巴倫的肅清教騎

Baranite Purge Knight
幽魂 | Y |
---|---|
幽魂 取代 | Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderFallenAngelWarriorSpectre |
標籤 | cleaving_weapon, crusader_monster, fast_movement, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, medium_height, melee, not_dex, plate_armour, red_blood |
Packs |
480%生命
80%生命轉為護盾
+80%護甲
480%異常狀態臨界值




150%傷害
100%命中
+5%暴擊率
+130%暴擊加成
6 ~ 14攻擊距離
1.17 秒攻擊間隔
±20%傷害分佈
150%經驗值
100%Model Size
CrusaderFallenAngelWarrior類型
CrusaderFallenAngelWarriorMetadata
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成(例: 求知慾 -70% 承受傷害)。
169,416生命
29,277護甲
8,120閃避
13,012能量護盾
1,430傷害
1,430法術傷害
538命中
1.17攻擊間隔
19,875經驗值
169,416異常狀態臨界值
536冰緩
536感電
3,031易碎
536焦灼
1,480殘喘
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtlasCrusaderMonsters
普通攻擊
基本傷害: 1144–1716
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.17 秒用強大的攻擊擊倒敵人。75% 物理傷害轉換為閃電傷害
造成 25% 更少攻擊傷害
造成 200% 更多傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]AtlasCrusaderFallenAngelCleave1
基本傷害: 1144–1716
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 200% 更多傷害
is area damage [1] ,
AtlasCrusaderFallenAngelCleave2
基本傷害: 1144–1716
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 200% 更多傷害
is area damage [1] ,
EmptyActionAttackCrusaderFallenAngel
冷卻時間: 10 秒+1 米近戰打擊距離AtlasCrusaderFallenAngelWhirlingCharge
冷卻時間: 8 秒50% 物理傷害轉換為閃電傷害造成 40% 更少攻擊傷害
50% 更多攻擊速度
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
137,095生命
25,965護甲
7,608閃避
11,540能量護盾
1,275傷害
1,275法術傷害
499命中
1.17攻擊間隔
19,509經驗值
137,095異常狀態臨界值
433冰緩
433感電
2,452易碎
433焦灼
1,198殘喘
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtlasCrusaderMonsters
普通攻擊
基本傷害: 1020–1531
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.17 秒用強大的攻擊擊倒敵人。75% 物理傷害轉換為閃電傷害
造成 25% 更少攻擊傷害
造成 1% 更多傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]AtlasCrusaderFallenAngelCleave1
基本傷害: 1020–1531
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 1% 更多傷害
is area damage [1] ,
AtlasCrusaderFallenAngelCleave2
基本傷害: 1020–1531
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 1% 更多傷害
is area damage [1] ,
EmptyActionAttackCrusaderFallenAngel
冷卻時間: 10 秒+1 米近戰打擊距離AtlasCrusaderFallenAngelWhirlingCharge
冷卻時間: 8 秒50% 物理傷害轉換為閃電傷害造成 40% 更少攻擊傷害
50% 更多攻擊速度
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
87,543生命
20,390護甲
6,667閃避
9,062能量護盾
1,013傷害
1,013法術傷害
428命中
1.17攻擊間隔
18,566經驗值
87,543異常狀態臨界值
277冰緩
277感電
1,566易碎
277焦灼
765殘喘
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtlasCrusaderMonsters
普通攻擊
基本傷害: 810–1215
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.17 秒用強大的攻擊擊倒敵人。75% 物理傷害轉換為閃電傷害
造成 25% 更少攻擊傷害
造成 1% 更多傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]AtlasCrusaderFallenAngelCleave1
基本傷害: 810–1215
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 1% 更多傷害
is area damage [1] ,
AtlasCrusaderFallenAngelCleave2
基本傷害: 810–1215
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 1% 更多傷害
is area damage [1] ,
EmptyActionAttackCrusaderFallenAngel
冷卻時間: 10 秒+1 米近戰打擊距離AtlasCrusaderFallenAngelWhirlingCharge
冷卻時間: 8 秒50% 物理傷害轉換為閃電傷害造成 40% 更少攻擊傷害
50% 更多攻擊速度
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
52,092生命
15,026護甲
5,633閃避
6,678能量護盾
755傷害
755法術傷害
352命中
1.17攻擊間隔
17,082經驗值
52,092異常狀態臨界值
165冰緩
165感電
932易碎
165焦灼
455殘喘
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtlasCrusaderMonsters
普通攻擊
基本傷害: 604–906
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.17 秒用強大的攻擊擊倒敵人。75% 物理傷害轉換為閃電傷害
造成 25% 更少攻擊傷害
造成 1% 更多傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]AtlasCrusaderFallenAngelCleave1
基本傷害: 604–906
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 1% 更多傷害
is area damage [1] ,
AtlasCrusaderFallenAngelCleave2
基本傷害: 604–906
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 1% 更多傷害
is area damage [1] ,
EmptyActionAttackCrusaderFallenAngel
冷卻時間: 10 秒+1 米近戰打擊距離AtlasCrusaderFallenAngelWhirlingCharge
冷卻時間: 8 秒50% 物理傷害轉換為閃電傷害造成 40% 更少攻擊傷害
50% 更多攻擊速度
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
30,880生命
11,029護甲
4,739閃避
4,902能量護盾
560傷害
560法術傷害
290命中
1.17攻擊間隔
15,383經驗值
30,880異常狀態臨界值
98冰緩
98感電
552易碎
98焦灼
270殘喘
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtlasCrusaderMonsters
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.17 秒用強大的攻擊擊倒敵人。75% 物理傷害轉換為閃電傷害
造成 25% 更少攻擊傷害
造成 1% 更多傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]AtlasCrusaderFallenAngelCleave1
基本傷害: 448–672
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 1% 更多傷害
is area damage [1] ,
AtlasCrusaderFallenAngelCleave2
基本傷害: 448–672
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 1% 更多傷害
is area damage [1] ,
EmptyActionAttackCrusaderFallenAngel
冷卻時間: 10 秒+1 米近戰打擊距離AtlasCrusaderFallenAngelWhirlingCharge
冷卻時間: 8 秒50% 物理傷害轉換為閃電傷害造成 40% 更少攻擊傷害
50% 更多攻擊速度
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderFallenAngelWarrior"] = { name = "Baranite Purge Knight", life = 4.8, energyShield = 0.8, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Axe", skillList = { "MeleeAtlasCrusaderMonsters", "AtlasCrusaderFallenAngelWhirlingCharge", "AtlasCrusaderFallenAngelCleave1", "AtlasCrusaderFallenAngelCleave2", "EmptyActionAttackCrusaderFallenAngel", "WalkEmergeAtlasInfluenceMonster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtlasCrusaderMonsters"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, [2] = {levelRequirement = 19, statInterpolation = , cost = { }, }, [3] = {levelRequirement = 20, statInterpolation = , cost = { }, }, [4] = {levelRequirement = 84, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasCrusaderFallenAngelWhirlingCharge"] = { name = "AtlasCrusaderFallenAngelWhirlingCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasCrusaderFallenAngelCleave1"] = { name = "AtlasCrusaderFallenAngelCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, [2] = {levelRequirement = 19, statInterpolation = , cost = { }, }, [3] = {levelRequirement = 20, statInterpolation = , cost = { }, }, [4] = {levelRequirement = 84, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasCrusaderFallenAngelCleave2"] = { name = "AtlasCrusaderFallenAngelCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, [2] = {levelRequirement = 19, statInterpolation = , cost = { }, }, [3] = {levelRequirement = 20, statInterpolation = , cost = { }, }, [4] = {levelRequirement = 84, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackCrusaderFallenAngel"] = { name = "EmptyActionAttackCrusaderFallenAngel", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeAtlasInfluenceMonster"] = { name = "WalkEmergeAtlasInfluenceMonster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, }
巴倫的肅清教騎

Baranite Purge Knight
幽魂 | Y |
---|---|
標籤 | cleaving_weapon, crusader_monster, fast_movement, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, human, humanoid, influence_monster, lightning_affinity, melee, not_dex, plate_armour, red_blood |
360%生命
80%生命轉為護盾
+80%護甲
360%異常狀態臨界值




150%傷害
100%命中
+5%暴擊率
+130%暴擊加成
6 ~ 14攻擊距離
1.17 秒攻擊間隔
±20%傷害分佈
150%經驗值
100%Model Size
CrusaderFallenAngelWarriorSpectre類型
CrusaderFallenAngelWarriorSpectreMetadata
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成(例: 求知慾 -70% 承受傷害)。
127,062生命
29,277護甲
8,120閃避
13,012能量護盾
1,430傷害
1,430法術傷害
538命中
1.17攻擊間隔
19,875經驗值
127,062異常狀態臨界值
402冰緩
402感電
2,273易碎
402焦灼
1,110殘喘
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtlasCrusaderMonsters
普通攻擊
基本傷害: 1144–1716
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.17 秒用強大的攻擊擊倒敵人。75% 物理傷害轉換為閃電傷害
造成 25% 更少攻擊傷害
造成 200% 更多傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]AtlasCrusaderFallenAngelCleave1
基本傷害: 1144–1716
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 200% 更多傷害
is area damage [1] ,
AtlasCrusaderFallenAngelCleave2
基本傷害: 1144–1716
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 200% 更多傷害
is area damage [1] ,
EmptyActionAttackCrusaderFallenAngel
冷卻時間: 10 秒+1 米近戰打擊距離AtlasCrusaderFallenAngelWhirlingCharge
冷卻時間: 8 秒50% 物理傷害轉換為閃電傷害造成 40% 更少攻擊傷害
50% 更多攻擊速度
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
102,821生命
25,965護甲
7,608閃避
11,540能量護盾
1,275傷害
1,275法術傷害
499命中
1.17攻擊間隔
19,509經驗值
102,821異常狀態臨界值
325冰緩
325感電
1,839易碎
325焦灼
898殘喘
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtlasCrusaderMonsters
普通攻擊
基本傷害: 1020–1531
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.17 秒用強大的攻擊擊倒敵人。75% 物理傷害轉換為閃電傷害
造成 25% 更少攻擊傷害
造成 1% 更多傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]AtlasCrusaderFallenAngelCleave1
基本傷害: 1020–1531
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 1% 更多傷害
is area damage [1] ,
AtlasCrusaderFallenAngelCleave2
基本傷害: 1020–1531
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 1% 更多傷害
is area damage [1] ,
EmptyActionAttackCrusaderFallenAngel
冷卻時間: 10 秒+1 米近戰打擊距離AtlasCrusaderFallenAngelWhirlingCharge
冷卻時間: 8 秒50% 物理傷害轉換為閃電傷害造成 40% 更少攻擊傷害
50% 更多攻擊速度
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
65,657生命
20,390護甲
6,667閃避
9,062能量護盾
1,013傷害
1,013法術傷害
428命中
1.17攻擊間隔
18,566經驗值
65,657異常狀態臨界值
208冰緩
208感電
1,175易碎
208焦灼
574殘喘
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtlasCrusaderMonsters
普通攻擊
基本傷害: 810–1215
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.17 秒用強大的攻擊擊倒敵人。75% 物理傷害轉換為閃電傷害
造成 25% 更少攻擊傷害
造成 1% 更多傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]AtlasCrusaderFallenAngelCleave1
基本傷害: 810–1215
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 1% 更多傷害
is area damage [1] ,
AtlasCrusaderFallenAngelCleave2
基本傷害: 810–1215
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 1% 更多傷害
is area damage [1] ,
EmptyActionAttackCrusaderFallenAngel
冷卻時間: 10 秒+1 米近戰打擊距離AtlasCrusaderFallenAngelWhirlingCharge
冷卻時間: 8 秒50% 物理傷害轉換為閃電傷害造成 40% 更少攻擊傷害
50% 更多攻擊速度
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
39,069生命
15,026護甲
5,633閃避
6,678能量護盾
755傷害
755法術傷害
352命中
1.17攻擊間隔
17,082經驗值
39,069異常狀態臨界值
124冰緩
124感電
699易碎
124焦灼
341殘喘
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtlasCrusaderMonsters
普通攻擊
基本傷害: 604–906
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.17 秒用強大的攻擊擊倒敵人。75% 物理傷害轉換為閃電傷害
造成 25% 更少攻擊傷害
造成 1% 更多傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]AtlasCrusaderFallenAngelCleave1
基本傷害: 604–906
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 1% 更多傷害
is area damage [1] ,
AtlasCrusaderFallenAngelCleave2
基本傷害: 604–906
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 1% 更多傷害
is area damage [1] ,
EmptyActionAttackCrusaderFallenAngel
冷卻時間: 10 秒+1 米近戰打擊距離AtlasCrusaderFallenAngelWhirlingCharge
冷卻時間: 8 秒50% 物理傷害轉換為閃電傷害造成 40% 更少攻擊傷害
50% 更多攻擊速度
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
23,160生命
11,029護甲
4,739閃避
4,902能量護盾
560傷害
560法術傷害
290命中
1.17攻擊間隔
15,383經驗值
23,160異常狀態臨界值
73冰緩
73感電
414易碎
73焦灼
202殘喘
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtlasCrusaderMonsters
普通攻擊
基本傷害: 448–672
暴擊率: 5%
攻擊傷害: 75%
攻擊間隔: 1.17 秒用強大的攻擊擊倒敵人。75% 物理傷害轉換為閃電傷害
造成 25% 更少攻擊傷害
造成 1% 更多傷害
skill can fire arrows [1]
skill can fire wand projectiles [1]

WalkEmergeAtlasInfluenceMonster
walk emerge distance [225]AtlasCrusaderFallenAngelCleave1
基本傷害: 448–672
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 1% 更多傷害
is area damage [1] ,
AtlasCrusaderFallenAngelCleave2
基本傷害: 448–672
暴擊率: 5%
攻擊傷害: 110%
攻擊間隔: 1.17 秒75% 物理傷害轉換為閃電傷害
造成 10% 更多攻擊傷害
造成 1% 更多傷害
is area damage [1] ,
EmptyActionAttackCrusaderFallenAngel
冷卻時間: 10 秒+1 米近戰打擊距離AtlasCrusaderFallenAngelWhirlingCharge
冷卻時間: 8 秒50% 物理傷害轉換為閃電傷害造成 40% 更少攻擊傷害
50% 更多攻擊速度
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderMonsterSpectreBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/CrusaderInfluenceMonsters/CrusaderFallenAngelWarriorSpectre"] = { name = "Baranite Purge Knight", life = 3.6, energyShield = 0.8, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.17, attackRange = 14, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "One Hand Axe", skillList = { "MeleeAtlasCrusaderMonsters", "AtlasCrusaderFallenAngelWhirlingCharge", "AtlasCrusaderFallenAngelCleave1", "AtlasCrusaderFallenAngelCleave2", "EmptyActionAttackCrusaderFallenAngel", "WalkEmergeAtlasInfluenceMonster", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtlasCrusaderMonsters"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, [2] = {levelRequirement = 19, statInterpolation = , cost = { }, }, [3] = {levelRequirement = 20, statInterpolation = , cost = { }, }, [4] = {levelRequirement = 84, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasCrusaderFallenAngelWhirlingCharge"] = { name = "AtlasCrusaderFallenAngelWhirlingCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasCrusaderFallenAngelCleave1"] = { name = "AtlasCrusaderFallenAngelCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, [2] = {levelRequirement = 19, statInterpolation = , cost = { }, }, [3] = {levelRequirement = 20, statInterpolation = , cost = { }, }, [4] = {levelRequirement = 84, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasCrusaderFallenAngelCleave2"] = { name = "AtlasCrusaderFallenAngelCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, [2] = {levelRequirement = 19, statInterpolation = , cost = { }, }, [3] = {levelRequirement = 20, statInterpolation = , cost = { }, }, [4] = {levelRequirement = 84, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackCrusaderFallenAngel"] = { name = "EmptyActionAttackCrusaderFallenAngel", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeAtlasInfluenceMonster"] = { name = "WalkEmergeAtlasInfluenceMonster", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.25, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.