莫薇兒之女艾瑪莉莎
幽魂 | N |
---|---|
地區 | 怨忿之窟 |
標籤 | 法術, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
生命
208%
生命轉為護盾
100%
異常狀態臨界值
208%
抗性
0
75
0
0
傷害
96%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 9
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
160%
Model Size
115%
類型
SeaWitchBossMinor
Metadata
SeaWitchBossSpark
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
12
生命
202
護甲
152
閃避
311
能量護盾
0
傷害
13
法術傷害
13
命中
0
攻擊間隔
1.005
經驗值
400
異常狀態臨界值
202
冰緩
1
感電
1
易碎
4
焦灼
1
殘喘
2
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 10–16
暴擊率: 5%
攻擊間隔: 1.005 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BallLightningSeawitchBoss
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術
天雷之珠
暴擊率: 6%
施放時間: 1.333 秒
射出一個移動緩慢的投射物,對區域中的每個敵人持續雷擊造成傷害。
造成 4.229 至 7.853 閃電傷害
基礎範圍為 1.8 米
active skill area of effect radius +% final [-33]
base is projectile [1]
基礎範圍為 1.8 米
active skill area of effect radius +% final [-33]
base is projectile [1]
DisintegrateSeawitchBoss
法術, 範圍, 傷害, 閃電, 陷阱技能, 地雷技能, 圖騰技能, 可觸發, 範圍法術, 法術可重複, 可齊射
碎雷電閃
暴擊率: 6%
施放時間: 1.333 秒
釋放 1 個光束,對你面前一長條的敵人造成閃電傷害,並有些許光束從它分歧出來,擊中旁邊更多敵人。
造成 10.76 至 19.99 閃電傷害
移動或你立即傳送時,此法術每 0.25 秒失去 1 強化
當你施放此法術時獲得強化,最多 3
每層強化 +0.2 米射線寬度
每層強化有 33% 更少分歧角度
每層強化 +40% 更多擊中和異常狀態傷害
is area damage [1]
spell maximum action distance +% [-30]
移動或你立即傳送時,此法術每 0.25 秒失去 1 強化
當你施放此法術時獲得強化,最多 3
每層強化 +0.2 米射線寬度
每層強化有 33% 更少分歧角度
每層強化 +40% 更多擊中和異常狀態傷害
is area damage [1]
spell maximum action distance +% [-30]
Object Type
version 2 extends "Metadata/Monsters/Seawitch/SeaWitch" Transitionable { on_transition = "MakeCollidable();" }
Object Type Codes
version 2 extends "Metadata/Monsters/Seawitch/SeaWitch" Transitionable { create_untransitioned = " PlayAnimation( emerge ); PauseAnimation(); RemoveCollidability(); " create_transitioned = "EnableTargetable();" on_transition = "EnableTargetable();" } Targetable { targetable = false } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/elemental_beacon/lightning/explode.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/labyrinth/skeleton_king/golden_spine_upheaval/goldenupheaval.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/SeaWitchBossSpark"] = { name = "Amarissa, Daughter of Merveil", life = 2.08, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "BallLightningSeawitchBoss", "DisintegrateSeawitchBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BallLightningSeawitchBoss"] = { name = "Ball Lightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -33, 18, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DisintegrateSeawitchBoss"] = { name = "Crackling Lance", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Lightning] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "disintegrate_base_radius_+_per_intensify", "disintegrate_damage_+%_final_per_intensity", "spell_maximum_action_distance_+%", "is_area_damage", "display_base_intensity_loss", "active_skill_display_does_intensity_stuff", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2, 40, -30, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
獲得 25% 物理傷害的閃電傷害
Id | MonsterAmarissaAuraAddedLightningDamage |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
閃電傷害光環
範圍: 50
周圍友方造成額外閃電傷害
附加 25% 物理傷害的閃電傷害
Lightning Damage Aura
增加 20% 法術傷害
Id | MonsterImplicitSpellDamage |
---|---|
Family | MonsterSpellDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage caster |
移動時增加 1000% 法術失去強化頻率
Id | MonsterIncreasedIntensityLoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
莫薇兒之女艾瑪莉莎
惡魔
獲得 25% 物理傷害的閃電傷害
增加 20% 法術傷害
移動時增加 1000% 法術失去強化頻率
增加 20% 法術傷害
移動時增加 1000% 法術失去強化頻率
Amarissa, Daughter of Merveil
幽魂 | N |
---|---|
標籤 | 法術, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement |
生命
208%
生命轉為護盾
100%
異常狀態臨界值
208%
抗性
0
75
0
0
傷害
96%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 9
攻擊間隔
1.005 秒
傷害分佈
±20%
經驗值
160%
Model Size
115%
類型
SeaWitchBossMinor
Metadata
SeaWitchBossSparkStandalone_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
13,381
護甲
28,790
閃避
4,739
能量護盾
0
傷害
359
法術傷害
359
命中
0
攻擊間隔
1.005
經驗值
16,408
異常狀態臨界值
13,381
冰緩
42
感電
42
易碎
239
焦灼
42
殘喘
117
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 287–430
暴擊率: 5%
攻擊間隔: 1.005 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BallLightningSeawitchBoss
法術, 傷害, 投射物, 玩家投射物, 範圍, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 閃電, 可齊射, 範圍法術
天雷之珠
暴擊率: 6%
施放時間: 1.333 秒
射出一個移動緩慢的投射物,對區域中的每個敵人持續雷擊造成傷害。
造成 38.02 至 70.62 閃電傷害
基礎範圍為 1.8 米
active skill area of effect radius +% final [-33]
base is projectile [1]
基礎範圍為 1.8 米
active skill area of effect radius +% final [-33]
base is projectile [1]
DisintegrateSeawitchBoss
法術, 範圍, 傷害, 閃電, 陷阱技能, 地雷技能, 圖騰技能, 可觸發, 範圍法術, 法術可重複, 可齊射
碎雷電閃
暴擊率: 6%
施放時間: 1.333 秒
釋放 1 個光束,對你面前一長條的敵人造成閃電傷害,並有些許光束從它分歧出來,擊中旁邊更多敵人。
造成 86.9 至 161.4 閃電傷害
移動或你立即傳送時,此法術每 0.25 秒失去 1 強化
當你施放此法術時獲得強化,最多 3
每層強化 +0.2 米射線寬度
每層強化有 33% 更少分歧角度
每層強化 +40% 更多擊中和異常狀態傷害
is area damage [1]
spell maximum action distance +% [-30]
移動或你立即傳送時,此法術每 0.25 秒失去 1 強化
當你施放此法術時獲得強化,最多 3
每層強化 +0.2 米射線寬度
每層強化有 33% 更少分歧角度
每層強化 +40% 更多擊中和異常狀態傷害
is area damage [1]
spell maximum action distance +% [-30]
Object Type
version 2 extends "Metadata/Monsters/Seawitch/SeaWitch"
Object Type Codes
version 2 extends "Metadata/Monsters/Seawitch/SeaWitch"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Seawitch/SeaWitchBossSparkStandalone_"] = { name = "Amarissa, Daughter of Merveil", life = 2.08, energyShield = 1, fireResist = 0, coldResist = 75, lightningResist = 0, chaosResist = 0, damage = 0.96, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "BallLightningSeawitchBoss", "DisintegrateSeawitchBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BallLightningSeawitchBoss"] = { name = "Ball Lightning", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.69999998807907, 1.2999999523163, -33, 18, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DisintegrateSeawitchBoss"] = { name = "Crackling Lance", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Lightning] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, [SkillType.Multicastable] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "disintegrate_base_radius_+_per_intensify", "disintegrate_damage_+%_final_per_intensity", "spell_maximum_action_distance_+%", "is_area_damage", "display_base_intensity_loss", "active_skill_display_does_intensity_stuff", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2, 40, -30, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
獲得 25% 物理傷害的閃電傷害
Id | MonsterAmarissaAuraAddedLightningDamage |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
閃電傷害光環
範圍: 50
周圍友方造成額外閃電傷害
附加 25% 物理傷害的閃電傷害
Lightning Damage Aura
增加 20% 法術傷害
Id | MonsterImplicitSpellDamage |
---|---|
Family | MonsterSpellDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage caster |
移動時增加 1000% 法術失去強化頻率
Id | MonsterIncreasedIntensityLoss |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.