活躍閃電
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Living Lightning
| 幽魂 | N |
|---|---|
| 標籤 | 元素, 閃電, not_dex, not_str, small_height, very_fast_movement |
生命
140%
生命轉為護盾
50%
異常狀態臨界值
140%
抗性
傷害
140%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
1 ~ 20
攻擊間隔
1.17 秒
傷害分佈
±80%
經驗值
140%
Model Size
100%
類型
LivingLightning
Metadata
LivingLightningSummoned
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
4,503
護甲值
28,790
閃避值
4,739
能量護盾
4,289
傷害
523
法術傷害
523
命中
580
攻擊間隔
1.17
經驗值
14,357
召喚物生命
977
Minion Energy Shield
930
召喚物傷害
418
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
SummonedLivingLightningZap
攻擊, 閃電, 連鎖, 近戰, 近戰單一目標
活躍閃電電擊
基本傷害: 105–941
暴擊率: 5%
攻擊間隔: 1.17 秒
冷卻時間: 0.25 秒
震顫穿透敵人,造成可連鎖的閃電傷害。
+8% 暴擊率
supress weapon surges [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LivingLightning/LivingLightningSummoned"] = {
name = "Living Lightning",
life = 1.4,
energyShield = 0.5,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 20,
damage = 1.4,
damageSpread = 0.8,
attackTime = 1.17,
attackRange = 20,
accuracy = 1,
skillList = {
"SummonedLivingLightningZap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["SummonedLivingLightningZap"] = {
name = "Living Lightning Zap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Jolt through an enemy, causing chaining Lightning Damage.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Lightning] = true,
[SkillType.Chains] = true,
[SkillType.Melee] = true,
[SkillType.MeleeSingleTarget] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"additional_base_critical_strike_chance",
"supress_weapon_surges",
},
levels = {
[1] = {800, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.