Grandmasters: Steve_Mfingher /164
統計數據Value
IsDisabled0
level91
main hand weapon type9
off hand weapon type14
shield block %1
block while dual wielding %15
spell damage +%12
physical damage +%12
physical bow damage +%36
attack minimum added cold damage2
attack maximum added cold damage3
local minimum added cold damage36
local maximum added cold damage53
lightning damage +%14
attack minimum added lightning damage3
attack maximum added lightning damage38
local minimum added lightning damage1
local maximum added lightning damage90
attack speed +%69
local attack speed +%12
bow attack speed +%3
accuracy rating +%130
base critical strike multiplier +65
base life gained on enemy death19
base stun threshold reduction +%12
maximum physical damage reduction %90
base evasion rating2976
evasion rating +%210
local evasion rating +%331
evasion rating +% per frenzy charge4
base maximum life592
maximum life +%141
base life regeneration rate per minute200
base maximum mana49
maximum mana +%47
mana regeneration rate per minute %105
mana regeneration rate +%40
base maximum energy shield12
energy shield recharge rate per minute %1200
base resist all elements %-50
resist all elements % per endurance charge4
base fire damage resistance %160
base cold damage resistance %136
base lightning damage resistance %137
base chaos damage resistance %-60
base item found quantity +%7
base item found rarity +%123
base projectile speed +%27
base movement velocity +%49
movement velocity +% per frenzy charge2
max endurance charges3
max frenzy charges7
max power charges3
base cast speed +%6
base stun recovery +%46
imp variation1
main hand base weapon attack duration ms690
main hand base maximum attack distance120
main hand quality20
base stun duration +%30
base life gain per target2
local base evasion rating49
base attack speed +% per frenzy charge7
is player1
life per level12
mana per level6
base frenzy charge duration +%72
physical damage reduction % per endurance charge4
life regeneration rate per minute %156
charges gained +%20
knockback on crit with bow1
elemental damage +%60
maximum block %75
projectile damage +%65
base cast speed +% per frenzy charge4
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%204
critical strike chance +% per power charge40
local critical strike chance +%61
bow critical strike chance +%202
accuracy rating per level2
evasion rating per level300
base strength94
base intelligence124
base dexterity372
base critical strike multiplier150
bow critical strike multiplier +54
ignore armour movement penalties20
base actor scale +%-10
keystone acrobatics1
main hand local minimum added physical damage19
main hand local maximum added physical damage78
main hand local minimum added cold damage36
main hand local maximum added cold damage53
main hand local minimum added lightning damage1
main hand local maximum added lightning damage90
main hand local attack speed +%12
main hand local critical strike chance500
main hand local critical strike chance +%61
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
evasion and physical damage reduction rating +%48
keystone vampirism1
add frenzy charge on kill % chance20
footstep effect variation28
number of equipped uniques4
killed monster dropped item quantity +% when frozen15
killed monster dropped item rarity +% when shocked30
elemental reflect damage taken +%-10
map spawn two bosses20
chance to evade attacks %1
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
attack damage +%12
base life leech from attack damage permyriad40
base mana leech from attack damage permyriad40
movement velocity +% while phasing20
pvp shield damage +% final-15
gain X random rare monster mods on kill1
bow damage +%26
number of assigned keystones2
base strength and intelligence20
base dexterity and intelligence20
maximum life leech rate % per minute1200
maximum mana leech rate % per minute1200
enchantment boots status ailment chance +% when havent crit for 4 seconds6
attack damage +% per frenzy charge3
phasing for 4 seconds on kill %100
immune to status ailments while phased1
avoid elemental ailments % while phasing10
minion damage taken +% from spike traps final-90
minions have labyrinth trap degen effect +%-90
minion damage taken +% from guillotine traps final-90
max talisman degen stacks20
reduce enemy elemental resistance with weapons %11
max frost nova stacks20
max charged attack stacks6
tornado shot damage +%25
current difficulty2
number of equipped items10
gain phasing while at maximum frenzy charges1
gain phasing while you have onslaught1
damage +% final vs non taunt target from ot-10
max fire beam stacks8
magic monster dropped item rarity +%146
normal monster dropped item quantity +%82
gain frenzy charge on hitting rare or unique enemy %20
elemental damage with attack skills +%166
critical ailment dot multiplier +50
base avoid stun %36
non aura vaal skills soul requirement +%100
attack ailment damage +% while wielding bow62
object inherent damage +% final per frenzy charge4
damage taken when hit +% final per fortification-1
base max fortification20
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.