凋落的蜘蛛
野獸
無視召喚塔
Blighted Arachnid
幽魂N
標籤animal_claw_weapon, beast, blight_monster, 法術, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, spider, very_slow_movement
生命
720%
異常狀態臨界值
720%
抗性
0 0 40 0
傷害
156%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 12
攻擊間隔
1.17 秒
傷害分佈
±20%
經驗值
120%
Model Size
100%
類型
BlightSpiderHatcher
Metadata
BlightMinionSpiderMixedHatch_
等級
68
生命
46,320
護甲
28,790
閃避
4,739
能量護盾
0
傷害
583
法術傷害
583
命中
0
攻擊間隔
1.17
經驗值
12,306
異常狀態臨界值
46,320
冰緩
146
感電
146
易碎
829
焦灼
146
殘喘
405
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 466–699
暴擊率: 5%
攻擊間隔: 1.17 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
BlightSummonEggWithMortar
法術, 投射物, 法術可重複, 可觸發
施放時間: 1.5 秒
冷卻時間: 12 秒
造成 247.2370.7 物理傷害
發射 2 個額外投射物
active skill area of effect radius +% final [-35]
alternate minion [409]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [20]
projectile spread radius [30]
projectile uses contact position [1]
skill visual scale +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Stats
{
	set_is_spider = 1
}

Actor
{
	basic_action = "Emerge"
	main_hand_unarmed_type = "Dagger"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.4
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Minion/BlightMinionSpiderMixedHatch_"] = {
    name = "Blighted Arachnid",
    life = 7.2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.56,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlightSummonEggWithMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSummonEggWithMortar"] = {
    name = "BlightSummonEggWithMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "skill_visual_scale_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 409, 20, 3, 30, 2, -50, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
無視召喚塔
IdBlightChaosType__
FamilyBlightMonsterType
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • is blight chaos monster Min: 1 Max: 1 全域
  • Edit

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