忠誠近親.萊爾
惡魔
地區: 毒菇地牢
Llyr, Loyal Familiar
幽魂 | N |
---|---|
地區 | 毒菇地牢 |
標籤 | animal_claw_weapon, bone_armour, 法術, chaos_affinity, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, undead |
生命
2700%
閃避
+50%
異常狀態臨界值
2700%
抗性
40 40 40 25
傷害
140%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
10 ~ 13
攻擊間隔
1.065 秒
傷害分佈
±20%
經驗值
150%
Model Size
115%
類型
ExpeditionRatBoss
Metadata
ExpeditionRatBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
173,700
護甲
28,790
閃避
7,109
能量護盾
0
傷害
523
法術傷害
523
命中
290
攻擊間隔
1.065
經驗值
15,383
異常狀態臨界值
173,700
冰緩
549
感電
549
易碎
3,107
焦灼
549
殘喘
1,517
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊間隔: 1.065 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAExpeditionRatLeap
攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊間隔: 1.065 秒
冷卻時間: 5 秒
+6 米近戰打擊距離
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
GAExpeditionRatDTT
攻擊, 可觸發, 引導
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 120%
攻擊傷害: 120%
攻擊間隔: 1.065 秒
造成 20% 更多攻擊傷害
is area damage [1]
is area damage [1]
GPExpeditionRatBossSpray
法術, 可觸發
暴擊率: 5%
施放時間: 3.5 秒
冷卻時間: 13 秒
造成 182.8 至 274.2 混沌傷害
base is projectile [1]
monster reverse point blank damage -% at minimum range [70]
projectiles not offset [1]
base is projectile [1]
monster reverse point blank damage -% at minimum range [70]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase" Life { on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/skeletonmage_projectile/chaos_proj.ao, aux_chest_cavity, 0.9 );" on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/skeletonmage_projectile/chaos_proj.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatBoss"] = { name = "Llyr, Loyal Familiar", life = 27, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.065, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAExpeditionRatDTT", "EAAExpeditionRatLeap", "GPExpeditionRatBossSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionRatDTT"] = { name = "GAExpeditionRatDTT", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAExpeditionRatLeap"] = { name = "EAAExpeditionRatLeap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPExpeditionRatBossSpray"] = { name = "GPExpeditionRatBossSpray", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 70, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
忠誠近親.萊爾
惡魔
Llyr, Loyal Familiar
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, bone_armour, 法術, chaos_affinity, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, undead |
生命
2700%
閃避
+50%
異常狀態臨界值
2700%
抗性
40 40 40 25
傷害
140%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
10 ~ 13
攻擊間隔
1.065 秒
傷害分佈
±20%
經驗值
150%
Model Size
115%
類型
ExpeditionRatBoss
Metadata
ExpeditionRatBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
173,700
護甲
28,790
閃避
7,109
能量護盾
0
傷害
523
法術傷害
523
命中
290
攻擊間隔
1.065
經驗值
15,383
異常狀態臨界值
173,700
冰緩
549
感電
549
易碎
3,107
焦灼
549
殘喘
1,517
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊間隔: 1.065 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAExpeditionRatLeap
攻擊
基本傷害: 418–628
暴擊率: 5%
攻擊間隔: 1.065 秒
冷卻時間: 5 秒
+6 米近戰打擊距離
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
GAExpeditionRatDTT
攻擊, 可觸發, 引導
基本傷害: 418–628
暴擊率: 5%
攻擊傷害: 120%
攻擊傷害: 120%
攻擊間隔: 1.065 秒
造成 20% 更多攻擊傷害
is area damage [1]
is area damage [1]
GPExpeditionRatBossSpray
法術, 可觸發
暴擊率: 5%
施放時間: 3.5 秒
冷卻時間: 13 秒
造成 182.8 至 274.2 混沌傷害
base is projectile [1]
monster reverse point blank damage -% at minimum range [70]
projectiles not offset [1]
base is projectile [1]
monster reverse point blank damage -% at minimum range [70]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase" Life { on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/skeletonmage_projectile/chaos_proj.ao, aux_chest_cavity, 0.9 );" on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/skeletonmage_projectile/chaos_proj.ao );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueLake/RatMonster/ExpeditionRatBoss"] = { name = "Llyr, Loyal Familiar", life = 27, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.065, attackRange = 13, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAExpeditionRatDTT", "EAAExpeditionRatLeap", "GPExpeditionRatBossSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAExpeditionRatDTT"] = { name = "GAExpeditionRatDTT", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Triggerable] = true, [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAExpeditionRatLeap"] = { name = "EAAExpeditionRatLeap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.8, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPExpeditionRatBossSpray"] = { name = "GPExpeditionRatBossSpray", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 70, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }