活躍閃電
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Living Lightning
幽魂N
標籤元素, 閃電, not_dex, not_str, small_height, very_fast_movement
生命
140%
生命轉為護盾
50%
異常狀態臨界值
140%
抗性
40 40 40 20
傷害
140%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
1 ~ 20
攻擊間隔
1.17 秒
傷害分佈
±80%
經驗值
140%
Model Size
100%
類型
LivingLightning
Metadata
LivingLightningSummoned
IsSummoned
Y
等級
68
生命
4,503
護甲值
28,790
閃避值
4,739
能量護盾
4,289
傷害
523
法術傷害
523
命中
580
攻擊間隔
1.17
經驗值
14,357
召喚物生命
977
Minion Energy Shield
930
召喚物傷害
418
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
SummonedLivingLightningZap
攻擊, 閃電, 連鎖, 近戰, 近戰單一目標
活躍閃電電擊
基本傷害: 105–941
暴擊率: 5%
攻擊間隔: 1.17 秒
冷卻時間: 0.25 秒
震顫穿透敵人,造成可連鎖的閃電傷害。
+8% 暴擊率
supress weapon surges [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LivingLightning/LivingLightningSummoned"] = {
    name = "Living Lightning",
    life = 1.4,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 20,
    damage = 1.4,
    damageSpread = 0.8,
    attackTime = 1.17,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "SummonedLivingLightningZap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonedLivingLightningZap"] = {
    name = "Living Lightning Zap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jolt through an enemy, causing chaining Lightning Damage.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Lightning] = true,
        [SkillType.Chains] = true,
        [SkillType.Melee] = true,
        [SkillType.MeleeSingleTarget] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "additional_base_critical_strike_chance",
        "supress_weapon_surges",
    },
    levels = {
        [1] = {800, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.