기동된 무기
구조물
cannot be chained from [1]
AnimatedWeapon
Spectre | N |
---|---|
Tags | construct, ghost_armour, is_unarmed, medium_height, medium_movement, non_attacking |
생명력
500%
Ailment Threshold
500%
저항
40 40 40 20
Damage
0%
정확도
340%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
ExplosiveHitMinion
Metadata
ExplosiveHitMinion
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
32,167
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
0
주문 피해
0
정확도
986
Attack Time
1
경험치
10,255
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AnimateWeaponExplosive
Object Type
version 2 extends "Metadata/Monsters/AnimatedItem/AnimatedWeaponMonster" Stats { untargetable_by_monster_ai = 1 base_cannot_be_damaged = 1 set_cannot_be_afflicted = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/AnimatedItem/AnimatedWeaponMonster" BaseEvents { on_construction_complete = "DoAction(AnimateWeaponExplosive);" } Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ExplosiveHit/ExplosiveHitMinion"] = { name = "AnimatedWeapon", life = 5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 3.4, skillList = { "AnimateWeaponExplosive", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AnimateWeaponExplosive"] = { name = "AnimateWeaponExplosive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be chained from [1]
Id | MonsterCannotBeChainedFrom_ |
---|---|
Family | MonsterCannotBeChainedFrom |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |