Вирак, Колосажатель
Демон
Область: Запечатанные коридоры, Зыбучие пески
Всегда поджигает
monster base type attack cast speed +% and damage -% final [33]
% увеличение редкости выпадающих предметов
Свирепеет при малом количестве здоровья
35% увеличение урона при малом количестве здоровья
60% повышение скорости атаки при малом количестве здоровья
60% повышение скорости передвижения при малом количестве здоровья
60% повышение скорости сотворения чар при малом количестве здоровья
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster base type attack cast speed +% and damage -% final [33]
% увеличение редкости выпадающих предметов
Свирепеет при малом количестве здоровья
35% увеличение урона при малом количестве здоровья
60% повышение скорости атаки при малом количестве здоровья
60% повышение скорости передвижения при малом количестве здоровья
60% повышение скорости сотворения чар при малом количестве здоровья
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Wiraq, the Impaler
Spectre | N |
---|---|
Area | Запечатанные коридоры, Зыбучие пески, Запечатанные коридоры, Зыбучие пески |
Tags | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, vaalsidearea_boss |
Здоровье
200%
Energy Shield From Life
100%
Ailment Threshold
200%
Сопротивление
30 30 30 20
Damage
96%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 11
Attack Time
1.35 Second
Damage Spread
±20%
Опыт
200%
Model Size
130%
Type
DemonBoss2SideArea
Metadata
Demon2BossSideArea
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
12,867
Броня
28,790
Уклонение
4,739
Энергетический щит
6,127
Damage
359
Урон от чар
359
Точность
290
Attack Time
1.35
Опыт
20,510
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 287–430
Шанс критического удара: 5%
Attack Time: 1.35 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FireEnrageSideAreaBoss
Spell
Время применения: 1 сек.
Перезарядка: 12 сек.
Базовая длительность - 5 секунд(-ы)
52% повышение скорости атаки
52% повышение скорости передвижения
Добавляет 135% от вашего физического урона в виде урона от огня
maximum fire damage to return when hit [421.2]
minimum fire damage to return when hit [280.8]
52% повышение скорости атаки
52% повышение скорости передвижения
Добавляет 135% от вашего физического урона в виде урона от огня
maximum fire damage to return when hit [421.2]
minimum fire damage to return when hit [280.8]
DemonDualStrikeSideAreaBoss
Attack, DualWieldOnly, MeleeSingleTarget, Multistrikeable, Melee, ThresholdJewelArea
Парный удар
Base Damage: 287–430
Шанс критического удара: 5%
Attack Time: 1.35 сек.
Герой атакует двумя оружиями сразу, нанося парный удар. Умение требует два одноручных оружия. Не работает с жезлами.
Наносит на 53% больше урона
6% увеличение физического урона
skill double hits when dual wielding [1]
6% увеличение физического урона
skill double hits when dual wielding [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonBosses/DemonBoss2/Demon2BossSideArea"] = { name = "Wiraq, the Impaler", life = 2, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 0.96, damageSpread = 0.2, attackTime = 1.35, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "DemonDualStrikeSideAreaBoss", "Melee", "FireEnrageSideAreaBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonDualStrikeSideAreaBoss"] = { name = "Dual Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.", skillTypes = { [SkillType.Attack] = true, [SkillType.DualWieldOnly] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "active_skill_damage_+%_final", "skill_double_hits_when_dual_wielding", }, levels = { [1] = {6, 53, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireEnrageSideAreaBoss"] = { name = "FireEnrageSideAreaBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "minimum_fire_damage_to_return_when_hit", "maximum_fire_damage_to_return_when_hit", "physical_damage_%_to_add_as_fire", "base_movement_velocity_+%", "attack_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 30, 30, 5000, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 30, 31, 31, 5000, levelRequirement = 7, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 35, 32, 32, 5000, levelRequirement = 9, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 40, 33, 33, 5000, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 45, 34, 34, 5000, levelRequirement = 16, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 50, 35, 35, 5000, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 55, 36, 36, 5000, levelRequirement = 27, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 60, 37, 37, 5000, levelRequirement = 28, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 65, 38, 38, 5000, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 70, 39, 39, 5000, levelRequirement = 32, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 75, 40, 40, 5000, levelRequirement = 36, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 80, 41, 41, 5000, levelRequirement = 40, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 85, 42, 42, 5000, levelRequirement = 45, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 90, 43, 43, 5000, levelRequirement = 49, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 95, 44, 44, 5000, levelRequirement = 50, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 100, 45, 45, 5000, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 105, 46, 46, 5000, levelRequirement = 56, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 110, 47, 47, 5000, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 115, 48, 48, 5000, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 120, 49, 49, 5000, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 125, 50, 50, 5000, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 130, 51, 51, 5000, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 135, 52, 52, 5000, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 140, 53, 53, 5000, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 145, 54, 54, 5000, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 150, 55, 55, 5000, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 155, 56, 56, 5000, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 160, 57, 57, 5000, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 165, 58, 58, 5000, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 170, 59, 59, 5000, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 175, 60, 60, 5000, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 180, 61, 61, 5000, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 185, 62, 62, 5000, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 190, 63, 63, 5000, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 195, 64, 64, 5000, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 200, 65, 65, 5000, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 205, 66, 66, 5000, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, }
Всегда поджигает
Id | MonsterChanceToIgniteDemonBoss2 |
---|---|
Family | MonsterChanceToIgnite |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire ailment |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
% увеличение редкости выпадающих предметов
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Свирепеет при малом количестве здоровья
35% увеличение урона при малом количестве здоровья
60% повышение скорости атаки при малом количестве здоровья
60% повышение скорости передвижения при малом количестве здоровья
60% повышение скорости сотворения чар при малом количестве здоровья
Id | DemonBossSideAreaEnrageOnLowLife |
---|---|
Family | DemonBossSideAreaEnrageOnLowLife |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
Вирак, Колосажатель
Демон
Область: InvasionBoss
Всегда поджигает
monster base type attack cast speed +% and damage -% final [33]
% увеличение редкости выпадающих предметов
Свирепеет при малом количестве здоровья
35% увеличение урона при малом количестве здоровья
60% повышение скорости атаки при малом количестве здоровья
60% повышение скорости передвижения при малом количестве здоровья
60% повышение скорости сотворения чар при малом количестве здоровья
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
monster base type attack cast speed +% and damage -% final [33]
% увеличение редкости выпадающих предметов
Свирепеет при малом количестве здоровья
35% увеличение урона при малом количестве здоровья
60% повышение скорости атаки при малом количестве здоровья
60% повышение скорости передвижения при малом количестве здоровья
60% повышение скорости сотворения чар при малом количестве здоровья
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower life +% final [-20]
Wiraq, the Impaler
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | 50% увеличение максимума здоровья |
Tags | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon |
Packs |
Здоровье
200%
Energy Shield From Life
100%
Ailment Threshold
200%
Сопротивление
30 30 30 20
Damage
96%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 11
Attack Time
1.35 Second
Damage Spread
±20%
Опыт
200%
Model Size
130%
Type
DemonBoss2SideArea
Metadata
Demon2BossSideAreaInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
12,867
Броня
28,790
Уклонение
4,739
Энергетический щит
6,127
Damage
359
Урон от чар
359
Точность
290
Attack Time
1.35
Опыт
20,510
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 287–430
Шанс критического удара: 5%
Attack Time: 1.35 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FireEnrageSideAreaBoss
Spell
Время применения: 1 сек.
Перезарядка: 12 сек.
Базовая длительность - 5 секунд(-ы)
52% повышение скорости атаки
52% повышение скорости передвижения
Добавляет 135% от вашего физического урона в виде урона от огня
maximum fire damage to return when hit [421.2]
minimum fire damage to return when hit [280.8]
52% повышение скорости атаки
52% повышение скорости передвижения
Добавляет 135% от вашего физического урона в виде урона от огня
maximum fire damage to return when hit [421.2]
minimum fire damage to return when hit [280.8]
DemonDualStrikeSideAreaBoss
Attack, DualWieldOnly, MeleeSingleTarget, Multistrikeable, Melee, ThresholdJewelArea
Парный удар
Base Damage: 287–430
Шанс критического удара: 5%
Attack Time: 1.35 сек.
