Torreta Vaal
![](/image/settlers/construct.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Vaal Saucer Turret
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vida
400%
Ailment Threshold
400%
Resistencia
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
134%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
501
Daño de hechizos
501
Precisión
0
Attack Time
1.605
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretTriggerMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 1.75 seg
Tiempo de recarga: 10 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 559.7 a 839.6 de daño de fuego
Dispara 2 proyectiles adicionales
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
Dispara 2 proyectiles adicionales
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
VaalSaucerTurretBeacon
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
Tiempo de lanzamiento: 1 seg
La duración base es de 3 segundos
Inflige de 180.5 a 270.7 de daño de fuego
generic skill trigger id [1]
is area damage [1]
number of beacons [1]
skill unusable [1]
Inflige de 180.5 a 270.7 de daño de fuego
generic skill trigger id [1]
is area damage [1]
number of beacons [1]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
Inflige de 489.8 a 909.6 de daño de rayo
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 8 seg
Inflige de 2687 a 4030 de daño de rayo
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Tiempo de lanzamiento: 1 seg
Tus golpes siempre queman
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret1"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerMortar", "VaalSaucerTurretBeacon", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMortar"] = { name = "VaalSaucerTurretTriggerMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_skills_with_id", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretBeacon"] = { name = "VaalSaucerTurretBeacon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "number_of_beacons", "base_skill_effect_duration", "is_area_damage", "skill_unusable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 1, 3000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Torreta Vaal
![](/image/settlers/construct.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Vaal Saucer Turret
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vida
400%
Ailment Threshold
400%
Resistencia
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
134%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
501
Daño de hechizos
501
Precisión
0
Attack Time
1.605
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretTriggerBeam
Spell
Tiempo de lanzamiento: 1.75 seg
Tiempo de recarga: 10 seg
generic skill trigger skills with id [1]
VaalSaucerTurretInstantAoE
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1473 a 2210 de daño de fuego
active skill area of effect radius +% final [50]
generic skill trigger id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
skill unusable [1]
active skill area of effect radius +% final [50]
generic skill trigger id [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
skill unusable [1]
VaalSaucerTurretTriggerMultiBeam
Spell
Tiempo de lanzamiento: 3.5 seg
Tiempo de recarga: 10 seg
generic skill trigger skills with id [2]
VaalSaucerTurretInstantAoEUltimate
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 1178 a 1768 de daño de fuego
generic skill trigger id [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
skill unusable [1]
generic skill trigger id [2]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
Inflige de 489.8 a 909.6 de daño de rayo
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerBasicFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 559.7 a 839.6 de daño de fuego
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretFrontalDamageWave
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 8 seg
Inflige de 2687 a 4030 de daño de rayo
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Tiempo de lanzamiento: 1 seg
Tus golpes siempre queman
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret2"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerBeam", "VaalSaucerTurretTriggerMultiBeam", "VaalSaucerTurretInstantAoE", "VaalSaucerTurretInstantAoEUltimate", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerBasicFireMortar", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerBeam"] = { name = "VaalSaucerTurretTriggerBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMultiBeam"] = { name = "VaalSaucerTurretTriggerMultiBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {2, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretInstantAoE"] = { name = "VaalSaucerTurretInstantAoE", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_unusable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, -35, 50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretInstantAoEUltimate"] = { name = "VaalSaucerTurretInstantAoEUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "skill_unusable", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, -70, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerBasicFireMortar"] = { name = "VaalSaucerBasicFireMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Torreta Vaal
![](/image/settlers/construct.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Vaal Saucer Turret
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vida
400%
Ailment Threshold
400%
Resistencia
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
134%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
501
Daño de hechizos
501
Precisión
0
Attack Time
1.605
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretTriggerMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 1.75 seg
Tiempo de recarga: 10 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 559.7 a 839.6 de daño de fuego
Dispara 2 proyectiles adicionales
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
Dispara 2 proyectiles adicionales
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
VaalSaucerTurretDelayedProjectiles
Spell, Projectile, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
La duración base es de 1.2 segundos
Inflige de 736.5 a 1105 de daño de fuego
Dispara 4 proyectiles adicionales
Dispara proyectiles en círculo
base is projectile [1]
generic skill trigger id [1]
monster penalty against minions damage +% final vs player minions [-50]
projectiles not offset [1]
skill unusable [1]
Inflige de 736.5 a 1105 de daño de fuego
Dispara 4 proyectiles adicionales
Dispara proyectiles en círculo
base is projectile [1]
generic skill trigger id [1]
monster penalty against minions damage +% final vs player minions [-50]
projectiles not offset [1]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
Inflige de 489.8 a 909.6 de daño de rayo
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretTriggerMortarChaining
Spell, Damage, Area, Trappable, Mineable, Totemable, Triggerable, Fire, Projectile, ProjectilesFromUser, Multicastable, Chains, CanRapidFire, AreaSpell
Bola de magma
Tiempo de lanzamiento: 3.5 seg
Tiempo de recarga: 10 seg
Lanza un orbe ardiente que inflige daño en área al golpear el suelo. Esta habilidad se encadena y rebota hacia delante para infligir daño varias veces.
Inflige de 559.7 a 839.6 de daño de fuego
Se encadena +3 veces
generic skill trigger skills with id [2]
Se encadena +3 veces
generic skill trigger skills with id [2]
![](https://cdn.poedb.tw/image/Art/2DArt/SkillIcons/FireMortar.webp)
VaalSaucerBasicFireMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 559.7 a 839.6 de daño de fuego
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretDelayedProjectilesUltimate
Spell, Projectile, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
La duración base es de 1.2 segundos
Inflige de 736.5 a 1105 de daño de fuego
Dispara 4 proyectiles adicionales
Dispara proyectiles en círculo
base is projectile [1]
generic skill trigger id [2]
monster penalty against minions damage +% final vs player minions [-50]
projectiles not offset [1]
skill unusable [1]
Inflige de 736.5 a 1105 de daño de fuego
Dispara 4 proyectiles adicionales
Dispara proyectiles en círculo
base is projectile [1]
generic skill trigger id [2]
monster penalty against minions damage +% final vs player minions [-50]
projectiles not offset [1]
skill unusable [1]
VaalSaucerTurretFrontalDamageWave
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 8 seg
Inflige de 2687 a 4030 de daño de rayo
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Tiempo de lanzamiento: 1 seg
Tus golpes siempre queman
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret3"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerMortar", "VaalSaucerTurretTriggerMortarChaining", "VaalSaucerTurretDelayedProjectiles", "VaalSaucerTurretDelayedProjectilesUltimate", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerBasicFireMortar", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMortar"] = { name = "VaalSaucerTurretTriggerMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_skills_with_id", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMortarChaining"] = { name = "Rolling Magma", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Multicastable] = true, [SkillType.Chains] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_skills_with_id", "number_of_chains", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 3, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretDelayedProjectiles"] = { name = "VaalSaucerTurretDelayedProjectiles", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "number_of_additional_projectiles", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_unusable", "base_is_projectile", "projectiles_nova", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 4, 1200, -50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretDelayedProjectilesUltimate"] = { name = "VaalSaucerTurretDelayedProjectilesUltimate", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_id", "number_of_additional_projectiles", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_unusable", "base_is_projectile", "projectiles_nova", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2, 4, 1200, -50, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerBasicFireMortar"] = { name = "VaalSaucerBasicFireMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Torreta Vaal
![](/image/settlers/construct.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Vaal Saucer Turret
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vida
400%
Ailment Threshold
400%
Resistencia
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
134%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret4
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
501
Daño de hechizos
501
Precisión
0
Attack Time
1.605
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretGroundLaser
Spell, Channel
Tiempo de lanzamiento: 0.1 seg
Inflige de 206.2 a 383 de daño de rayo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
Inflige de 489.8 a 909.6 de daño de rayo
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerBasicLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 489.8 a 909.6 de daño de rayo
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretSkyBeam
Spell
Tiempo de lanzamiento: 4 seg
Tiempo de recarga: 10 seg
Inflige de 247.5 a 459.6 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
Tus golpes no pueden aturdir a los enemigos
is area damage [1]
monster penalty against minions damage +% final vs player minions [-70]
IncursionSaucerWait2
La duración base es de 1 segundos
VaalSaucerTurretFrontalDamageWave
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 8 seg
Inflige de 2687 a 4030 de daño de rayo
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Tiempo de lanzamiento: 1 seg
Tus golpes siempre queman
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret4"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "IncursionSaucerWait2", "VaalSaucerTurretGroundLaser", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerBasicLightningMortar", "VaalSaucerTurretSkyBeam", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionSaucerWait2"] = { name = "IncursionSaucerWait2", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {1000, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretGroundLaser"] = { name = "VaalSaucerTurretGroundLaser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -25, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerBasicLightningMortar"] = { name = "VaalSaucerBasicLightningMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretSkyBeam"] = { name = "VaalSaucerTurretSkyBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -70, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Torreta Vaal
![](/image/settlers/construct.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Vaal Saucer Turret
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, construct, extra_extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vida
400%
Ailment Threshold
400%
Resistencia
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
134%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
501
Daño de hechizos
501
Precisión
0
Attack Time
1.605
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretTriggerMortarTrap
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
active skill area of effect radius +% final [-35]
generic skill trigger skills with id [1]
generic skill trigger skills with id [1]
VaalSaucerTurretLightningMechanism
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 177.7 a 329.9 de daño de rayo
La duración base es de 3 segundos
generic skill trigger id [1]
is area damage [1]
skill unusable [1]
La duración base es de 3 segundos
generic skill trigger id [1]
is area damage [1]
skill unusable [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
Inflige de 489.8 a 909.6 de daño de rayo
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 8 seg
Inflige de 2687 a 4030 de daño de rayo
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Tiempo de lanzamiento: 1 seg
Tus golpes siempre queman
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret5"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerMortarTrap", "VaalSaucerTurretLightningMechanism", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMortarTrap"] = { name = "VaalSaucerTurretTriggerMortarTrap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, -35, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretLightningMechanism"] = { name = "VaalSaucerTurretLightningMechanism", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "generic_skill_trigger_id", "base_skill_effect_duration", "is_area_damage", "skill_unusable", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 1, 3000, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Torreta Vaal
![](/image/settlers/construct.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Vaal Saucer Turret
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vida
400%
Ailment Threshold
400%
Resistencia
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
134%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret6_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
501
Daño de hechizos
501
Precisión
0
Attack Time
1.605
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretMortarSummon
Spell, Projectile, Multicastable, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
Tiempo de recarga: 10 seg
Inflige de 489.8 a 909.6 de daño de rayo
Dispara 2 proyectiles adicionales
active skill area of effect radius +% final [-35]
alternate minion [355]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
number of monsters to summon [1]
projectile spread radius [15]
Dispara 2 proyectiles adicionales
active skill area of effect radius +% final [-35]
alternate minion [355]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
Inflige de 489.8 a 909.6 de daño de rayo
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerBasicLightningMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 489.8 a 909.6 de daño de rayo
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
projectile spread radius [8]
VaalSaucerTurretMortarSummonManyGhosts
Spell, Projectile, Multicastable, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 3.5 seg
Tiempo de recarga: 10 seg
Inflige de 489.8 a 909.6 de daño de rayo
active skill area of effect radius +% final [-35]
alternate minion [355]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [355]
base is projectile [1]
is area damage [1]
monster projectile variation [10]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 8 seg
Inflige de 2687 a 4030 de daño de rayo
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Tiempo de lanzamiento: 1 seg
Tus golpes siempre queman
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerTurret" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/mass_summon_ghost/pulse/pulse.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret6_"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretMortarSummon", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretMortarSummonManyGhosts", "VaalSaucerBasicLightningMortar", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummon"] = { name = "VaalSaucerTurretMortarSummon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 355, 1, 10, 2, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonManyGhosts"] = { name = "VaalSaucerTurretMortarSummonManyGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 355, 1, 10, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerBasicLightningMortar"] = { name = "VaalSaucerBasicLightningMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_spread_radius", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 8, -25, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Torreta Vaal
![](/image/settlers/construct.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Vaal Saucer Turret
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vida
400%
Ailment Threshold
400%
Resistencia
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
134%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret7
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
501
Daño de hechizos
501
Precisión
0
Attack Time
1.605
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretTriggerMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 1.75 seg
Tiempo de recarga: 10 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 559.7 a 839.6 de daño de fuego
Dispara 2 proyectiles adicionales
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
Dispara 2 proyectiles adicionales
active skill area of effect radius +% final [-35]
base is projectile [1]
generic skill trigger skills with id [1]
projectile spread radius [20]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
Inflige de 489.8 a 909.6 de daño de rayo
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 8 seg
Inflige de 2687 a 4030 de daño de rayo
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Tiempo de lanzamiento: 1 seg
Tus golpes siempre queman
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Stats { set_is_hidden_monster = 1 set_base_cannot_be_damaged = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret7"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerMortar", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerMortar"] = { name = "VaalSaucerTurretTriggerMortar", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "generic_skill_trigger_skills_with_id", "number_of_additional_projectiles", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 2, 20, -35, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Torreta Vaal
![](/image/settlers/construct.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Vaal Saucer Turret
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vida
400%
Ailment Threshold
400%
Resistencia
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
134%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret8
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
501
Daño de hechizos
501
Precisión
0
Attack Time
1.605
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretTriggerBeam
Spell
Tiempo de lanzamiento: 1.75 seg
Tiempo de recarga: 10 seg
generic skill trigger skills with id [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
Inflige de 489.8 a 909.6 de daño de rayo
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 8 seg
Inflige de 2687 a 4030 de daño de rayo
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Tiempo de lanzamiento: 1 seg
Tus golpes siempre queman
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Stats { set_is_hidden_monster = 1 set_base_cannot_be_damaged = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret8"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerBeam", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerBeam"] = { name = "VaalSaucerTurretTriggerBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Torreta Vaal
![](/image/settlers/construct.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Vaal Saucer Turret
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, construct, extra_small_height, fire_affinity, immobile, is_unarmed, lightning_affinity, no_pantheon_mod, stone_armour |
Vida
400%
Ailment Threshold
400%
Resistencia
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
134%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
VaalSaucerTurret
Metadata
VaalSaucerTurret9
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
501
Daño de hechizos
501
Precisión
0
Attack Time
1.605
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
VaalSaucerTurretTriggerBeam
Spell
Tiempo de lanzamiento: 1.75 seg
Tiempo de recarga: 10 seg
generic skill trigger skills with id [1]
VaalSaucerTurretMortarSummonGhosts
Spell, Projectile, Multicastable, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1.17 seg
Inflige de 489.8 a 909.6 de daño de rayo
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
active skill area of effect radius +% final [-35]
alternate minion [354]
base is projectile [1]
is area damage [1]
monster projectile variation [11]
number of monsters to summon [1]
projectile spread radius [15]
VaalSaucerTurretFrontalDamageWave
Spell
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 8 seg
Inflige de 2687 a 4030 de daño de rayo
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
No puede aplicar Electrocución
Daño de rayo recibido aumentado un 25%
La duración base es de 6 segundos
grasping vines movement speed +% final [-20]
is area damage [1]
VaalSaucerTurretFrontalFlamethrower
Spell
Tiempo de lanzamiento: 1 seg
Tus golpes siempre queman
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Tus golpes no pueden aturdir a los enemigos
La duración base es de 9 segundos
Inflige de 837.9 a 1257 de daño de fuego
325% más de daño con quemadura
active skill ignite duration +% final [-25]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Actor { slow_animations_go_to_idle = false } StateMachine { } Stats { set_is_hidden_monster = 1 set_base_cannot_be_damaged = 1 } BaseEvents { on_construction_complete = "LockScale();" } Life { prevent_corpse_sinking = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Incursion/Vaal_Saucer_Boss/turret/bodyfx/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerTurret9"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "VaalSaucerTurretTriggerBeam", "VaalSaucerTurretMortarSummonGhosts", "VaalSaucerTurretFrontalDamageWave", "VaalSaucerTurretFrontalFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretTriggerBeam"] = { name = "VaalSaucerTurretTriggerBeam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.75, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 80, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretMortarSummonGhosts"] = { name = "VaalSaucerTurretMortarSummonGhosts", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "alternate_minion", "number_of_monsters_to_summon", "monster_projectile_variation", "projectile_spread_radius", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 354, 1, 11, 15, -35, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalDamageWave"] = { name = "VaalSaucerTurretFrontalDamageWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 8, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "grasping_vines_movement_speed_+%_final", "lightning_damage_taken_+%", "is_area_damage", "never_shock", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, -20, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSaucerTurretFrontalFlamethrower"] = { name = "VaalSaucerTurretFrontalFlamethrower", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "active_skill_ignite_damage_+%_final", "active_skill_ignite_duration_+%_final", "is_area_damage", "always_ignite", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 9000, 325, -25, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Torreta Vaal
![](/image/settlers/construct.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Vaal Saucer Turret
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
Vida
400%
Ailment Threshold
400%
Resistencia
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
134%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
200%
Model Size
200%
Type
VaalSaucerTurret
Metadata
VaalSaucerRoomTurret
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
501
Daño de hechizos
501
Precisión
0
Attack Time
1.605
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionFlamethrowerLeftToRight
Spell, Fire, Damage
Tiempo de lanzamiento: 6 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 261.7 a 392.5 de daño de fuego
active skill area of effect radius +% final [-35]
is area damage [1]
Inflige de 261.7 a 392.5 de daño de fuego
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
Spell, Fire, Damage
Tiempo de lanzamiento: 6 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 261.7 a 392.5 de daño de fuego
active skill area of effect radius +% final [-35]
is area damage [1]
Inflige de 261.7 a 392.5 de daño de fuego
active skill area of effect radius +% final [-35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurret"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "IncursionFlamethrowerLeftToRight", "IncursionFlamethrowerRightToLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerLeftToRight"] = { name = "IncursionFlamethrowerLeftToRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerRightToLeft"] = { name = "IncursionFlamethrowerRightToLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Torreta Vaal
![](/image/settlers/construct.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Vaal Saucer Turret
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
Vida
400%
Ailment Threshold
400%
Resistencia
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
134%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
200%
Model Size
200%
Type
VaalSaucerTurret
Metadata
VaalSaucerRoomTurret2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
501
Daño de hechizos
501
Precisión
0
Attack Time
1.605
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionFlamethrowerLeftToRight
Spell, Fire, Damage
Tiempo de lanzamiento: 6 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 261.7 a 392.5 de daño de fuego
active skill area of effect radius +% final [-35]
is area damage [1]
Inflige de 261.7 a 392.5 de daño de fuego
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
Spell, Fire, Damage
Tiempo de lanzamiento: 6 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 261.7 a 392.5 de daño de fuego
active skill area of effect radius +% final [-35]
is area damage [1]
Inflige de 261.7 a 392.5 de daño de fuego
active skill area of effect radius +% final [-35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurret2"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "IncursionFlamethrowerLeftToRight", "IncursionFlamethrowerRightToLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerLeftToRight"] = { name = "IncursionFlamethrowerLeftToRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerRightToLeft"] = { name = "IncursionFlamethrowerRightToLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Torreta Vaal
![](/image/settlers/construct.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Vaal Saucer Turret
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
Vida
400%
Ailment Threshold
400%
Resistencia
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
134%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
200%
Model Size
200%
Type
VaalSaucerTurret
Metadata
VaalSaucerRoomTurretUpgrade
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
501
Daño de hechizos
501
Precisión
0
Attack Time
1.605
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionFlamethrowerLeftToRight
Spell, Fire, Damage
Tiempo de lanzamiento: 6 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 261.7 a 392.5 de daño de fuego
active skill area of effect radius +% final [-35]
is area damage [1]
Inflige de 261.7 a 392.5 de daño de fuego
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
Spell, Fire, Damage
Tiempo de lanzamiento: 6 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 261.7 a 392.5 de daño de fuego
active skill area of effect radius +% final [-35]
is area damage [1]
Inflige de 261.7 a 392.5 de daño de fuego
active skill area of effect radius +% final [-35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretUpgrade"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "IncursionFlamethrowerLeftToRight", "IncursionFlamethrowerRightToLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerLeftToRight"] = { name = "IncursionFlamethrowerLeftToRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerRightToLeft"] = { name = "IncursionFlamethrowerRightToLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Torreta Vaal
![](/image/settlers/construct.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Vaal Saucer Turret
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanzador de hechizos, construct, fire_affinity, immobile, is_unarmed, no_pantheon_mod, small_height, stone_armour |
Vida
400%
Ailment Threshold
400%
Resistencia
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconFire.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconCold.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconLightning.webp)
![](https://cdn.poedb.tw/image/Art/2DArt/UIImages/InGame/MonsterResistanceIconChaos.webp)
Damage
134%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 46
Attack Time
1.605 Second
Damage Spread
±20%
Experiencia
200%
Model Size
200%
Type
VaalSaucerTurret
Metadata
VaalSaucerRoomTurretUpgrade2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Seleccionar Nivel de los monstruos
Nivel
68
Vida
25,733
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
501
Daño de hechizos
501
Precisión
0
Attack Time
1.605
Experiencia
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncursionFlamethrowerLeftToRight
Spell, Fire, Damage
Tiempo de lanzamiento: 6 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 261.7 a 392.5 de daño de fuego
active skill area of effect radius +% final [-35]
is area damage [1]
Inflige de 261.7 a 392.5 de daño de fuego
active skill area of effect radius +% final [-35]
is area damage [1]
IncursionFlamethrowerRightToLeft
Spell, Fire, Damage
Tiempo de lanzamiento: 6 seg
Tiempo de recarga: 8 seg
Tus golpes no pueden aturdir a los enemigos
Inflige de 261.7 a 392.5 de daño de fuego
active skill area of effect radius +% final [-35]
is area damage [1]
Inflige de 261.7 a 392.5 de daño de fuego
active skill area of effect radius +% final [-35]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueIncursion/VaalSaucerRoomTurretUpgrade2"] = { name = "Vaal Saucer Turret", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.34, damageSpread = 0.2, attackTime = 1.605, attackRange = 46, accuracy = 1, skillList = { "IncursionFlamethrowerLeftToRight", "IncursionFlamethrowerRightToLeft", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerLeftToRight"] = { name = "IncursionFlamethrowerLeftToRight", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IncursionFlamethrowerRightToLeft"] = { name = "IncursionFlamethrowerRightToLeft", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Fire] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.