Arma Animada
Constructo
cannot be chained from [1]
AnimatedWeapon
Spectre | N |
---|---|
Tags | construct, ghost_armour, is_unarmed, medium_height, medium_movement, non_attacking |
Vida
500%
Ailment Threshold
500%
Resistencia
40 40 40 20
Damage
0%
Precisión
340%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
ExplosiveHitMinion
Metadata
ExplosiveHitMinion
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
32,167
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
0
Daño de hechizos
0
Precisión
986
Attack Time
1
Experiencia
10,255
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AnimateWeaponExplosive
Object Type
version 2 extends "Metadata/Monsters/AnimatedItem/AnimatedWeaponMonster" Stats { untargetable_by_monster_ai = 1 base_cannot_be_damaged = 1 set_cannot_be_afflicted = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/AnimatedItem/AnimatedWeaponMonster" BaseEvents { on_construction_complete = "DoAction(AnimateWeaponExplosive);" } Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ExplosiveHit/ExplosiveHitMinion"] = { name = "AnimatedWeapon", life = 5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 3.4, skillList = { "AnimateWeaponExplosive", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AnimateWeaponExplosive"] = { name = "AnimateWeaponExplosive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be chained from [1]
Id | MonsterCannotBeChainedFrom_ |
---|---|
Family | MonsterCannotBeChainedFrom |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |