Llyr, Familiar leal
Demonio
Llyr, Loyal Familiar
SpectreN
AreaMatorral fúngico
Tagsanimal_claw_weapon, bone_armour, Lanzador de hechizos, chaos_affinity, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, undead
Vida
2700%
Evasión
+50%
Ailment Threshold
2700%
Resistencia
40 40 40 25
Damage
140%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
10 ~ 13
Attack Time
1.065 Second
Damage Spread
±20%
Experiencia
150%
Model Size
115%
Type
ExpeditionRatBoss
Metadata
ExpeditionRatBoss
Nivel
68
Vida
173,700
Armaduras
28,790
Evasión
7,109
Escudo de energía
0
Damage
523
Daño de hechizos
523
Precisión
290
Attack Time
1.065
Experiencia
15,383
Ailment Threshold
173,700
Chill
549
Shock
549
Brittle
3,107
Scorch
549
Sap
1,517
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 418–628
Probabilidad de golpe crítico: 5%
Attack Time: 1.065 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAExpeditionRatLeap
Attack
Base Damage: 418–628
Probabilidad de golpe crítico: 5%
Attack Time: 1.065 seg
Tiempo de recarga: 5 seg
+6 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
GAExpeditionRatDTT
Attack, Triggerable, Channel
Base Damage: 418–628
Probabilidad de golpe crítico: 5%
Daño de ataque: 120%
Daño de ataque: 120%
Attack Time: 1.065 seg
Inflige un 20% más de daño de ataque
is area damage [1]
GPExpeditionRatBossSpray
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 3.5 seg
Tiempo de recarga: 13 seg
Inflige de 182.8 a 274.2 de daño de caos
base is projectile [1]
monster reverse point blank damage -% at minimum range [70]
projectiles not offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

Life
{
	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/skeletonmage_projectile/chaos_proj.ao, aux_chest_cavity, 0.9 );"
	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/skeletonmage_projectile/chaos_proj.ao );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatBoss"] = {
    name = "Llyr, Loyal Familiar",
    life = 27,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.065,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GAExpeditionRatDTT",
        "EAAExpeditionRatLeap",
        "GPExpeditionRatBossSpray",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionRatDTT"] = {
    name = "GAExpeditionRatDTT",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionRatLeap"] = {
    name = "EAAExpeditionRatLeap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPExpeditionRatBossSpray"] = {
    name = "GPExpeditionRatBossSpray",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 70, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
Llyr, Familiar leal
Demonio
Llyr, Loyal Familiar
SpectreN
Tagsanimal_claw_weapon, bone_armour, Lanzador de hechizos, chaos_affinity, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, undead
Vida
2700%
Evasión
+50%
Ailment Threshold
2700%
Resistencia
40 40 40 25
Damage
140%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
10 ~ 13
Attack Time
1.065 Second
Damage Spread
±20%
Experiencia
150%
Model Size
115%
Type
ExpeditionRatBoss
Metadata
ExpeditionRatBoss
Nivel
68
Vida
173,700
Armaduras
28,790
Evasión
7,109
Escudo de energía
0
Damage
523
Daño de hechizos
523
Precisión
290
Attack Time
1.065
Experiencia
15,383
Ailment Threshold
173,700
Chill
549
Shock
549
Brittle
3,107
Scorch
549
Sap
1,517
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 418–628
Probabilidad de golpe crítico: 5%
Attack Time: 1.065 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAExpeditionRatLeap
Attack
Base Damage: 418–628
Probabilidad de golpe crítico: 5%
Attack Time: 1.065 seg
Tiempo de recarga: 5 seg
+6 metros al alcance de los golpes cuerpo a cuerpo
action attack or cast time uses animation length [1]
GAExpeditionRatDTT
Attack, Triggerable, Channel
Base Damage: 418–628
Probabilidad de golpe crítico: 5%
Daño de ataque: 120%
Daño de ataque: 120%
Attack Time: 1.065 seg
Inflige un 20% más de daño de ataque
is area damage [1]
GPExpeditionRatBossSpray
Spell, Triggerable
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 3.5 seg
Tiempo de recarga: 13 seg
Inflige de 182.8 a 274.2 de daño de caos
base is projectile [1]
monster reverse point blank damage -% at minimum range [70]
projectiles not offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

Life
{
	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/skeletonmage_projectile/chaos_proj.ao, aux_chest_cavity, 0.9 );"
	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/skeletonmage_projectile/chaos_proj.ao );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueLake/RatMonster/ExpeditionRatBoss"] = {
    name = "Llyr, Loyal Familiar",
    life = 27,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.065,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GAExpeditionRatDTT",
        "EAAExpeditionRatLeap",
        "GPExpeditionRatBossSpray",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionRatDTT"] = {
    name = "GAExpeditionRatDTT",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionRatLeap"] = {
    name = "EAAExpeditionRatLeap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPExpeditionRatBossSpray"] = {
    name = "GPExpeditionRatBossSpray",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 70, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
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