米克莫斯
        
     惡魔
惡魔 
  
  
 
地區: 萬聖之地
怪物增加 13100% 經驗值
增加 % 物品掉落稀有度
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
        增加 % 物品掉落稀有度
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
            Maker of Mires
        
    | 幽魂 | N | 
|---|---|
| 地區 | 萬聖之地 | 
| 標籤 | brute_boss, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood, transform_boss_area, unique_map_boss | 
生命
9000%
護甲值
+50%
閃避
+20%
異常狀態臨界值
1950%
抗性
 40
40
 40
40
 40
40
 25
25傷害
300%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 11
攻擊間隔
1.2 秒
傷害分佈
±20%
經驗值
300%
Model Size
120%
類型
UniqueMapBrute
Metadata
BossBruteUniqueMap
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
71
生命
18,604,109
護甲值
54,710
閃避值
6,312
傷害
1,528
法術傷害
2,281
命中
652
攻擊間隔
0.804
經驗值
180,659
召喚物生命
3,930,055
召喚物傷害
1,233
異常狀態臨界值
2,297,607
冰緩
7,265
感電
7,265
易碎
41,102
焦灼
7,265
殘喘
20,072
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 2427–3640
暴擊率: 5%
攻擊間隔: 1.2 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

BrutusHook
攻擊, 可觸發
基本傷害: 2427–3640
暴擊率: 5%
攻擊間隔: 1.2 秒
冷卻時間: 6 秒
造成35%更少傷害
減少 90% 流血持續時間
減少 15% 攻擊速度
+150% 更多流血傷害
main hand bleed on hit [1]
track which enemies hit index [20]
TarGroundSlam
攻擊
基本傷害: 2427–3640
暴擊率: 5%
攻擊間隔: 1.2 秒
冷卻時間: 8 秒
造成100%更多傷害
基礎額外效果持續時間 12 秒
減少 50% 移動速度
暈眩敵人
35% 更少攻擊速度
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrutusUniqueMapCloneStrike
攻擊, 近戰單一目標, 近戰, 持續時間, 瓦爾, 物理, NeverExertable
瓦爾.雙重打擊
基本傷害: 2427–3640
暴擊率: 5%
攻擊間隔: 1.2 秒
冷卻時間: 10 秒
使用近戰武器對著目標進行兩次快速的攻擊,並同時召喚你的影分身持續使用雙重打擊攻擊敵人一段時間。
+6 秒基礎持續時間
最多召喚 1 個雙體
alternate minion [14]
minion dies when parent dies [1]
number of monsters to summon [1]

Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}
Life
{
	corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Animated
{
	
}
Monster
{
	preload_object_type = "BruteDeath"
}
Life
{
	on_death = "DisableSoundParameterDistance();"
}
SoundParameterDistance
{
parameter = "MusicVolume"
distance_start = 0.0
distance_end = 40.0
value_start = 40.0
value_end = 0.0
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BossBruteUniqueMap"] = {
    name = "Maker of Mires",
    life = 90,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "BrutusHook",
        "TarGroundSlam",
        "BrutusUniqueMapCloneStrike",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
    name = "BrutusHook",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "active_skill_damage_+%_final",
        "track_which_enemies_hit_index",
        "base_bleed_duration_+%",
        "active_skill_bleeding_damage_+%_final",
        "main_hand_bleed_on_hit",
    },
    levels = {
        [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TarGroundSlam"] = {
    name = "TarGroundSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_secondary_skill_effect_duration",
        "base_movement_velocity_+%",
        "is_area_damage",
        "always_stun",
    },
    levels = {
        [1] = {100, -35, -30, 12000, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusUniqueMapCloneStrike"] = {
    name = "Vaal Double Strike",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Performs two fast strikes with a melee weapon, and summons your double for a duration to continuously attack monsters in this fashion.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.Duration] = true,
        [SkillType.Vaal] = true,
        [SkillType.Physical] = true,
        [SkillType.NeverExertable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "maximum_number_of_summoned_doubles",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {6000, 1, 14, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 怪物增加 13100% 經驗值
增加 % 物品掉落稀有度
   | Family | MonsterMapBoss | 
|---|---|
| Domains | 怪物 (3) | 
| GenerationType | 傳奇 (3) | 
| Req. level | 1 | 
| Stats | 
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
   | Family | MonsterMapBoss | 
|---|---|
| Domains | 怪物 (3) | 
| GenerationType | 傳奇 (3) | 
| Req. level | 1 | 
| Stats | 
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
   | Family | Nothing | 
|---|---|
| Domains | 怪物 (3) | 
| GenerationType | 傳奇 (3) | 
| Req. level | 1 | 
| Stats | 
            米克莫斯
        
     惡魔
惡魔 
  
  
 
            Maker of Mires
        
    | 幽魂 | N | 
|---|---|
| 標籤 | demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, humanoid, is_clone, large_height, large_model, medium_movement, melee, not_int, physical_affinity, red_blood | 
生命
9000%
護甲值
+50%
閃避
+20%
異常狀態臨界值
1950%
抗性
 40
40
 40
40
 40
40
 25
25傷害
300%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 11
攻擊間隔
1.2 秒
傷害分佈
±20%
經驗值
300%
Model Size
120%
類型
UniqueMapBrute
Metadata
BossBruteUniqueMapClone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
579,002
護甲值
43,185
閃避值
5,687
傷害
1,121
法術傷害
1,121
命中
580
攻擊間隔
1.2
經驗值
30,765
召喚物生命
125,591
召喚物傷害
895
異常狀態臨界值
125,450
冰緩
397
感電
397
易碎
2,244
焦灼
397
殘喘
1,096
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 897–1345
暴擊率: 5%
攻擊間隔: 1.2 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]

BrutusHook
攻擊, 可觸發
基本傷害: 897–1345
暴擊率: 5%
攻擊間隔: 1.2 秒
冷卻時間: 6 秒
造成35%更少傷害
減少 90% 流血持續時間
減少 15% 攻擊速度
+150% 更多流血傷害
main hand bleed on hit [1]
track which enemies hit index [20]
TarGroundSlam
攻擊
基本傷害: 897–1345
暴擊率: 5%
攻擊間隔: 1.2 秒
冷卻時間: 8 秒
造成100%更多傷害
基礎額外效果持續時間 12 秒
減少 50% 移動速度
暈眩敵人
35% 更少攻擊速度
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Object Type
version 2
extends "Metadata/Monsters/Brute/UniqueMapKole"
DiesAfterTime
{
	
}
Stats
{
	set_minion_dies_when_parent_dies = 1
}Object Type Codes
version 2 extends "Metadata/Monsters/Brute/UniqueMapKole"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Brute/BossBruteUniqueMapClone"] = {
    name = "Maker of Mires",
    life = 90,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "Melee",
        "BrutusHook",
        "TarGroundSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutusHook"] = {
    name = "BrutusHook",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_speed_+%",
        "active_skill_damage_+%_final",
        "track_which_enemies_hit_index",
        "base_bleed_duration_+%",
        "active_skill_bleeding_damage_+%_final",
        "main_hand_bleed_on_hit",
    },
    levels = {
        [1] = {-15, -35, 20, -90, 150, levelRequirement = 10, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TarGroundSlam"] = {
    name = "TarGroundSlam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_attack_speed_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_secondary_skill_effect_duration",
        "base_movement_velocity_+%",
        "is_area_damage",
        "always_stun",
    },
    levels = {
        [1] = {100, -35, -30, 12000, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 
        Edit
        
        
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



































