Belebte Waffe
Konstrukt
cannot be chained from [1]
AnimatedWeapon
Spectre | N |
---|---|
Tags | construct, ghost_armour, is_unarmed, medium_height, medium_movement, non_attacking |
Leben
500%
Ailment Threshold
500%
Widerstand
40 40 40 20
Damage
0%
Genauigkeit
340%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
ExplosiveHitMinion
Metadata
ExplosiveHitMinion
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
32,167
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
0
Zauberschaden
0
Genauigkeit
986
Attack Time
1
Erfahrung
10,255
Ailment Threshold
32,167
Chill
102
Shock
102
Brittle
575
Scorch
102
Sap
281
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AnimateWeaponExplosive
Object Type
version 2 extends "Metadata/Monsters/AnimatedItem/AnimatedWeaponMonster" Stats { untargetable_by_monster_ai = 1 base_cannot_be_damaged = 1 set_cannot_be_afflicted = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/AnimatedItem/AnimatedWeaponMonster" BaseEvents { on_construction_complete = "DoAction(AnimateWeaponExplosive);" } Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ExplosiveHit/ExplosiveHitMinion"] = { name = "AnimatedWeapon", life = 5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 20, damage = 0, damageSpread = 0, attackTime = 1, attackRange = 6, accuracy = 3.4, skillList = { "AnimateWeaponExplosive", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AnimateWeaponExplosive"] = { name = "AnimateWeaponExplosive", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cannot be chained from [1]
Id | MonsterCannotBeChainedFrom_ |
---|---|
Family | MonsterCannotBeChainedFrom |
Domains | Monster (3) |
GenerationType | einzigartig (3) |
Req. level | 1 |
Stats |