Герой атакует двумя оружиями сразу, нанося парный удар. Умение требует два одноручных оружия. Не работает с жезлами.
Наносит на 53% больше урона
6% увеличение физического урона
skill double hits when dual wielding [1]
6% увеличение физического урона
skill double hits when dual wielding [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonBosses/DemonBoss2/Demon2BossSideAreaInvasion"] = { name = "Wiraq, the Impaler", life = 2, energyShield = 1, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 0.96, damageSpread = 0.2, attackTime = 1.35, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "DemonDualStrikeSideAreaBoss", "Melee", "FireEnrageSideAreaBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DemonDualStrikeSideAreaBoss"] = { name = "Dual Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.", skillTypes = { [SkillType.Attack] = true, [SkillType.DualWieldOnly] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "active_skill_damage_+%_final", "skill_double_hits_when_dual_wielding", }, levels = { [1] = {6, 53, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireEnrageSideAreaBoss"] = { name = "FireEnrageSideAreaBoss", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "minimum_fire_damage_to_return_when_hit", "maximum_fire_damage_to_return_when_hit", "physical_damage_%_to_add_as_fire", "base_movement_velocity_+%", "attack_speed_+%", "base_skill_effect_duration", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 30, 30, 5000, levelRequirement = 4, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 30, 31, 31, 5000, levelRequirement = 7, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 35, 32, 32, 5000, levelRequirement = 9, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 40, 33, 33, 5000, levelRequirement = 12, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 45, 34, 34, 5000, levelRequirement = 16, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 50, 35, 35, 5000, levelRequirement = 20, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 55, 36, 36, 5000, levelRequirement = 27, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 60, 37, 37, 5000, levelRequirement = 28, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 65, 38, 38, 5000, levelRequirement = 29, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 70, 39, 39, 5000, levelRequirement = 32, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 75, 40, 40, 5000, levelRequirement = 36, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 80, 41, 41, 5000, levelRequirement = 40, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 85, 42, 42, 5000, levelRequirement = 45, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 90, 43, 43, 5000, levelRequirement = 49, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 95, 44, 44, 5000, levelRequirement = 50, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 100, 45, 45, 5000, levelRequirement = 52, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 105, 46, 46, 5000, levelRequirement = 56, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 110, 47, 47, 5000, levelRequirement = 60, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 115, 48, 48, 5000, levelRequirement = 64, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 120, 49, 49, 5000, levelRequirement = 65, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 125, 50, 50, 5000, levelRequirement = 66, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 130, 51, 51, 5000, levelRequirement = 67, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 135, 52, 52, 5000, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 140, 53, 53, 5000, levelRequirement = 69, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 145, 54, 54, 5000, levelRequirement = 70, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 150, 55, 55, 5000, levelRequirement = 71, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 155, 56, 56, 5000, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 160, 57, 57, 5000, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 165, 58, 58, 5000, levelRequirement = 74, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 170, 59, 59, 5000, levelRequirement = 75, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 175, 60, 60, 5000, levelRequirement = 76, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 180, 61, 61, 5000, levelRequirement = 77, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 185, 62, 62, 5000, levelRequirement = 78, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 190, 63, 63, 5000, levelRequirement = 79, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 195, 64, 64, 5000, levelRequirement = 80, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [36] = {0.80000001192093, 1.2000000476837, 200, 65, 65, 5000, levelRequirement = 81, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, [37] = {0.80000001192093, 1.2000000476837, 205, 66, 66, 5000, levelRequirement = 82, statInterpolation = {3, 3, 1, 1, 1}, cost = { }, }, }, }
Всегда поджигает
Id | MonsterChanceToIgniteDemonBoss2 |
---|---|
Family | MonsterChanceToIgnite |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire ailment |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
% увеличение редкости выпадающих предметов
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Свирепеет при малом количестве здоровья
35% увеличение урона при малом количестве здоровья
60% повышение скорости атаки при малом количестве здоровья
60% повышение скорости передвижения при малом количестве здоровья
60% повышение скорости сотворения чар при малом количестве здоровья
Id | DemonBossSideAreaEnrageOnLowLife |
---|---|
Family | DemonBossSideAreaEnrageOnLowLife |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |