Arme Animée
Fabrication
cannot be chained from [1]
AnimatedWeapon
Spectre | N |
---|---|
Tags | construct, ghost_armour, is_unarmed, medium_height, medium_movement, non_attacking |
Vie
500%
Ailment Threshold
500%
Résistance
40 40 40 20
Damage
0%
Précision
340%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
ExplosiveHitMinion
Metadata
ExplosiveHitMinion
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
32,167
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
0
Dégâts des sorts
0
Précision
986
Attack Time
1
Expérience
10,255
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AnimateWeaponExplosive
Object Type
version 2 extends "Metadata/Monsters/AnimatedItem/AnimatedWeaponMonster" Stats { untargetable_by_monster_ai = 1 base_cannot_be_damaged = 1 set_cannot_be_afflicted = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/AnimatedItem/AnimatedWeaponMonster" BaseEvents { on_construction_complete = "DoAction(AnimateWeaponExplosive);" } Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ExplosiveHit/ExplosiveHitMinion"] = { name = "AnimatedWeapon", life = 5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 3.4, skillList = { "AnimateWeaponExplosive", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AnimateWeaponExplosive"] = { name = "AnimateWeaponExplosive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be chained from [1]
Id | MonsterCannotBeChainedFrom_ |
---|---|
Family | MonsterCannotBeChainedFrom |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |