ブライト・アラクニド
獣
召喚タワーを無視
Blighted Arachnid
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, blight_monster, キャスター, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, spider, very_slow_movement |
ライフ
720%
Ailment Threshold
720%
耐性
0 0 40 0
Damage
156%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
経験値
120%
Model Size
100%
Type
BlightSpiderHatcher
Metadata
BlightMinionSpiderMixedHatch_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
46,320
アーマー
28,790
回避力
4,739
エナジーシールド
0
Damage
583
スペルダメージ
583
命中
290
Attack Time
1.17
経験値
12,306
Ailment Threshold
46,320
Chill
146
Shock
146
Brittle
829
Scorch
146
Sap
405
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 466–699
クリティカル率: 5%
Attack Time: 1.17 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BlightSummonEggWithMortar
Spell, Projectile, Multicastable, Triggerable
キャストタイム: 1.5 秒
クールダウン時間: 12 秒
247.2から370.7の物理ダメージを与える
追加の投射物を2個放つ
active skill area of effect radius +% final [-35]
alternate minion [409]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [20]
projectile spread radius [30]
projectile uses contact position [1]
skill visual scale +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
use scaled contact offset [1]
追加の投射物を2個放つ
active skill area of effect radius +% final [-35]
alternate minion [409]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [20]
projectile spread radius [30]
projectile uses contact position [1]
skill visual scale +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Stats { set_is_spider = 1 } Actor { basic_action = "Emerge" main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Minion/BlightMinionSpiderMixedHatch_"] = { name = "Blighted Arachnid", life = 7.2, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.56, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "Melee", "BlightSummonEggWithMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightSummonEggWithMortar"] = { name = "BlightSummonEggWithMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "number_of_additional_projectiles", "skill_visual_scale_+%", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 409, 20, 3, 30, 2, -50, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
召喚タワーを無視
Id | BlightChaosType__ |
---|---|
Family | BlightMonsterType |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |