忠犬莱尔
恶魔
区域: 蘑菇丛林
Llyr, Loyal Familiar
幽魂N
地区蘑菇丛林
标签animal_claw_weapon, bone_armour, 施法, chaos_affinity, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, undead
生命
2700%
闪避值
+50%
异常状态临界值
2700%
抗性
40 40 40 25
伤害
140%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
10 ~ 13
攻击间隔
1.065 秒
伤害分布
±20%
经验值
150%
Model Size
115%
类型
ExpeditionRatBoss
Metadata
ExpeditionRatBoss
等级
68
生命
173,700
护甲
28,790
闪避值
7,109
能量护盾
0
伤害
523
法术伤害
523
命中
290
攻击间隔
1.065
经验值
15,383
异常状态临界值
173,700
冰缓
549
Shock
549
Brittle
3,107
Scorch
549
Sap
1,517
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 418–628
暴击几率: 5%
攻击间隔: 1.065 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAExpeditionRatLeap
攻击
基本伤害: 418–628
暴击几率: 5%
攻击间隔: 1.065 秒
冷却时间: 5 秒
近战打击范围 +6
action attack or cast time uses animation length [1]
GAExpeditionRatDTT
攻击, 可触发, 引导
基本伤害: 418–628
暴击几率: 5%
攻击伤害: 120%
攻击伤害: 120%
攻击间隔: 1.065 秒
攻击伤害总增 20%
is area damage [1]
GPExpeditionRatBossSpray
法术, 可触发
暴击几率: 5%
施放间隔: 3.5 秒
冷却时间: 13 秒
造成 182.8 - 274.2 混沌伤害
base is projectile [1]
monster reverse point blank damage -% at minimum range [70]
projectiles not offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

Life
{
	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/skeletonmage_projectile/chaos_proj.ao, aux_chest_cavity, 0.9 );"
	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/skeletonmage_projectile/chaos_proj.ao );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpedition/RatMonster/ExpeditionRatBoss"] = {
    name = "Llyr, Loyal Familiar",
    life = 27,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.065,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GAExpeditionRatDTT",
        "EAAExpeditionRatLeap",
        "GPExpeditionRatBossSpray",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionRatDTT"] = {
    name = "GAExpeditionRatDTT",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionRatLeap"] = {
    name = "EAAExpeditionRatLeap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPExpeditionRatBossSpray"] = {
    name = "GPExpeditionRatBossSpray",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 70, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
忠犬莱尔
恶魔
Llyr, Loyal Familiar
幽魂N
标签animal_claw_weapon, bone_armour, 施法, chaos_affinity, demon, fast_movement, is_unarmed, melee, not_int, not_str, physical_affinity, red_blood, undead
生命
2700%
闪避值
+50%
异常状态临界值
2700%
抗性
40 40 40 25
伤害
140%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
10 ~ 13
攻击间隔
1.065 秒
伤害分布
±20%
经验值
150%
Model Size
115%
类型
ExpeditionRatBoss
Metadata
ExpeditionRatBoss
等级
68
生命
173,700
护甲
28,790
闪避值
7,109
能量护盾
0
伤害
523
法术伤害
523
命中
290
攻击间隔
1.065
经验值
15,383
异常状态临界值
173,700
冰缓
549
Shock
549
Brittle
3,107
Scorch
549
Sap
1,517
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 418–628
暴击几率: 5%
攻击间隔: 1.065 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAExpeditionRatLeap
攻击
基本伤害: 418–628
暴击几率: 5%
攻击间隔: 1.065 秒
冷却时间: 5 秒
近战打击范围 +6
action attack or cast time uses animation length [1]
GAExpeditionRatDTT
攻击, 可触发, 引导
基本伤害: 418–628
暴击几率: 5%
攻击伤害: 120%
攻击伤害: 120%
攻击间隔: 1.065 秒
攻击伤害总增 20%
is area damage [1]
GPExpeditionRatBossSpray
法术, 可触发
暴击几率: 5%
施放间隔: 3.5 秒
冷却时间: 13 秒
造成 182.8 - 274.2 混沌伤害
base is projectile [1]
monster reverse point blank damage -% at minimum range [70]
projectiles not offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueExpedition/ExpeditionMonsterBase"

Life
{
	on_spawned_alive = "AddAttached( Metadata/Effects/Spells/monsters_effects/skeletonmage_projectile/chaos_proj.ao, aux_chest_cavity, 0.9 );"
	on_death = "DetachAllOfType( Metadata/Effects/Spells/monsters_effects/skeletonmage_projectile/chaos_proj.ao );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueLake/RatMonster/ExpeditionRatBoss"] = {
    name = "Llyr, Loyal Familiar",
    life = 27,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.065,
    attackRange = 13,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GAExpeditionRatDTT",
        "EAAExpeditionRatLeap",
        "GPExpeditionRatBossSpray",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAExpeditionRatDTT"] = {
    name = "GAExpeditionRatDTT",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.2, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAExpeditionRatLeap"] = {
    name = "EAAExpeditionRatLeap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.8,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {60, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPExpeditionRatBossSpray"] = {
    name = "GPExpeditionRatBossSpray",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
        "projectiles_not_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 70, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
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