Grandmasters: NerfMasterSuckTown /122
統計數據 | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 增加 100% 來自偷取每秒最大總生命恢復 增加 100% 來自偷取每秒最大總魔力恢復 減少 100% 技能保留 |
level | 89 |
main hand weapon type | 6 |
off hand weapon type | 13 |
shield block % | 24 |
block while dual wielding % | 15 |
spell damage +% | 38 |
physical damage +% | 101 |
local physical damage +% | 79 |
local minimum added physical damage | 17 |
local maximum added physical damage | 28 |
physical wand damage +% | 52 |
attack minimum added cold damage | 8 |
attack maximum added cold damage | 15 |
attack minimum added lightning damage | 3 |
attack maximum added lightning damage | 66 |
attack speed +% | 30 |
wand attack speed +% | 16 |
accuracy rating | 724 |
accuracy rating +% | 32 |
wand accuracy rating +% | 35 |
base critical strike multiplier + | 101 |
old do not use life leech from physical damage % | 2 |
old do not use mana leech from physical damage % | 3 |
base life gained on enemy death | 25 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 880 |
base evasion rating | 130 |
local evasion rating +% | 64 |
base maximum life | 879 |
maximum life +% | 134 |
base life regeneration rate per minute | 153 |
base maximum mana | 138 |
maximum mana +% | 70 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 40 |
base maximum energy shield | 115 |
maximum energy shield +% | 25 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 16 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 169 |
base cold damage resistance % | 126 |
base lightning damage resistance % | 107 |
base item found rarity +% | 17 |
projectiles pierce 1 additional target per 10 stat value | 40 |
base projectile speed +% | 10 |
base movement velocity +% | 26 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 6 |
base cast speed +% | 12 |
base stun recovery +% | 15 |
main hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
weapon elemental damage +% | 21 |
base life gain per target | 4 |
local base evasion rating | 225 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on crit | 5 |
wand damage +% per power charge | 6 |
physical damage reduction % per endurance charge | 4 |
elemental damage +% | 20 |
maximum block % | 75 |
base shield evasion rating | 857 |
projectile damage +% | 60 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed minion gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% | 325 |
critical strike chance +% per power charge | 50 |
local critical strike chance +% | 33 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 44 |
additional strength | 88 |
base intelligence | 263 |
base dexterity | 153 |
additional dexterity | 66 |
additional all attributes | 19 |
base critical strike multiplier | 150 |
wand physical damage % to add as fire | 10 |
wand physical damage % to add as cold | 10 |
wand physical damage % to add as lightning | 30 |
from armour movement speed +% | -8 |
local armour and energy shield +% | 50 |
keystone acrobatics | 1 |
keystone conduit | 1 |
main hand local physical damage +% | 79 |
main hand local minimum added physical damage | 36 |
main hand local maximum added physical damage | 63 |
main hand local critical strike chance | 800 |
main hand local critical strike chance +% | 33 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
melee damage +% | 12 |
footstep effect variation | 12 |
fire and lightning damage resistance % | 16 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
wand damage +% | 98 |
wand critical strike chance +% | 90 |
wand critical strike multiplier + | 24 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |