米克莫斯
惡魔
地區: 萬聖之地
怪物增加 13100% 經驗值
增加 % 物品掉落稀有度
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Maker of Mires
幽魂N
地區萬聖之地
標籤brute_boss, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, transform_boss_area, unique_map_boss
生命
9000%
護甲
+50%
閃避
+20%
異常狀態臨界值
1950%
抗性
40 40 40 25
傷害
300%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 11
攻擊間隔
1.2 秒
傷害分佈
±20%
經驗值
300%
Model Size
120%
類型
UniqueMapBrute
Metadata
BossBruteUniqueMap
等級
71
生命
18,604,109
護甲
36,473
閃避
5,260
能量護盾
0
傷害
1,528
法術傷害
2,281
命中
0
攻擊間隔
0.804
經驗值
180,659
異常狀態臨界值
2,297,607
冰緩
7,265
感電
7,265
易碎
41,102
焦灼
7,265
殘喘
20,072
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 2427–3640
暴擊率: 5%
攻擊間隔: 1.2 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
BrutusHook
攻擊, 可觸發
基本傷害: 2427–3640
暴擊率: 5%
攻擊間隔: 1.2 秒
冷卻時間: 6 秒
造成 35% 更少傷害
減少 90% 流血持續時間
減少 15% 攻擊速度
+150% 更多流血傷害
main hand bleed on hit [1]
track which enemies hit index [20]
TarGroundSlam
攻擊
基本傷害: 2427–3640
暴擊率: 5%
攻擊間隔: 1.2 秒
冷卻時間: 8 秒
造成 100% 更多傷害
基礎額外效果持續時間 12
減少 50% 移動速度
暈眩敵人
35% 更少攻擊速度
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusUniqueMapCloneStrike
攻擊, 近戰單一目標, 近戰, 持續時間, 瓦爾, 物理, NeverExertable
瓦爾.雙重打擊
基本傷害: 2427–3640
暴擊率: 5%
攻擊間隔: 1.2 秒
冷卻時間: 10 秒
使用近戰武器對著目標進行兩次快速的攻擊,並同時召喚你的影分身持續使用雙重打擊攻擊敵人一段時間。
+6 秒基礎持續時間
最多召喚 1 個雙體
alternate minion [14]
minion dies when parent dies [1]
number of monsters to summon [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	
}

Monster
{
	preload_object_type = "BruteDeath"
}

Life
{
	on_death = "DisableSoundParameterDistance();"
}

SoundParameterDistance
{
parameter = "MusicVolume"
distance_start = 0.0
distance_end = 40.0
value_start = 40.0
value_end = 0.0
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BossBruteUniqueMap"] = {
    name = "Maker of Mires",
    life = 90,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "BrutusHook",
        "TarGroundSlam",
        "BrutusUniqueMapCloneStrike",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
    name = "BrutusHook",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "active_skill_damage_+%_final",
        "track_which_enemies_hit_index",
        "base_bleed_duration_+%",
        "active_skill_bleeding_damage_+%_final",
        "main_hand_bleed_on_hit",
    },
    levels = {
        [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TarGroundSlam"] = {
    name = "TarGroundSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_secondary_skill_effect_duration",
        "base_movement_velocity_+%",
        "is_area_damage",
        "always_stun",
    },
    levels = {
        [1] = {100, -35, -30, 12000, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusUniqueMapCloneStrike"] = {
    name = "Vaal Double Strike",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Performs two fast strikes with a melee weapon, and summons your double for a duration to continuously attack monsters in this fashion.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.Duration] = true,
        [SkillType.Vaal] = true,
        [SkillType.Physical] = true,
        [SkillType.NeverExertable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "maximum_number_of_summoned_doubles",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {6000, 1, 14, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
怪物增加 13100% 經驗值
增加 % 物品掉落稀有度
IdMonsterHallowedGroundBoss
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 13100 Max: 13100 全域
  • monster dropped item rarity +% Min: 0 Max: 0 全域
  • 怪物增加 100% 經驗值
    增加 15000% 物品掉落稀有度
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • 米克莫斯
    惡魔
    Maker of Mires
    幽魂N
    標籤demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, is_clone, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood
    生命
    9000%
    護甲
    +50%
    閃避
    +20%
    異常狀態臨界值
    1950%
    抗性
    40 40 40 25
    傷害
    300%
    命中
    100%
    暴擊率
    +5%
    暴擊加成
    +130%
    攻擊距離
    6 ~ 11
    攻擊間隔
    1.2 秒
    傷害分佈
    ±20%
    經驗值
    300%
    Model Size
    120%
    類型
    UniqueMapBrute
    Metadata
    BossBruteUniqueMapClone
    等級
    68
    生命
    579,002
    護甲
    28,790
    閃避
    4,739
    能量護盾
    0
    傷害
    1,121
    法術傷害
    1,121
    命中
    0
    攻擊間隔
    1.2
    經驗值
    30,765
    異常狀態臨界值
    125,450
    冰緩
    397
    感電
    397
    易碎
    2,244
    焦灼
    397
    殘喘
    1,096
    Melee
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
    普通攻擊
    基本傷害: 897–1345
    暴擊率: 5%
    攻擊間隔: 1.2 秒
    用強大的攻擊擊倒敵人。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    BrutusHook
    攻擊, 可觸發
    基本傷害: 897–1345
    暴擊率: 5%
    攻擊間隔: 1.2 秒
    冷卻時間: 6 秒
    造成 35% 更少傷害
    減少 90% 流血持續時間
    減少 15% 攻擊速度
    +150% 更多流血傷害
    main hand bleed on hit [1]
    track which enemies hit index [20]
    TarGroundSlam
    攻擊
    基本傷害: 897–1345
    暴擊率: 5%
    攻擊間隔: 1.2 秒
    冷卻時間: 8 秒
    造成 100% 更多傷害
    基礎額外效果持續時間 12
    減少 50% 移動速度
    暈眩敵人
    35% 更少攻擊速度
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-30]

    Object Type

    version 2
    extends "Metadata/Monsters/Brute/UniqueMapKole"
    
    DiesAfterTime
    {
    	
    }
    
    Stats
    {
    	set_minion_dies_when_parent_dies = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Brute/UniqueMapKole"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Brute/BossBruteUniqueMapClone"] = {
        name = "Maker of Mires",
        life = 90,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.2,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "Melee",
            "BrutusHook",
            "TarGroundSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BrutusHook"] = {
        name = "BrutusHook",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_speed_+%",
            "active_skill_damage_+%_final",
            "track_which_enemies_hit_index",
            "base_bleed_duration_+%",
            "active_skill_bleeding_damage_+%_final",
            "main_hand_bleed_on_hit",
        },
        levels = {
            [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TarGroundSlam"] = {
        name = "TarGroundSlam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_secondary_skill_effect_duration",
            "base_movement_velocity_+%",
            "is_area_damage",
            "always_stun",
        },
        levels = {
            [1] = {100, -35, -30, 12000, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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