幻化武器
創造物
cannot be chained from [1]
AnimatedWeapon
幽魂 | N |
---|---|
標籤 | construct, ghost_armour, is_unarmed, medium_height, medium_movement, non_attacking |
生命
500%
異常狀態臨界值
500%
抗性
40 40 40 20
傷害
0%
命中
340%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1 秒
傷害分佈
±0%
經驗值
100%
Model Size
100%
類型
ExplosiveHitMinion
Metadata
ExplosiveHitMinion
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
32,167
護甲
28,790
閃避
4,739
能量護盾
0
傷害
0
法術傷害
0
命中
986
攻擊間隔
1
經驗值
10,255
異常狀態臨界值
32,167
冰緩
102
感電
102
易碎
575
焦灼
102
殘喘
281
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
AnimateWeaponExplosive
Object Type
version 2 extends "Metadata/Monsters/AnimatedItem/AnimatedWeaponMonster" Stats { untargetable_by_monster_ai = 1 base_cannot_be_damaged = 1 set_cannot_be_afflicted = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/AnimatedItem/AnimatedWeaponMonster" BaseEvents { on_construction_complete = "DoAction(AnimateWeaponExplosive);" } Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ExplosiveHit/ExplosiveHitMinion"] = { name = "AnimatedWeapon", life = 5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 3.4, skillList = { "AnimateWeaponExplosive", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AnimateWeaponExplosive"] = { name = "AnimateWeaponExplosive", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be chained from [1]
Id | MonsterCannotBeChainedFrom_ |
---|---|
Family | MonsterCannotBeChainedFrom |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |