莫薇儿之女埃玛莉莎
恶魔
区域: 怨忿之窟
属类: 附壳巨蟹
组别: 软体
科目: 水渊
获得额外闪电伤害, 其数值等同于物理伤害的 25%
法术伤害提高 20%
移动时,法术失去凝聚的频率提高 1000%
Amarissa, Daughter of Merveil
幽魂N
地区怨忿之窟
标签施法, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
生命
208%
生命转为护盾
100%
异常状态临界值
208%
抗性
0 75 0 0
伤害
96%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 9
攻击间隔
1.005 秒
伤害分布
±20%
经验值
160%
Model Size
115%
类型
SeaWitchBossMinor
Metadata
SeaWitchBossSpark
等级
12
生命
0
护甲
152
闪避值
311
能量护盾
202
伤害
13
法术伤害
13
命中
50
攻击间隔
1.005
经验值
400
Minion Life
0
Minion Energy Shield
85
Minion Damage
11
异常状态临界值
202
冰缓
1
Shock
1
Brittle
4
Scorch
1
Sap
2
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 10–16
暴击几率: 5%
攻击间隔: 1.005 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BallLightningSeawitchBoss
法术, 伤害, 投射物, 玩家投射物, 范围, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射, 范围法术
天雷之珠
暴击几率: 6%
施放间隔: 1.333 秒
射出一个移动缓慢的天雷之珠,对周围的每个敌人反复施放闪电并造成伤害。
造成 4.229 - 7.853 闪电伤害
基础范围为 1.8
active skill area of effect radius +% final [-33]
base is projectile [1]
DisintegrateSeawitchBoss
法术, 范围, 伤害, 闪电, 陷阱技能, 地雷技能, 图腾技能, 可触发, 范围法术, 法术可重复, 可齐射
霹雳长枪
暴击几率: 6%
施放间隔: 1.333 秒
发射波束,对你前方长形范围内的敌人造成闪电伤害,并呈一定角度分裂出一些小型波束,击中两侧其它敌人。
造成 10.76 - 19.99 闪电伤害
该法术在移动时每隔 0.25 秒失去 1 层凝聚,传送时会立刻失去
施放该法术时获得凝聚状态,最大 3 层
每层凝聚使波束宽度 +0.2
每层凝聚使分支角度总降 33%
每层凝聚使击中和异常状态伤害总增 +40%
is area damage [1]
spell maximum action distance +% [-30]

Object Type

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"

Transitionable
{
	on_transition = "MakeCollidable();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Seawitch/SeaWitch"

Transitionable
{
	create_untransitioned =
	"
		PlayAnimation( emerge );
		PauseAnimation();
		RemoveCollidability();
	"

	create_transitioned = "EnableTargetable();"
	on_transition = "EnableTargetable();"
}

Targetable
{
	targetable = false
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/elemental_beacon/lightning/explode.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/labyrinth/skeleton_king/golden_spine_upheaval/goldenupheaval.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Seawitch/SeaWitchBossSpark"] = {
    name = "Amarissa, Daughter of Merveil",
    life = 2.08,
    energyShield = 1,
    fireResist = 0,
    coldResist = 75,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.96,
    damageSpread = 0.2,
    attackTime = 1.005,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "BallLightningSeawitchBoss",
        "DisintegrateSeawitchBoss",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BallLightningSeawitchBoss"] = {
    name = "Ball Lightning",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, -33, 18, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DisintegrateSeawitchBoss"] = {
    name = "Crackling Lance",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Lightning] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.CanRapidFire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.333,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "disintegrate_base_radius_+_per_intensify",
        "disintegrate_damage_+%_final_per_intensity",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "display_base_intensity_loss",
        "active_skill_display_does_intensity_stuff",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 2, 40, -30, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
获得额外闪电伤害, 其数值等同于物理伤害的 25%
IdMonsterAmarissaAuraAddedLightningDamage
FamilyMonsterAura
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • physical damage % to add as lightning Min: 25 Max: 25 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental lightning
    闪电伤害光环
    范围: 50
    周围友军造成额外闪电伤害
    获得额外闪电伤害, 其数值等同于物理伤害的 25%
    Lightning Damage Aura
    法术伤害提高 20%
    IdMonsterImplicitSpellDamage
    FamilyMonsterSpellDamage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • spell damage +% Min: 20 Max: 20 全域
  • Craft Tagscaster_damage damage caster
    移动时,法术失去凝聚的频率提高 1000%
    IdMonsterIncreasedIntensityLoss
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • intensity loss frequency while moving +% Min: 1000 Max: 1000 全域
  • 莫薇儿之女埃玛莉莎
    恶魔
    获得额外闪电伤害, 其数值等同于物理伤害的 25%
    法术伤害提高 20%
    移动时,法术失去凝聚的频率提高 1000%
    Amarissa, Daughter of Merveil
    幽魂N
    标签施法, demon, flesh_armour, has_dagger, has_one_handed_melee, lightning_affinity, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slow_movement
    生命
    208%
    生命转为护盾
    100%
    异常状态临界值
    208%
    抗性
    0 75 0 0
    伤害
    96%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    4 ~ 9
    攻击间隔
    1.005 秒
    伤害分布
    ±20%
    经验值
    160%
    Model Size
    115%
    类型
    SeaWitchBossMinor
    Metadata
    SeaWitchBossSparkStandalone_
    等级
    68
    生命
    0
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    12,744
    伤害
    359
    法术伤害
    359
    命中
    580
    攻击间隔
    1.005
    经验值
    16,408
    Minion Life
    0
    Minion Energy Shield
    2,764
    Minion Damage
    286
    异常状态临界值
    13,381
    冰缓
    42
    Shock
    42
    Brittle
    239
    Scorch
    42
    Sap
    117
    MeleeAtAnimationSpeedUnique
    攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
    普通攻击
    基本伤害: 287–430
    暴击几率: 5%
    攻击间隔: 1.005 秒
    对你的敌人无情痛击。
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    BallLightningSeawitchBoss
    法术, 伤害, 投射物, 玩家投射物, 范围, 图腾技能, 陷阱技能, 地雷技能, 法术可重复, 可触发, 闪电, 可齐射, 范围法术
    天雷之珠
    暴击几率: 6%
    施放间隔: 1.333 秒
    射出一个移动缓慢的天雷之珠,对周围的每个敌人反复施放闪电并造成伤害。
    造成 38.02 - 70.62 闪电伤害
    基础范围为 1.8
    active skill area of effect radius +% final [-33]
    base is projectile [1]
    DisintegrateSeawitchBoss
    法术, 范围, 伤害, 闪电, 陷阱技能, 地雷技能, 图腾技能, 可触发, 范围法术, 法术可重复, 可齐射
    霹雳长枪
    暴击几率: 6%
    施放间隔: 1.333 秒
    发射波束,对你前方长形范围内的敌人造成闪电伤害,并呈一定角度分裂出一些小型波束,击中两侧其它敌人。
    造成 86.9 - 161.4 闪电伤害
    该法术在移动时每隔 0.25 秒失去 1 层凝聚,传送时会立刻失去
    施放该法术时获得凝聚状态,最大 3 层
    每层凝聚使波束宽度 +0.2
    每层凝聚使分支角度总降 33%
    每层凝聚使击中和异常状态伤害总增 +40%
    is area damage [1]
    spell maximum action distance +% [-30]

    Object Type

    version 2
    extends "Metadata/Monsters/Seawitch/SeaWitch"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Seawitch/SeaWitch"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Seawitch/SeaWitchBossSparkStandalone_"] = {
        name = "Amarissa, Daughter of Merveil",
        life = 2.08,
        energyShield = 1,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.96,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "BallLightningSeawitchBoss",
            "DisintegrateSeawitchBoss",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BallLightningSeawitchBoss"] = {
        name = "Ball Lightning",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Area] = true,
            [SkillType.Totemable] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, -33, 18, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DisintegrateSeawitchBoss"] = {
        name = "Crackling Lance",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Lightning] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.333,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "disintegrate_base_radius_+_per_intensify",
            "disintegrate_damage_+%_final_per_intensity",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "display_base_intensity_loss",
            "active_skill_display_does_intensity_stuff",
        },
        levels = {
            [1] = {0.69999998807907, 1.2999999523163, 2, 40, -30, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    获得额外闪电伤害, 其数值等同于物理伤害的 25%
    IdMonsterAmarissaAuraAddedLightningDamage
    FamilyMonsterAura
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • physical damage % to add as lightning Min: 25 Max: 25 全域
  • Craft Tagsphysical_damage elemental_damage damage physical elemental lightning
    闪电伤害光环
    范围: 50
    周围友军造成额外闪电伤害
    获得额外闪电伤害, 其数值等同于物理伤害的 25%
    Lightning Damage Aura
    法术伤害提高 20%
    IdMonsterImplicitSpellDamage
    FamilyMonsterSpellDamage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • spell damage +% Min: 20 Max: 20 全域
  • Craft Tagscaster_damage damage caster
    移动时,法术失去凝聚的频率提高 1000%
    IdMonsterIncreasedIntensityLoss
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • intensity loss frequency while moving +% Min: 1000 Max: 1000 全域
  • 编辑

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