Grandmasters: Carrasco_Santo_Dodger /216
統計數據 | Value |
---|---|
IsDisabled | 0 |
level | 100 |
main hand weapon type | 16 |
off hand weapon type | 13 |
shield block % | 16 |
old do not use spell block % from assumed block value | 24 |
block while dual wielding % | 15 |
block recovery +% | 40 |
shield armour +% | 120 |
damage +% | 46 |
spell damage +% | 176 |
physical damage +% | 32 |
lightning damage +% | 37 |
accuracy rating | 30 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 106 |
physical damage reduction rating +% | 28 |
base evasion rating | 824 |
evasion rating +% | 56 |
local evasion rating +% | 89 |
base maximum life | 129 |
maximum life +% | 18 |
base maximum mana | 196 |
maximum mana +% | 108 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 15 |
base mana regeneration rate per minute | 120 |
base maximum energy shield | 722 |
maximum energy shield +% | 266 |
local energy shield | 34 |
local energy shield +% | 460 |
energy shield recharge rate per minute % | 1200 |
energy shield recharge rate +% | 85 |
energy shield delay -% | 35 |
base resist all elements % | 20 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 90 |
base cold damage resistance % | 115 |
base lightning damage resistance % | 111 |
base item found rarity +% | 30 |
base movement velocity +% | 34 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base avoid chill % | 25 |
base avoid freeze % | 100 |
base cast speed +% | 21 |
avoid interruption while casting % | 15 |
main hand base weapon attack duration ms | 690 |
main hand base maximum attack distance | 10 |
main hand quality | 20 |
base spell critical strike multiplier + | 12 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 6 |
resist all elements +% while holding shield | 24 |
base skill area of effect +% | 30 |
physical damage reduction % per endurance charge | 4 |
dummy stat display nothing | -5 |
elemental damage +% | 72 |
shield maximum energy shield +% | 60 |
maximum block % | 75 |
base shield evasion rating | 278 |
base shield physical damage reduction rating | 278 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
local socketed gem level + | 2 |
max fuse arrow orbs | 5 |
critical strike chance +% | 20 |
critical strike chance +% per power charge | 40 |
spell critical strike chance +% | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 84 |
additional strength | 49 |
base intelligence | 353 |
additional intelligence | 70 |
base dexterity | 113 |
additional dexterity | 15 |
base critical strike multiplier | 150 |
area damage +% | 30 |
mana % to add as energy shield | 4 |
base cannot be stunned | 1 |
from armour movement speed +% | -6 |
local armour and evasion +% | 108 |
maximum lightning damage to return to melee attacker | 250 |
minimum lightning damage to return to melee attacker | 1 |
movement velocity +% when on low life | 8 |
keystone pain attunement | 1 |
main hand local minimum added physical damage | 16 |
main hand local maximum added physical damage | 64 |
main hand local critical strike chance | 630 |
base reservation +% | -8 |
old do not use spell block % while on low life from assumed block value | 120 |
local additional block chance % | 6 |
base number of totems allowed | 1 |
base number of traps allowed | 15 |
base number of remote mines allowed | 15 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 76 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
no mana regeneration | 1 |
local socketed aura gem level + | 2 |
additional block chance against projectiles % | 8 |
monster base block % | 4 |
chaos damage does not bypass energy shield | 1 |
light radius +% | 41 |
spells have culling strike | 1 |
chaos damage resistance % when on low life | 25 |
enemy extra damage rolls when on low life | -1 |
footstep effect variation | 6 |
number of equipped uniques | 8 |
local right ring slot no mana regeneration | 1 |
local right ring slot base energy shield regeneration rate per minute % | 240 |
local left ring slot mana regeneration rate +% | 100 |
local left ring slot no energy shield recharge or regeneration | 1 |
base energy shield regeneration rate per minute % | 240 |
spell damage +% per 5% block chance | 5 |
light radius scales with energy shield | 1 |
chance to freeze shock ignite % | 5 |
attack and cast speed +% | 16 |
map spawn two bosses | 20 |
damage over time +% | 10 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
shield spell block % | 23 |
cast speed for lightning skills +% | 5 |
cast speed +% while holding shield | 5 |
pvp shield damage +% final | -15 |
number of assigned keystones | 2 |
cannot be cursed with silence | 1 |
number of equipped corrupted items | 4 |
spell damage +% while holding shield | 73 |
base strength and intelligence | 10 |
base dexterity and intelligence | 10 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
enchantment boots damage penetrates elemental resistance % while you havent killed for 4 seconds | 10 |
movement skills cost no mana | 1 |
attack and cast speed +% for 4 seconds on movement skill use | 20 |
recover 10% of maximum mana on skill use % | 20 |
minion damage taken +% from spike traps final | -90 |
minions have labyrinth trap degen effect +% | -90 |
display cast commandment of tempest on hit % | 100 |
minion damage taken +% from guillotine traps final | -90 |
max talisman degen stacks | 20 |
keystone elemental overload | 1 |
max frost nova stacks | 20 |
max charged attack stacks | 6 |
lightning warp duration +% | -30 |
current difficulty | 1 |
number of equipped items | 10 |
mana cost +% while on full energy shield | -10 |
damage +% final vs non taunt target from ot | -10 |
max fire beam stacks | 8 |
damage taken +% for 4 seconds after spending 200 mana | -6 |
maximum life % to convert to maximum energy shield | 20 |
spell block % if blocked an attack recently | 20 |
attack block % if blocked a spell recently | 20 |
avoid maim % chance | 100 |
traps explode on timeout | 1 |
critical ailment dot multiplier + | 50 |
you cannot be hindered | 1 |
object inherent damage +% final per frenzy charge | 4 |
spell minimum added cold damage while wielding two handed weapon | 2 |
spell maximum added cold damage while wielding two handed weapon | 5 |
damage penetrates % elemental resistance if enemy not killed recently | 4 |
number of caster abyss jewels | 2 |
reduce enemy lightning resistance % while affected by wrath | 15 |
energy shield gain per target hit while affected by discipline | 28 |
maximum rage | 50 |
% chance to gain 25% non chaos damage to add as chaos damage | 25 |
% chance to gain 50% non chaos damage to add as chaos damage | 15 |
% chance to gain 100% non chaos damage to add as chaos damage | 5 |
movement speed +% while you have energy shield | 10 |
evasion rating + per 1 helmet energy shield | 5 |
maximum energy shield + per 6 body armour evasion rating | 1 |
base body armour maximum energy shield | 348 |
base maximum spell block % | 75 |
max delve degen stacks | 5000 |
max azurite debuff stacks | 10 |
base block chance % from shield | 30 |
melee variation | 1 |
impaled debuff base duration ms | 8000 |
impaled debuff number of reflected hits | 5 |
base total number of sigils allowed | 3 |
maximum energy shield leech rate % per minute | 600 |
base energy shield leech from spell damage permyriad | 160 |
energy shield leech speed +% | 30 |
attack and cast speed +% while leeching energy shield | 6 |
chance to evade % while you have energy shield | 3 |
base spell suppression chance % | 10 |
ghost dance max stacks | 3 |
damage taken per ghost dance stack +% | -2 |
attack and cast speed per ghost dance stack +% | 6 |
cannot be stunned if you have ghost dance | 1 |
ghost dance restore % evasion as energy shield when hit | 4 |
spell damage +% if you have blocked recently | 20 |
avoid stun % while holding shield | 20 |
avoid ailments % while holding shield | 20 |
maximum life leech amount per leech % max life | 10 |
maximum mana leech amount per leech % max mana | 10 |
maximum energy shield leech amount per leech % max energy shield | 10 |
maximum energy shield leech rate +% | 30 |
enable movement skill animation skipping | 1 |
object inherent melee hit stun duration +% final | 50 |
melee hit damage stun multiplier +% | 25 |
non physical hit damage stun multiplier +% | -25 |
maximum righteous charges | 5 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.