역병 걸린 거미류
야수
소환의 탑 무시함
Blighted Arachnid
SpectreN
Tagsanimal_claw_weapon, beast, blight_monster, 시전, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, spider, very_slow_movement
생명력
720%
Ailment Threshold
720%
저항
0 0 40 0
Damage
156%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
경험치
120%
Model Size
100%
Type
BlightSpiderHatcher
Metadata
BlightMinionSpiderMixedHatch_
레벨
68
생명력
46,320
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
583
주문 피해
583
정확도
290
Attack Time
1.17
경험치
12,306
Ailment Threshold
46,320
Chill
146
Shock
146
Brittle
829
Scorch
146
Sap
405
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 466–699
치명타 확률: 5%
Attack Time: 1.17 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BlightSummonEggWithMortar
Spell, Projectile, Multicastable, Triggerable
시전 속도: 1.5 초
재사용 대기시간: 12 초
247.2~370.7 물리 피해
투사체 2개 추가 발사
active skill area of effect radius +% final [-35]
alternate minion [409]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [20]
projectile spread radius [30]
projectile uses contact position [1]
skill visual scale +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Stats
{
	set_is_spider = 1
}

Actor
{
	basic_action = "Emerge"
	main_hand_unarmed_type = "Dagger"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.4
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Minion/BlightMinionSpiderMixedHatch_"] = {
    name = "Blighted Arachnid",
    life = 7.2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    damage = 1.56,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "BlightSummonEggWithMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightSummonEggWithMortar"] = {
    name = "BlightSummonEggWithMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "skill_visual_scale_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 409, 20, 3, 30, 2, -50, -35, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
소환의 탑 무시함
IdBlightChaosType__
FamilyBlightMonsterType
Domains몬스터 (3)
GenerationType고유 (3)
Req. level1
Stats
  • is blight chaos monster Min: 1 Max: 1 Global
  • Edit

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