Arácnido infestado
Bestia
Ignora las Torres de invocación
Blighted Arachnid
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, blight_monster, Lanzador de hechizos, extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, ranged, spider, very_slow_movement |
Vida
720%
Ailment Threshold
720%
Resistencia
0 0 40 0
Damage
156%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.17 Second
Damage Spread
±20%
Experiencia
120%
Model Size
100%
Type
BlightSpiderHatcher
Metadata
BlightMinionSpiderMixedHatch_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
46,320
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
583
Daño de hechizos
583
Precisión
290
Attack Time
1.17
Experiencia
12,306
Ailment Threshold
46,320
Chill
146
Shock
146
Brittle
829
Scorch
146
Sap
405
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 466–699
Probabilidad de golpe crítico: 5%
Attack Time: 1.17 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BlightSummonEggWithMortar
Spell, Projectile, Multicastable, Triggerable
Tiempo de lanzamiento: 1.5 seg
Tiempo de recarga: 12 seg
Inflige de 247.2 a 370.7 de daño físico
Dispara 2 proyectiles adicionales
active skill area of effect radius +% final [-35]
alternate minion [409]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [20]
projectile spread radius [30]
projectile uses contact position [1]
skill visual scale +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
use scaled contact offset [1]
Dispara 2 proyectiles adicionales
active skill area of effect radius +% final [-35]
alternate minion [409]
base is projectile [1]
monster projectile variation [3]
number of monsters to summon [1]
projectile minimum range [20]
projectile spread radius [30]
projectile uses contact position [1]
skill visual scale +% [-50]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Stats { set_is_spider = 1 } Actor { basic_action = "Emerge" main_hand_unarmed_type = "Dagger" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Minion/BlightMinionSpiderMixedHatch_"] = { name = "Blighted Arachnid", life = 7.2, fireResist = 0, coldResist = 0, lightningResist = 40, chaosResist = 0, damage = 1.56, damageSpread = 0.2, attackTime = 1.17, attackRange = 12, accuracy = 1, skillList = { "Melee", "BlightSummonEggWithMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlightSummonEggWithMortar"] = { name = "BlightSummonEggWithMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_monsters_to_summon", "alternate_minion", "projectile_minimum_range", "monster_projectile_variation", "projectile_spread_radius", "number_of_additional_projectiles", "skill_visual_scale_+%", "active_skill_area_of_effect_radius_+%_final", "summoned_monsters_are_minions", "summoned_monsters_no_drops_or_experience", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 409, 20, 3, 30, 2, -50, -35, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Ignora las Torres de invocación
Id | BlightChaosType__ |
---|---|
Family | BlightMonsterType |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |