VaalSaucerBasicLightningMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretSkyBeam"] = {
    name = "VaalSaucerTurretSkyBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, -70, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Vaal-Geschützturm
Konstrukt
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Zauberer, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Leben
400%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
134%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret5
Stufe
68
Leben
25,733
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
501
Zauberschaden
501
Genauigkeit
290
Attack Time
1.605
Erfahrung
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerMortarTrap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
active skill area of effect radius +% final [-35]
generic skill trigger skills with id [1]
VaalSaucerTurretLightningMechanism
Spell, Triggerable
Zauberzeit: 1 Sek.
Verursacht 177.7 bis 329.9 Blitzschaden
Basisdauer beträgt 3 Sekunden
generic skill trigger id [1]
is area damage [1]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.17 Sek.
Verursacht 489.8 bis 909.6 Blitzschaden
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
Kritische Trefferchance: 5%
Zauberzeit: 8 Sek.
Verursacht 2687 bis 4030 Blitzschaden
Kann kein Schock anwenden
25% erhöhter erlittener Blitzschaden
Basisdauer beträgt 6 Sekunden
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Zauberzeit: 1 Sek.
Eure Treffer entzünden immer
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 9 Sekunden
Verursacht 837.9 bis 1257 Feuerschaden
325% mehr Schaden mit Entzünden
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret5"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerMortarTrap",
        "VaalSaucerTurretLightningMechanism",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortarTrap"] = {
    name = "VaalSaucerTurretTriggerMortarTrap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, -35, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretLightningMechanism"] = {
    name = "VaalSaucerTurretLightningMechanism",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_id",
        "base_skill_effect_duration",
        "is_area_damage",
        "skill_unusable",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 1, 3000, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Vaal-Geschützturm
Konstrukt
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Zauberer, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Leben
400%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
134%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret6_
Stufe
68
Leben
25,733
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
501
Zauberschaden
501
Genauigkeit
290
Attack Time
1.605
Erfahrung
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretMortarSummon
Spell, Projectile, Multicastable, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.17 Sek.
Abklingzeit: 10 Sek.
Verursacht 489.8 bis 909.6 Blitzschaden
Feuert 2 zusätzliche Projektile
active skill area of effect radius +% final [-35]
alternate minion [355]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.17 Sek.
Verursacht 489.8 bis 909.6 Blitzschaden
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerBasicLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.17 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 489.8 bis 909.6 Blitzschaden
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretMortarSummonManyGhosts
Spell, Projectile, Multicastable, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 3.5 Sek.
Abklingzeit: 10 Sek.
Verursacht 489.8 bis 909.6 Blitzschaden
active skill area of effect radius +% final [-35]
alternate minion [355]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
Kritische Trefferchance: 5%
Zauberzeit: 8 Sek.
Verursacht 2687 bis 4030 Blitzschaden
Kann kein Schock anwenden
25% erhöhter erlittener Blitzschaden
Basisdauer beträgt 6 Sekunden
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Zauberzeit: 1 Sek.
Eure Treffer entzünden immer
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 9 Sekunden
Verursacht 837.9 bis 1257 Feuerschaden
325% mehr Schaden mit Entzünden
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/mass_summon_ghost/pulse/pulse.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret6_"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretMortarSummon",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretMortarSummonManyGhosts",
        "VaalSaucerBasicLightningMortar",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummon"] = {
    name = "VaalSaucerTurretMortarSummon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 355, 1, 10, 2, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonManyGhosts"] = {
    name = "VaalSaucerTurretMortarSummonManyGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 355, 1, 10, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerBasicLightningMortar"] = {
    name = "VaalSaucerBasicLightningMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "projectile_spread_radius",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Vaal-Geschützturm
Konstrukt
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Zauberer, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Leben
400%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
134%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret7
Stufe
68
Leben
25,733
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
501
Zauberschaden
501
Genauigkeit
290
Attack Time
1.605
Erfahrung
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 1.75 Sek.
Abklingzeit: 10 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 559.7 bis 839.6 Feuerschaden
Feuert 2 zusätzliche Projektile
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.17 Sek.
Verursacht 489.8 bis 909.6 Blitzschaden
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
Kritische Trefferchance: 5%
Zauberzeit: 8 Sek.
Verursacht 2687 bis 4030 Blitzschaden
Kann kein Schock anwenden
25% erhöhter erlittener Blitzschaden
Basisdauer beträgt 6 Sekunden
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Zauberzeit: 1 Sek.
Eure Treffer entzünden immer
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 9 Sekunden
Verursacht 837.9 bis 1257 Feuerschaden
325% mehr Schaden mit Entzünden
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
}

StateMachine
{
}

Stats
{
	set_is_hidden_monster = 1
	set_base_cannot_be_damaged = 1
}

BaseEvents
{
	on_construction_complete = "LockScale();"
}

Life
{
	prevent_corpse_sinking = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret7"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerMortar",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerMortar"] = {
    name = "VaalSaucerTurretTriggerMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "generic_skill_trigger_skills_with_id",
        "number_of_additional_projectiles",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Vaal-Geschützturm
Konstrukt
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Zauberer, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Leben
400%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
134%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret8
Stufe
68
Leben
25,733
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
501
Zauberschaden
501
Genauigkeit
290
Attack Time
1.605
Erfahrung
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerBeam
Spell
Zauberzeit: 1.75 Sek.
Abklingzeit: 10 Sek.
generic skill trigger skills with id [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.17 Sek.
Verursacht 489.8 bis 909.6 Blitzschaden
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
Kritische Trefferchance: 5%
Zauberzeit: 8 Sek.
Verursacht 2687 bis 4030 Blitzschaden
Kann kein Schock anwenden
25% erhöhter erlittener Blitzschaden
Basisdauer beträgt 6 Sekunden
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Zauberzeit: 1 Sek.
Eure Treffer entzünden immer
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 9 Sekunden
Verursacht 837.9 bis 1257 Feuerschaden
325% mehr Schaden mit Entzünden
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
}

StateMachine
{
}

Stats
{
	set_is_hidden_monster = 1
	set_base_cannot_be_damaged = 1
}

BaseEvents
{
	on_construction_complete = "LockScale();"
}

Life
{
	prevent_corpse_sinking = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret8"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerBeam",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerBeam"] = {
    name = "VaalSaucerTurretTriggerBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Vaal-Geschützturm
Konstrukt
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Zauberer, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour
Leben
400%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
134%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret9
Stufe
68
Leben
25,733
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
501
Zauberschaden
501
Genauigkeit
290
Attack Time
1.605
Erfahrung
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
VaalSaucerTurretTriggerBeam
Spell
Zauberzeit: 1.75 Sek.
Abklingzeit: 10 Sek.
generic skill trigger skills with id [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1.17 Sek.
Verursacht 489.8 bis 909.6 Blitzschaden
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
Kritische Trefferchance: 5%
Zauberzeit: 8 Sek.
Verursacht 2687 bis 4030 Blitzschaden
Kann kein Schock anwenden
25% erhöhter erlittener Blitzschaden
Basisdauer beträgt 6 Sekunden
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Zauberzeit: 1 Sek.
Eure Treffer entzünden immer
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 9 Sekunden
Verursacht 837.9 bis 1257 Feuerschaden
325% mehr Schaden mit Entzünden
active skill ignite duration +% final [-25]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Actor
{
	slow_animations_go_to_idle = false
}

StateMachine
{
}

Stats
{
	set_is_hidden_monster = 1
	set_base_cannot_be_damaged = 1
}

BaseEvents
{
	on_construction_complete = "LockScale();"
}

Life
{
	prevent_corpse_sinking = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Targetable
{
	no_highlight = true
	targetable = false
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret9"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "VaalSaucerTurretTriggerBeam",
        "VaalSaucerTurretMortarSummonGhosts",
        "VaalSaucerTurretFrontalDamageWave",
        "VaalSaucerTurretFrontalFlamethrower",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretTriggerBeam"] = {
    name = "VaalSaucerTurretTriggerBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.75,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {1, levelRequirement = 80, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretMortarSummonGhosts"] = {
    name = "VaalSaucerTurretMortarSummonGhosts",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "alternate_minion",
        "number_of_monsters_to_summon",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalDamageWave"] = {
    name = "VaalSaucerTurretFrontalDamageWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "grasping_vines_movement_speed_+%_final",
        "lightning_damage_taken_+%",
        "is_area_damage",
        "never_shock",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["VaalSaucerTurretFrontalFlamethrower"] = {
    name = "VaalSaucerTurretFrontalFlamethrower",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "active_skill_ignite_damage_+%_final",
        "active_skill_ignite_duration_+%_final",
        "is_area_damage",
        "always_ignite",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Vaal-Geschützturm
Konstrukt
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Zauberer, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour
Leben
400%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
134%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
200%
Type
VaalSaucerTurret
Metadata
VaalSaucerRoomTurret
Stufe
68
Leben
25,733
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
501
Zauberschaden
501
Genauigkeit
290
Attack Time
1.605
Erfahrung
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
IncursionFlamethrowerLeftToRight
Spell, Fire, Damage
Zauberzeit: 6 Sek.
Abklingzeit: 8 Sek.
Eure Treffer können Gegner nicht betäuben
Verursacht 261.7 bis 392.5 Feuerschaden
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
Spell, Fire, Damage
Zauberzeit: 6 Sek.
Abklingzeit: 8 Sek.
Eure Treffer können Gegner nicht betäuben
Verursacht 261.7 bis 392.5 Feuerschaden
active skill area of effect radius +% final [-35]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurret"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionFlamethrowerLeftToRight",
        "IncursionFlamethrowerRightToLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerLeftToRight"] = {
    name = "IncursionFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerRightToLeft"] = {
    name = "IncursionFlamethrowerRightToLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Vaal-Geschützturm
Konstrukt
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Zauberer, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour
Leben
400%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
134%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
200%
Type
VaalSaucerTurret
Metadata
VaalSaucerRoomTurret2
Stufe
68
Leben
25,733
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
501
Zauberschaden
501
Genauigkeit
290
Attack Time
1.605
Erfahrung
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
IncursionFlamethrowerLeftToRight
Spell, Fire, Damage
Zauberzeit: 6 Sek.
Abklingzeit: 8 Sek.
Eure Treffer können Gegner nicht betäuben
Verursacht 261.7 bis 392.5 Feuerschaden
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
Spell, Fire, Damage
Zauberzeit: 6 Sek.
Abklingzeit: 8 Sek.
Eure Treffer können Gegner nicht betäuben
Verursacht 261.7 bis 392.5 Feuerschaden
active skill area of effect radius +% final [-35]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurret2"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionFlamethrowerLeftToRight",
        "IncursionFlamethrowerRightToLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerLeftToRight"] = {
    name = "IncursionFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerRightToLeft"] = {
    name = "IncursionFlamethrowerRightToLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Vaal-Geschützturm
Konstrukt
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Zauberer, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour
Leben
400%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
134%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
200%
Type
VaalSaucerTurret
Metadata
VaalSaucerRoomTurretUpgrade
Stufe
68
Leben
25,733
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
501
Zauberschaden
501
Genauigkeit
290
Attack Time
1.605
Erfahrung
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
IncursionFlamethrowerLeftToRight
Spell, Fire, Damage
Zauberzeit: 6 Sek.
Abklingzeit: 8 Sek.
Eure Treffer können Gegner nicht betäuben
Verursacht 261.7 bis 392.5 Feuerschaden
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
Spell, Fire, Damage
Zauberzeit: 6 Sek.
Abklingzeit: 8 Sek.
Eure Treffer können Gegner nicht betäuben
Verursacht 261.7 bis 392.5 Feuerschaden
active skill area of effect radius +% final [-35]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretUpgrade"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionFlamethrowerLeftToRight",
        "IncursionFlamethrowerRightToLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerLeftToRight"] = {
    name = "IncursionFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerRightToLeft"] = {
    name = "IncursionFlamethrowerRightToLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Vaal-Geschützturm
Konstrukt
Vaal Saucer Turret
SpectreN
Tagsbludgeoning_weapon, Zauberer, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour
Leben
400%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
134%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
200%
Type
VaalSaucerTurret
Metadata
VaalSaucerRoomTurretUpgrade2
Stufe
68
Leben
25,733
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
501
Zauberschaden
501
Genauigkeit
290
Attack Time
1.605
Erfahrung
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
IncursionFlamethrowerLeftToRight
Spell, Fire, Damage
Zauberzeit: 6 Sek.
Abklingzeit: 8 Sek.
Eure Treffer können Gegner nicht betäuben
Verursacht 261.7 bis 392.5 Feuerschaden
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
Spell, Fire, Damage
Zauberzeit: 6 Sek.
Abklingzeit: 8 Sek.
Eure Treffer können Gegner nicht betäuben
Verursacht 261.7 bis 392.5 Feuerschaden
active skill area of effect radius +% final [-35]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretUpgrade2"] = {
    name = "Vaal Saucer Turret",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.34,
    damageSpread = 0.2,
    attackTime = 1.605,
    attackRange = 46,
    accuracy = 1,
    skillList = {
        "IncursionFlamethrowerLeftToRight",
        "IncursionFlamethrowerRightToLeft",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerLeftToRight"] = {
    name = "IncursionFlamethrowerLeftToRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["IncursionFlamethrowerRightToLeft"] = {
    name = "IncursionFlamethrowerRightToLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Fire] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 6,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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