拜死者安卡克莉
人形
地區: 磨難密所
+1 召喚圖騰的最大數量
kill traps mines and totems on death [1]
kill traps mines and totems on death [1]
增加 % 物品掉落稀有度
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
kill traps mines and totems on death [1]
kill traps mines and totems on death [1]
增加 % 物品掉落稀有度
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Anacuacotli, Death's Worship
幽魂 | N |
---|---|
地區 | 磨難密所, 磨難密所 |
標籤 | 法術, cleaving_weapon, fire_affinity, flesh_armour, human, humanoid, is_unarmed, medium_height, medium_movement, not_int, not_str, physical_affinity, ranged, red_blood, summoner, vaalsidearea_boss |
生命
180%
閃避
+50%
異常狀態臨界值
180%
抗性
30 30 30 20
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 14
攻擊間隔
1.305 秒
傷害分佈
±20%
經驗值
200%
Model Size
120%
類型
VaalSideAreaBossBlessedSister
Metadata
VaalSideAreaBoss3_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
11,580
護甲
28,790
閃避
7,109
能量護盾
0
傷害
448
法術傷害
448
命中
290
攻擊間隔
1.305
經驗值
20,510
異常狀態臨界值
11,580
冰緩
37
感電
37
易碎
207
焦灼
37
殘喘
101
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
VaalSideAreaBossSummonRagingSpirit
法術, 召喚物, 持續時間, 召喚物爆炸, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 創造召喚物
施放時間: 0.8 秒
技能重複施放 2 次
被輔助的技能減少 25% 召喚物最大生命
召喚憤怒狂靈上限 50
+8 秒基礎持續時間
增加 50% 施放速度
alternate minion [1]
被輔助的技能減少 25% 召喚物最大生命
召喚憤怒狂靈上限 50
+8 秒基礎持續時間
增加 50% 施放速度
alternate minion [1]
VaalSideAreaBossFlameTotem
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 地雷技能, 圖騰, 火焰
神聖火舌圖騰
暴擊率: 5%
附加傷害效用: 20%
施放時間: 0.25 秒
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
投射物穿透全部目標
圖騰持續 8 秒
被輔助的技能增加 275% 圖騰生命
造成 98.43 至 147.6 火焰傷害
召喚 1 個使用此技能的圖騰
base active skill totem level [68]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [9]
圖騰持續 8 秒
被輔助的技能增加 275% 圖騰生命
造成 98.43 至 147.6 火焰傷害
召喚 1 個使用此技能的圖騰
base active skill totem level [68]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [9]
VaalSideAreaBossKitavaProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 204.4 至 306.5 物理傷害
發射 2 個額外投射物
base is projectile [1]
monster projectile variation [23]
spell maximum action distance +% [-35]
發射 2 個額外投射物
base is projectile [1]
monster projectile variation [23]
spell maximum action distance +% [-35]
VaalSideAreaBossKitavaProjectileSpiral
法術, 投射物, 玩家投射物, 可觸發
施放時間: 2 秒
冷卻時間: 12 秒
造成 68.12 至 102.2 物理傷害
以兩個鏡像螺旋型式發射 20 投射物
減少 25% 投射物速度
base is projectile [1]
monster projectile variation [27]
projectile spiral nova time ms [750]
spell maximum action distance +% [-35]
以兩個鏡像螺旋型式發射 20 投射物
減少 25% 投射物速度
base is projectile [1]
monster projectile variation [27]
projectile spiral nova time ms [750]
spell maximum action distance +% [-35]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { }
Object Type Codes
version 2 extends "Metadata/Monsters/Exiles/Exile" Life { on_death = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSideAreaBosses/VaalSideAreaBoss3_"] = { name = "Anacuacotli, Death's Worship", life = 1.8, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.2, damageSpread = 0.2, attackTime = 1.305, attackRange = 14, accuracy = 1, skillList = { "VaalSideAreaBossFlameTotem", "VaalSideAreaBossKitavaProjectile", "VaalSideAreaBossKitavaProjectileSpiral", "VaalSideAreaBossSummonRagingSpirit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["VaalSideAreaBossFlameTotem"] = { name = "Holy Flame Totem", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_active_skill_totem_level", "totem_life_+%", "base_totem_duration", "base_totem_range", "totem_art_variation", "is_totem", "base_skill_is_totemified", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 50, 8000, 100, 9, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 5, 60, 8000, 100, 9, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 8, 70, 8000, 100, 9, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 12, 80, 8000, 100, 9, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 15, 90, 8000, 100, 9, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 19, 100, 8000, 100, 9, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 20, 110, 8000, 100, 9, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 21, 120, 8000, 100, 9, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 26, 130, 8000, 100, 9, critChance = 5, levelRequirement = 26, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 30, 140, 8000, 100, 9, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 34, 150, 8000, 100, 9, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 38, 160, 8000, 100, 9, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 43, 170, 8000, 100, 9, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 45, 180, 8000, 100, 9, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 53, 190, 8000, 100, 9, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 58, 200, 8000, 100, 9, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 62, 215, 8000, 100, 9, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 63, 230, 8000, 100, 9, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 66, 245, 8000, 100, 9, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 67, 260, 8000, 100, 9, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 68, 275, 8000, 100, 9, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 69, 290, 8000, 100, 9, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 70, 305, 8000, 100, 9, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 71, 320, 8000, 100, 9, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 72, 335, 8000, 100, 9, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 73, 350, 8000, 100, 9, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 74, 365, 8000, 100, 9, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 75, 380, 8000, 100, 9, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 76, 395, 8000, 100, 9, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 77, 425, 8000, 100, 9, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 78, 455, 8000, 100, 9, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 79, 485, 8000, 100, 9, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 80, 515, 8000, 100, 9, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 81, 545, 8000, 100, 9, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 82, 575, 8000, 100, 9, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSideAreaBossKitavaProjectile"] = { name = "VaalSideAreaBossKitavaProjectile", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 23, -35, 2, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSideAreaBossKitavaProjectileSpiral"] = { name = "VaalSideAreaBossKitavaProjectileSpiral", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_projectile_speed_+%", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "base_is_projectile", "projectile_spiral_nova_both_directions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 27, -35, -25, 20, 750, 1080, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 27, -35, -25, 20, 750, 1080, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalSideAreaBossSummonRagingSpirit"] = { name = "VaalSideAreaBossSummonRagingSpirit", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CreatesMinion] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cast_speed_+%", "minion_maximum_life_+%", "base_skill_effect_duration", "base_number_of_raging_spirits_allowed", "alternate_minion", "skill_repeat_count", }, levels = { [1] = {40, -50, 8000, 50, 1, 2, levelRequirement = 4, statInterpolation = {1, 1}, cost = { }, }, [2] = {50, -50, 8000, 50, 1, 2, levelRequirement = 44, statInterpolation = {1, 1}, cost = { }, }, [3] = {50, -25, 8000, 50, 1, 2, levelRequirement = 60, statInterpolation = {1, 1}, cost = { }, }, [4] = {60, -25, 8000, 50, 1, 2, levelRequirement = 69, statInterpolation = {1, 1}, cost = { }, }, [5] = {60, 0, 8000, 50, 1, 2, levelRequirement = 73, statInterpolation = {1, 1}, cost = { }, }, }, }
+1 召喚圖騰的最大數量
Id | MonsterAdditionalTotem |
---|---|
Family | AdditionalTotems |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
增加 % 物品掉落稀有度
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |